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https://github.com/ppy/osu.git
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Merge branch 'taiko_note_circle' into taiko_drawable_drawing
This commit is contained in:
commit
8f90bcf7fd
@ -1 +1 @@
|
|||||||
Subproject commit f85c594c182db2b01233e29ca52639b7baa00402
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Subproject commit 00406e13d1b15683b3565a126e207b08bca7555f
|
63
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
Normal file
63
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Screens.Testing;
|
||||||
|
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||||
|
|
||||||
|
namespace osu.Desktop.VisualTests.Tests
|
||||||
|
{
|
||||||
|
internal class TestCaseTaikoHitObjects : TestCase
|
||||||
|
{
|
||||||
|
public override string Description => "Taiko hit objects";
|
||||||
|
|
||||||
|
public override void Reset()
|
||||||
|
{
|
||||||
|
base.Reset();
|
||||||
|
|
||||||
|
Add(new CentreHitCirclePiece
|
||||||
|
{
|
||||||
|
Position = new Vector2(100, 100)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new FinisherPiece(new CentreHitCirclePiece())
|
||||||
|
{
|
||||||
|
Position = new Vector2(350, 100)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new RimHitCirclePiece
|
||||||
|
{
|
||||||
|
Position = new Vector2(100, 300)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new FinisherPiece(new RimHitCirclePiece())
|
||||||
|
{
|
||||||
|
Position = new Vector2(350, 300)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new BashCirclePiece
|
||||||
|
{
|
||||||
|
Position = new Vector2(100, 500)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new FinisherPiece(new BashCirclePiece())
|
||||||
|
{
|
||||||
|
Position = new Vector2(350, 500)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new DrumRollCirclePiece
|
||||||
|
{
|
||||||
|
Width = 250,
|
||||||
|
Position = new Vector2(575, 100)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new FinisherPiece(new DrumRollCirclePiece()
|
||||||
|
{
|
||||||
|
Width = 250
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Position = new Vector2(575, 300)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -194,6 +194,7 @@
|
|||||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||||
|
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||||
|
@ -0,0 +1,36 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A circle piece which is used to visualise Bash objects.
|
||||||
|
/// </summary>
|
||||||
|
public class BashCirclePiece : CirclePiece
|
||||||
|
{
|
||||||
|
private Sprite icon;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, TextureStore textures)
|
||||||
|
{
|
||||||
|
AccentColour = colours.YellowDark;
|
||||||
|
|
||||||
|
icon.Texture = textures.Get(@"Play/Taiko/bash-hit-inner");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Framework.Graphics.Drawable CreateIcon()
|
||||||
|
{
|
||||||
|
return icon = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,45 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A circle piece which is used to visualise CentreHit objects.
|
||||||
|
/// </summary>
|
||||||
|
public class CentreHitCirclePiece : CirclePiece
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
AccentColour = colours.PinkDarker;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Framework.Graphics.Drawable CreateIcon()
|
||||||
|
{
|
||||||
|
return new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
Size = new Vector2(45f),
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Alpha = 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
204
osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs
Normal file
204
osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs
Normal file
@ -0,0 +1,204 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A circle piece which is used uniformly through osu!taiko to visualise hitobjects.
|
||||||
|
/// <para>
|
||||||
|
/// The body of this piece will overshoot it by Height/2 on both sides of its length, such that
|
||||||
|
/// a regular "circle" the result of setting Width to 0.
|
||||||
|
/// </para>
|
||||||
|
/// <para>
|
||||||
|
/// Hitobjects that have a length need only to set Width and the extra corner radius will be added internally.
|
||||||
|
/// </para>
|
||||||
|
/// </summary>
|
||||||
|
public abstract class CirclePiece : ScrollingCirclePiece
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The colour of the inner circle and outer glows.
|
||||||
|
/// </summary>
|
||||||
|
public Color4 AccentColour { get; protected set; }
|
||||||
|
|
||||||
|
private bool kiaiMode;
|
||||||
|
/// <summary>
|
||||||
|
/// Whether Kiai mode is active for this object.
|
||||||
|
/// </summary>
|
||||||
|
public bool KiaiMode
|
||||||
|
{
|
||||||
|
get { return kiaiMode; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
kiaiMode = value;
|
||||||
|
|
||||||
|
if (innerCircleContainer != null)
|
||||||
|
innerCircleContainer.EdgeEffect = value ? createKiaiEdgeEffect() : default(EdgeEffect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Vector2 Size => new Vector2(base.Size.X, 128);
|
||||||
|
|
||||||
|
private Container innerLayer;
|
||||||
|
private Container backingGlowContainer;
|
||||||
|
private Container innerCircleContainer;
|
||||||
|
private Box innerBackground;
|
||||||
|
private Triangles triangles;
|
||||||
|
|
||||||
|
protected CirclePiece()
|
||||||
|
{
|
||||||
|
Container iconContainer;
|
||||||
|
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
// The "inner layer" overshoots the ObjectPiece by 64px on both sides
|
||||||
|
innerLayer = new Container
|
||||||
|
{
|
||||||
|
Name = "Inner Layer",
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
backingGlowContainer = new CircularContainer
|
||||||
|
{
|
||||||
|
Name = "Backing Glow",
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
innerCircleContainer = new CircularContainer
|
||||||
|
{
|
||||||
|
Name = "Inner Circle",
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
innerBackground = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
triangles = new Triangles
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Name = "Ring",
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
BorderThickness = 8,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
iconContainer = new Container
|
||||||
|
{
|
||||||
|
Name = "Icon Container",
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
Framework.Graphics.Drawable icon = CreateIcon();
|
||||||
|
|
||||||
|
if (icon != null)
|
||||||
|
iconContainer.Add(icon);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
backingGlowContainer.EdgeEffect = new EdgeEffect
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour,
|
||||||
|
Radius = 8
|
||||||
|
};
|
||||||
|
|
||||||
|
if (KiaiMode)
|
||||||
|
innerCircleContainer.EdgeEffect = createKiaiEdgeEffect();
|
||||||
|
|
||||||
|
innerBackground.Colour = AccentColour;
|
||||||
|
|
||||||
|
triangles.ColourLight = AccentColour;
|
||||||
|
triangles.ColourDark = AccentColour.Darken(0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
innerLayer.Width = DrawWidth + DrawHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
private EdgeEffect createKiaiEdgeEffect()
|
||||||
|
{
|
||||||
|
return new EdgeEffect
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour,
|
||||||
|
Radius = 50
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the icon that's shown in the middle of this object piece.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The icon.</returns>
|
||||||
|
protected virtual Framework.Graphics.Drawable CreateIcon() => null;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A circle piece which is used to visualise DrumRoll objects.
|
||||||
|
/// </summary>
|
||||||
|
public class DrumRollCirclePiece : CirclePiece
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
AccentColour = colours.YellowDark;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A type of circle piece that encapsulates a circle piece to visualise it as a "finisher" hitobject.
|
||||||
|
/// <para>
|
||||||
|
/// Finisher hitobjects are 1.5x larger, while maintaining the same length.
|
||||||
|
/// </para>
|
||||||
|
/// </summary>
|
||||||
|
public class FinisherPiece : ScrollingCirclePiece
|
||||||
|
{
|
||||||
|
public FinisherPiece(ScrollingCirclePiece original)
|
||||||
|
{
|
||||||
|
// First we scale the note up
|
||||||
|
Scale = new Vector2(1.5f);
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
original
|
||||||
|
};
|
||||||
|
|
||||||
|
// Next we reduce the draw width for drum rolls to keep the width
|
||||||
|
// equal to that of a non-finisher drum roll
|
||||||
|
original.Width /= 1.5f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,50 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A circle piece which is used to visualise RimHit objects.
|
||||||
|
/// </summary>
|
||||||
|
public class RimHitCirclePiece : CirclePiece
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
AccentColour = colours.BlueDarker;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Framework.Graphics.Drawable CreateIcon()
|
||||||
|
{
|
||||||
|
return new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
|
||||||
|
Size = new Vector2(61f),
|
||||||
|
|
||||||
|
BorderThickness = 8,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A type of circle piece that will be scrolling the screen.
|
||||||
|
/// <para>
|
||||||
|
/// A scrolling circle piece must always have a centre-left origin due to how scroll position is calculated.
|
||||||
|
/// </para>
|
||||||
|
/// </summary>
|
||||||
|
public class ScrollingCirclePiece : Container
|
||||||
|
{
|
||||||
|
public override Anchor Origin => Anchor.CentreLeft;
|
||||||
|
}
|
||||||
|
}
|
@ -50,6 +50,13 @@
|
|||||||
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
|
||||||
<Compile Include="Judgements\TaikoJudgementInfo.cs" />
|
<Compile Include="Judgements\TaikoJudgementInfo.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\BashCirclePiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\CentreHitCirclePiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\CirclePiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\DrumRollCirclePiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\FinisherPiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\RimHitCirclePiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawable\Pieces\ScrollingCirclePiece.cs" />
|
||||||
<Compile Include="TaikoDifficultyCalculator.cs" />
|
<Compile Include="TaikoDifficultyCalculator.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
|
<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
|
||||||
<Compile Include="Objects\TaikoHitObject.cs" />
|
<Compile Include="Objects\TaikoHitObject.cs" />
|
||||||
@ -81,6 +88,7 @@
|
|||||||
<Name>osu.Game</Name>
|
<Name>osu.Game</Name>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
Loading…
Reference in New Issue
Block a user