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Fix typo in comment

This commit is contained in:
Bartłomiej Dach 2021-02-16 21:48:19 +01:00
parent 52e544aa67
commit 8f72631c31

View File

@ -290,7 +290,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
return;
// update local mods based on room's reported status for the local user (omitting the base call implementation).
// this makes the server authoritative, and avoids the local user potentially settings mods that the server is not aware of (ie. if the match was started during the selection being changed).
// this makes the server authoritative, and avoids the local user potentially setting mods that the server is not aware of (ie. if the match was started during the selection being changed).
var ruleset = Ruleset.Value.CreateInstance();
Mods.Value = client.LocalUser.Mods.Select(m => m.ToMod(ruleset)).Concat(SelectedItem.Value.RequiredMods).ToList();
}