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inherit addition bank from last hitobject
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@ -158,10 +158,16 @@ namespace osu.Game.Rulesets.Edit
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if (AutomaticBankAssignment)
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{
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// Take the hitnormal sample of the last hit object
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var lastHitNormal = getPreviousHitObject()?.Samples?.FirstOrDefault(o => o.Name == HitSampleInfo.HIT_NORMAL);
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if (lastHitNormal != null)
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HitObject.Samples[0] = lastHitNormal;
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// Create samples based on the sample settings of the previous hit object
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var lastHitObject = getPreviousHitObject();
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if (lastHitObject != null)
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{
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for (int i = 0; i < HitObject.Samples.Count; i++)
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{
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HitObject.Samples[i] = lastHitObject.CreateHitSampleInfo(HitObject.Samples[i].Name);
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}
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}
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}
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}
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