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Log all files when no beatmap files in archive error occurs
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@ -351,7 +351,11 @@ namespace osu.Game.Beatmaps
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// let's make sure there are actually .osu files to import.
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string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
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if (string.IsNullOrEmpty(mapName))
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throw new InvalidOperationException($"No beatmap files found in this beatmap archive ({reader.Name}).");
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{
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// Todo: This is temporary for debugging purposes
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var files = reader.Filenames.ToList();
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throw new InvalidOperationException($"No beatmap files found in this beatmap archive. Files ({files.Count}): {string.Join(", ", files)}");
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}
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Beatmap beatmap;
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using (var stream = new StreamReader(reader.GetStream(mapName)))
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