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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00

Addressed changes

This commit is contained in:
Terochi 2023-04-30 16:10:59 +02:00
parent 949dc1c0f9
commit 8f02bd80f9
3 changed files with 48 additions and 37 deletions

View File

@ -100,10 +100,15 @@ namespace osu.Game.Tests.Visual.Gameplay
InputManager.PressButton(MouseButton.Left);
});
AddStep("Drag to bottom right",
() => { InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.TopRight + new Vector2(-box3.ScreenSpaceDrawQuad.Width / 8, box3.ScreenSpaceDrawQuad.Height / 4)); });
AddStep("Drag to bottom right", () =>
{
InputManager.MoveMouseTo(box3.ScreenSpaceDrawQuad.TopRight + new Vector2(-box3.ScreenSpaceDrawQuad.Width / 8, box3.ScreenSpaceDrawQuad.Height / 4));
});
AddStep("Release button", () => { InputManager.ReleaseButton(MouseButton.Left); });
AddStep("Release button", () =>
{
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("First two boxes selected", () => skinEditor.SelectedComponents, () => Is.EqualTo(new[] { box1, box2 }));
@ -113,9 +118,15 @@ namespace osu.Game.Tests.Visual.Gameplay
InputManager.PressButton(MouseButton.Left);
});
AddStep("Drag to top left", () => { InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre - new Vector2(box2.ScreenSpaceDrawQuad.Width / 4)); });
AddStep("Drag to top left", () =>
{
InputManager.MoveMouseTo(box2.ScreenSpaceDrawQuad.Centre - new Vector2(box2.ScreenSpaceDrawQuad.Width / 4));
});
AddStep("Release button", () => { InputManager.ReleaseButton(MouseButton.Left); });
AddStep("Release button", () =>
{
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("Last two boxes selected", () => skinEditor.SelectedComponents, () => Is.EqualTo(new[] { box2, box3 }));
@ -139,7 +150,10 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("Three black boxes added", () => targetContainer.Components.OfType<BigBlackBox>().Count(), () => Is.EqualTo(3));
AddStep("Store black box blueprints", () => { blueprints = skinEditor.ChildrenOfType<SkinBlueprint>().Where(b => b.Item is BigBlackBox).ToArray(); });
AddStep("Store black box blueprints", () =>
{
blueprints = skinEditor.ChildrenOfType<SkinBlueprint>().Where(b => b.Item is BigBlackBox).ToArray();
});
AddAssert("Selection is black box 1", () => skinEditor.SelectedComponents.Single(), () => Is.EqualTo(blueprints[0].Item));
@ -184,7 +198,6 @@ namespace osu.Game.Tests.Visual.Gameplay
firstTarget = Player.ChildrenOfType<SkinComponentsContainer>().First();
changeHandler = new TestSkinEditorChangeHandler(firstTarget);
changeHandler.SaveState();
defaultState = changeHandler.GetCurrentState();
testComponents = new[]
@ -225,7 +238,7 @@ namespace osu.Game.Tests.Visual.Gameplay
void revertAndCheckUnchanged()
{
AddStep("Revert changes", () => changeHandler.RestoreState(int.MinValue));
AddAssert("Nothing changed", () => defaultState.SequenceEqual(changeHandler.GetCurrentState()));
AddAssert("Current state is same as default", () => defaultState.SequenceEqual(changeHandler.GetCurrentState()));
}
}

View File

@ -235,7 +235,10 @@ namespace osu.Game.Overlays.SkinEditor
}, true);
canPaste.Current.BindValueChanged(paste => pasteMenuItem.Action.Disabled = !paste.NewValue, true);
SelectedComponents.BindCollectionChanged((_, _) => canCopy.Value = canCut.Value = SelectedComponents.Any(), true);
SelectedComponents.BindCollectionChanged((_, _) =>
{
canCopy.Value = canCut.Value = SelectedComponents.Any();
}, true);
clipboard.Content.BindValueChanged(content => canPaste.Value = !string.IsNullOrEmpty(content.NewValue), true);
@ -342,7 +345,6 @@ namespace osu.Game.Overlays.SkinEditor
changeHandler = new SkinEditorChangeHandler(skinComponentsContainer);
changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
changeHandler.SaveState();
content.Child = new SkinBlueprintContainer(skinComponentsContainer);
@ -477,18 +479,12 @@ namespace osu.Game.Overlays.SkinEditor
protected void Cut()
{
if (!canCut.Value)
return;
Copy();
DeleteItems(SelectedComponents.ToArray());
}
protected void Copy()
{
if (!canCopy.Value)
return;
clipboard.Content.Value = JsonConvert.SerializeObject(SelectedComponents.Cast<Drawable>().Select(s => s.CreateSerialisedInfo()).ToArray());
}
@ -504,9 +500,6 @@ namespace osu.Game.Overlays.SkinEditor
protected void Paste()
{
if (!canPaste.Value)
return;
changeHandler?.BeginChange();
var drawableInfo = JsonConvert.DeserializeObject<SerialisedDrawableInfo[]>(clipboard.Content.Value);

View File

@ -34,7 +34,7 @@ namespace osu.Game.Overlays.SkinEditor
return;
components = new BindableList<ISerialisableDrawable> { BindTarget = firstTarget.Components };
components.BindCollectionChanged((_, _) => SaveState());
components.BindCollectionChanged((_, _) => SaveState(), true);
}
protected override void WriteCurrentStateToStream(MemoryStream stream)
@ -61,47 +61,52 @@ namespace osu.Game.Overlays.SkinEditor
ISerialisableDrawable[] targetComponents = firstTarget.Components.ToArray();
// Store components based on type for later lookup
var typedComponents = new Dictionary<Type, List<ISerialisableDrawable>>();
var typedComponents = new Dictionary<Type, Stack<Drawable>>();
foreach (var component in targetComponents)
for (int i = targetComponents.Length - 1; i >= 0; i--)
{
Drawable component = (Drawable)targetComponents[i];
Type lookup = component.GetType();
if (!typedComponents.TryGetValue(lookup, out List<ISerialisableDrawable>? typeComponents))
typedComponents.Add(lookup, typeComponents = new List<ISerialisableDrawable>());
if (!typedComponents.TryGetValue(lookup, out Stack<Drawable>? typeComponents))
typedComponents.Add(lookup, typeComponents = new Stack<Drawable>());
typeComponents.Add(component);
typeComponents.Push(component);
}
// Remove all components
for (int i = targetComponents.Length - 1; i >= 0; i--)
firstTarget.Remove(targetComponents[i], false);
// Keeps count of how many components for each type were already revived
Dictionary<Type, int> typedComponentCounter = typedComponents.Keys.ToDictionary(t => t, _ => 0);
foreach (var skinnableInfo in skinnableInfos)
{
Type lookup = skinnableInfo.Type;
if (!typedComponents.TryGetValue(lookup, out List<ISerialisableDrawable>? typeComponents))
if (!typedComponents.TryGetValue(lookup, out Stack<Drawable>? typeComponents))
{
firstTarget.Add((ISerialisableDrawable)skinnableInfo.CreateInstance());
continue;
}
int typeComponentsUsed = typedComponentCounter[lookup]++;
ISerialisableDrawable component;
if (typeComponentsUsed < typeComponents.Count)
if (typeComponents.TryPop(out Drawable? component))
{
// Re-use unused component
((Drawable)(component = typeComponents[typeComponentsUsed])).ApplySerialisedInfo(skinnableInfo);
component.ApplySerialisedInfo(skinnableInfo);
}
else
{
// Create new one
component = (ISerialisableDrawable)skinnableInfo.CreateInstance();
component = skinnableInfo.CreateInstance();
}
firstTarget.Add(component);
firstTarget.Add((ISerialisableDrawable)component);
}
foreach ((Type _, Stack<Drawable> typeComponents) in typedComponents)
{
// Dispose extra components
foreach (var component in typeComponents)
component.Dispose();
}
}
}