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Fix star colours being incorrect

This commit is contained in:
Dean Herbert 2018-11-15 14:12:14 +09:00
parent 01f814aace
commit 8eff21d128

View File

@ -107,10 +107,16 @@ namespace osu.Game.Tournament.Screens.Gameplay
private void teamChanged(TournamentTeam team) private void teamChanged(TournamentTeam team)
{ {
var colour = teamColour == TeamColour.Red ? red : blue;
var flip = teamColour != TeamColour.Red;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new TeamDisplay(team, teamColour == TeamColour.Red ? red : blue, teamColour != TeamColour.Red), new TeamDisplay(team, colour, flip),
new ScoreDisplay(currentTeamScore, teamColour != TeamColour.Red, currentMatch.Value.PointsToWin) new ScoreDisplay(currentTeamScore, flip, currentMatch.Value.PointsToWin)
{
Colour = colour
}
}; };
} }
} }
@ -133,7 +139,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
X = (flip ? -1 : 1) * 90, X = (flip ? -1 : 1) * 90,
Y = 5, Y = 5,
Scale = flip ? new Vector2(-1, 1) : Vector2.One, Scale = flip ? new Vector2(-1, 1) : Vector2.One,
Colour = new Color4(95, 41, 60, 255),
}; };
currentTeamScore.BindValueChanged(scoreChanged); currentTeamScore.BindValueChanged(scoreChanged);