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mirror of https://github.com/ppy/osu.git synced 2025-03-06 05:12:55 +08:00

change ruleset source to avoid issues with converted beatmaps

This commit is contained in:
mk56-spn 2022-12-12 15:10:10 +01:00
parent 4d592184ca
commit 8efe7528e3
5 changed files with 20 additions and 33 deletions

View File

@ -34,16 +34,13 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
var ruleset = CreateRuleset(); var ruleset = CreateRuleset();
var r = ruleset.CreateBeatmapConverter(Beatmap.Value.Beatmap);
var n = r.Convert().BeatmapInfo.Ruleset.CreateInstance();
Debug.Assert(ruleset != null); Debug.Assert(ruleset != null);
scoreProcessor = new ScoreProcessor(n); scoreProcessor = new ScoreProcessor(ruleset);
Child = new DependencyProvidingContainer Child = new DependencyProvidingContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(ScoreProcessor), scoreProcessor), (typeof(Ruleset), n) }, CachedDependencies = new (Type, object)[] { (typeof(ScoreProcessor), scoreProcessor), (typeof(Ruleset), ruleset) },
Children = new Drawable[] Children = new Drawable[]
{ {
judgementTally = new JudgementTally(), judgementTally = new JudgementTally(),
@ -130,7 +127,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private int hiddenCount() private int hiddenCount()
{ {
var num = counter.JudgementContainer.Children.OfType<JudgementCounter>().First(child => child.Result.ResultInfo.Type == HitResult.LargeTickHit); var num = counter.JudgementContainer.Children.OfType<JudgementCounter>().First(child => child.Result.Type == HitResult.LargeTickHit);
return num.Result.ResultCount.Value; return num.Result.ResultCount.Value;
} }

View File

@ -8,8 +8,8 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Screens.Play.HUD.JudgementCounter namespace osu.Game.Screens.Play.HUD.JudgementCounter
{ {
@ -30,7 +30,7 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
private JudgementRollingCounter counter = null!; private JudgementRollingCounter counter = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, DrawableRuleset ruleset) private void load(OsuColour colours, IBindable<RulesetInfo> ruleset)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
InternalChild = flowContainer = new FillFlowContainer InternalChild = flowContainer = new FillFlowContainer
@ -45,16 +45,16 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
ResultName = new OsuSpriteText ResultName = new OsuSpriteText
{ {
Font = OsuFont.Numeric.With(size: 8), Font = OsuFont.Numeric.With(size: 8),
Text = ruleset.Ruleset.GetDisplayNameForHitResult(Result.ResultInfo.Type) Text = ruleset.Value.CreateInstance().GetDisplayNameForHitResult(Result.Type)
} }
} }
}; };
var result = Result.ResultInfo.Type; var result = Result.Type;
if (result.IsBasic()) if (result.IsBasic())
{ {
Colour = colours.ForHitResult(Result.ResultInfo.Type); Colour = colours.ForHitResult(Result.Type);
return; return;
} }

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
protected override void LoadComplete() protected override void LoadComplete()
{ {
//Adding this in "load" will cause it to not load in properly after the first beatmap attempt. Or after existing and reentering. //Adding this in "load" will cause the component to not load in properly after the first beatmap attempt. Or after existing and reentering.
//this does not happen in tests, or in the skin editor component preview button. //this does not happen in tests, or in the skin editor component preview button.
foreach (var result in tally.Results) foreach (var result in tally.Results)
{ {
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
{ {
counter.Direction.Value = getFlow(direction.NewValue); counter.Direction.Value = getFlow(direction.NewValue);
} }
}); }, true);
Mode.BindValueChanged(_ => updateCounter(), true); Mode.BindValueChanged(_ => updateCounter(), true);
ShowMax.BindValueChanged(value => ShowMax.BindValueChanged(value =>
{ {
@ -89,19 +89,19 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
switch (Mode.Value) switch (Mode.Value)
{ {
case DisplayMode.Simple: case DisplayMode.Simple:
foreach (var counter in counters.Where(counter => counter.Result.ResultInfo.Type.IsBasic())) foreach (var counter in counters.Where(counter => counter.Result.Type.IsBasic()))
counter.Show(); counter.Show();
foreach (var counter in counters.Where(counter => !counter.Result.ResultInfo.Type.IsBasic())) foreach (var counter in counters.Where(counter => !counter.Result.Type.IsBasic()))
counter.Hide(); counter.Hide();
break; break;
case DisplayMode.Normal: case DisplayMode.Normal:
foreach (var counter in counters.Where(counter => !counter.Result.ResultInfo.Type.IsBonus())) foreach (var counter in counters.Where(counter => !counter.Result.Type.IsBonus()))
counter.Show(); counter.Show();
foreach (var counter in counters.Where(counter => counter.Result.ResultInfo.Type.IsBonus())) foreach (var counter in counters.Where(counter => counter.Result.Type.IsBonus()))
counter.Hide(); counter.Hide();
break; break;

View File

@ -2,14 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD.JudgementCounter namespace osu.Game.Screens.Play.HUD.JudgementCounter
{ {
public struct JudgementCounterInfo public struct JudgementCounterInfo
{ {
public (HitResult Type, LocalisableString Displayname) ResultInfo { get; set; } public HitResult Type { get; set; }
public BindableInt ResultCount { get; set; } public BindableInt ResultCount { get; set; }
} }

View File

@ -6,7 +6,6 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -20,39 +19,31 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
public List<JudgementCounterInfo> Results = new List<JudgementCounterInfo>(); public List<JudgementCounterInfo> Results = new List<JudgementCounterInfo>();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> working) private void load(IBindable<RulesetInfo> ruleset)
{ {
foreach (var result in getRuleset(working).GetHitResults()) foreach (var result in ruleset.Value.CreateInstance().GetHitResults())
{ {
Results.Add(new JudgementCounterInfo Results.Add(new JudgementCounterInfo
{ {
ResultInfo = (result.result, result.displayName), Type = result.result,
ResultCount = new BindableInt() ResultCount = new BindableInt()
}); });
} }
} }
private Ruleset getRuleset(IBindable<WorkingBeatmap> working)
{
var ruleset = working.Value.BeatmapInfo.Ruleset.CreateInstance();
var converter = ruleset.RulesetInfo.CreateInstance().CreateBeatmapConverter(working.Value.Beatmap);
return converter.CanConvert() ? converter.Convert().BeatmapInfo.Ruleset.CreateInstance() : ruleset;
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
scoreProcessor.NewJudgement += judgement => scoreProcessor.NewJudgement += judgement =>
{ {
foreach (JudgementCounterInfo result in Results.Where(result => result.ResultInfo.Type == judgement.Type)) foreach (JudgementCounterInfo result in Results.Where(result => result.Type == judgement.Type))
{ {
result.ResultCount.Value++; result.ResultCount.Value++;
} }
}; };
scoreProcessor.JudgementReverted += judgement => scoreProcessor.JudgementReverted += judgement =>
{ {
foreach (JudgementCounterInfo result in Results.Where(result => result.ResultInfo.Type == judgement.Type)) foreach (JudgementCounterInfo result in Results.Where(result => result.Type == judgement.Type))
{ {
result.ResultCount.Value--; result.ResultCount.Value--;
} }