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Fix multiple tests with incorrect access to beatmap imports
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@ -39,7 +39,10 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("import beatmap with track", () =>
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{
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var setWithTrack = Game.BeatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).GetResultSafely();
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Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(setWithTrack.Value.Beatmaps.First());
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setWithTrack?.PerformRead(s =>
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{
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Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(s.Beatmaps.First());
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});
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});
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AddStep("bind to track change", () =>
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@ -22,6 +22,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Tests.Resources;
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@ -90,7 +91,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, dependencies.Get<RealmContextFactory>(), Scheduler));
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beatmapInfo = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely().Value.Beatmaps[0];
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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imported?.PerformRead(s =>
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{
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beatmapInfo = s.Beatmaps[0].Detach();
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for (int i = 0; i < 50; i++)
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{
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@ -103,10 +108,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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MaxCombo = RNG.Next(1, 1000),
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Rank = ScoreRank.XH,
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User = new APIUser { Username = "TestUser" },
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Ruleset = new OsuRuleset().RulesetInfo,
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};
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importedScores.Add(scoreManager.Import(score).GetResultSafely().Value);
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}
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});
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return dependencies;
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}
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