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Update OsuDbContext in line with EF changes

This commit is contained in:
Dean Herbert 2022-02-15 13:41:10 +09:00
parent 28b45fa899
commit 8ec28dc8bc

View File

@ -3,7 +3,6 @@
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
using osu.Framework.Statistics;
@ -12,8 +11,9 @@ using osu.Game.Configuration;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
using osu.Game.Skinning;
using SQLitePCL;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
namespace osu.Game.Database
{
@ -40,10 +40,10 @@ namespace osu.Game.Database
static OsuDbContext()
{
// required to initialise native SQLite libraries on some platforms.
SQLitePCL.Batteries_V2.Init();
Batteries_V2.Init();
// https://github.com/aspnet/EntityFrameworkCore/issues/9994#issuecomment-508588678
SQLitePCL.raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/);
raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/);
}
/// <summary>
@ -116,7 +116,6 @@ namespace osu.Game.Database
optionsBuilder
// this is required for the time being due to the way we are querying in places like BeatmapStore.
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
.ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
.UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
.UseLoggerFactory(logger.Value);
}