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add tests
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74
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
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74
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Text.RegularExpressions;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Skinning;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public abstract class SkinnableTestScene : OsuGridTestScene
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{
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private Skin defaultSkin;
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protected SkinnableTestScene()
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: base(1, 2)
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{
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, SkinManager skinManager)
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{
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defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
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}
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public void SetContents(Func<Drawable> creationFunction)
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{
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Cell(0).Child = createProvider(null, creationFunction);
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Cell(1).Child = createProvider(defaultSkin, creationFunction);
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}
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private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
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{
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var mainProvider = new SkinProvidingContainer(skin);
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return mainProvider
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.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
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{
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Child = creationFunction()
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});
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}
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private class TestLegacySkin : LegacySkin
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{
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private readonly bool extrapolateAnimations;
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public TestLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, bool extrapolateAnimations)
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: base(skin, storage, audioManager, "skin.ini")
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{
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this.extrapolateAnimations = extrapolateAnimations;
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}
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public override Texture GetTexture(string componentName)
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{
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// extrapolate frames to test longer animations
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if (extrapolateAnimations)
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{
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var match = Regex.Match(componentName, "-([0-9]*)");
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if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
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return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
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}
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return base.GetTexture(componentName);
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}
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}
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}
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}
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37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
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37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class TestSceneDrawableJudgement : SkinnableTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableJudgement),
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typeof(DrawableManiaJudgement)
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};
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public TestSceneDrawableJudgement()
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{
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foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
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{
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AddStep("Show " + result.GetDescription(), () => SetContents(() =>
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new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}));
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}
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}
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}
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}
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