From 8e9377914d96a4d65a96335da0cd169e3721128d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 20 Dec 2024 15:04:37 +0900 Subject: [PATCH] Subclass menu logo visualisation --- .../Screens/Menu/MenuLogoVisualisation.cs | 19 +++++++------------ osu.Game/Screens/Menu/OsuLogo.cs | 16 +++++++++------- osu.Game/Seasonal/OsuLogoChristmas.cs | 2 ++ .../Seasonal/SeasonalMenuLogoVisualisation.cs | 12 ++++++++++++ 4 files changed, 30 insertions(+), 19 deletions(-) create mode 100644 osu.Game/Seasonal/SeasonalMenuLogoVisualisation.cs diff --git a/osu.Game/Screens/Menu/MenuLogoVisualisation.cs b/osu.Game/Screens/Menu/MenuLogoVisualisation.cs index 32b5c706a3..f152c0c93c 100644 --- a/osu.Game/Screens/Menu/MenuLogoVisualisation.cs +++ b/osu.Game/Screens/Menu/MenuLogoVisualisation.cs @@ -1,22 +1,19 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; -using osu.Game.Seasonal; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Screens.Menu { - internal partial class MenuLogoVisualisation : LogoVisualisation + public partial class MenuLogoVisualisation : LogoVisualisation { - private IBindable user; - private Bindable skin; + private IBindable user = null!; + private Bindable skin = null!; [BackgroundDependencyLoader] private void load(IAPIProvider api, SkinManager skinManager) @@ -24,15 +21,13 @@ namespace osu.Game.Screens.Menu user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); - user.ValueChanged += _ => updateColour(); - skin.BindValueChanged(_ => updateColour(), true); + user.ValueChanged += _ => UpdateColour(); + skin.BindValueChanged(_ => UpdateColour(), true); } - private void updateColour() + protected virtual void UpdateColour() { - if (SeasonalUIConfig.ENABLED) - Colour = SeasonalUIConfig.AMBIENT_COLOUR_1; - else if (user.Value?.IsSupporter ?? false) + if (user.Value?.IsSupporter ?? false) Colour = skin.Value.GetConfig(GlobalSkinColours.MenuGlow)?.Value ?? Color4.White; else Colour = Color4.White; diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index dc2dfefddb..31f47c1349 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -53,6 +53,8 @@ namespace osu.Game.Screens.Menu private Sample sampleClick; private SampleChannel sampleClickChannel; + protected virtual MenuLogoVisualisation CreateMenuLogoVisualisation() => new MenuLogoVisualisation(); + protected virtual double BeatSampleVariance => 0.1; protected Sample SampleBeat; @@ -153,14 +155,14 @@ namespace osu.Game.Screens.Menu AutoSizeAxes = Axes.Both, Children = new Drawable[] { - visualizer = new MenuLogoVisualisation + visualizer = CreateMenuLogoVisualisation().With(v => { - RelativeSizeAxes = Axes.Both, - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Alpha = visualizer_default_alpha, - Size = SCALE_ADJUST - }, + v.RelativeSizeAxes = Axes.Both; + v.Origin = Anchor.Centre; + v.Anchor = Anchor.Centre; + v.Alpha = visualizer_default_alpha; + v.Size = SCALE_ADJUST; + }), LogoElements = new Container { AutoSizeAxes = Axes.Both, diff --git a/osu.Game/Seasonal/OsuLogoChristmas.cs b/osu.Game/Seasonal/OsuLogoChristmas.cs index ec9cac94ea..8975a69c32 100644 --- a/osu.Game/Seasonal/OsuLogoChristmas.cs +++ b/osu.Game/Seasonal/OsuLogoChristmas.cs @@ -19,6 +19,8 @@ namespace osu.Game.Seasonal private bool hasHat; + protected override MenuLogoVisualisation CreateMenuLogoVisualisation() => new SeasonalMenuLogoVisualisation(); + [BackgroundDependencyLoader] private void load(TextureStore textures, AudioManager audio) { diff --git a/osu.Game/Seasonal/SeasonalMenuLogoVisualisation.cs b/osu.Game/Seasonal/SeasonalMenuLogoVisualisation.cs new file mode 100644 index 0000000000..f00da3fe7e --- /dev/null +++ b/osu.Game/Seasonal/SeasonalMenuLogoVisualisation.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Screens.Menu; + +namespace osu.Game.Seasonal +{ + internal partial class SeasonalMenuLogoVisualisation : MenuLogoVisualisation + { + protected override void UpdateColour() => Colour = SeasonalUIConfig.AMBIENT_COLOUR_1; + } +}