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Fix variable clash
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commit
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@ -117,17 +117,17 @@ namespace osu.Game.Screens.OnlinePlay
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private void updateModDisplay()
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private void updateModDisplay()
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{
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{
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int current = Current.Value.Count;
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int currentCount = Current.Value.Count;
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if (current == allAvailableAndValidMods.Count())
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if (currentCount == allAvailableAndValidMods.Count())
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{
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{
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count.Text = "all";
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count.Text = "all";
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count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
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count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
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circle.FadeColour(colours.Yellow, 200, Easing.OutQuint);
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circle.FadeColour(colours.Yellow, 200, Easing.OutQuint);
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}
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}
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else if (current > 0)
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else if (currentCount > 0)
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{
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{
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count.Text = $"{current} mods";
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count.Text = $"{currentCount} mods";
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count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
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count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
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circle.FadeColour(colours.YellowDark, 200, Easing.OutQuint);
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circle.FadeColour(colours.YellowDark, 200, Easing.OutQuint);
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}
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}
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