mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 17:23:22 +08:00
Add ability for LegacySkin
s to customise the fallback provider
This commit is contained in:
parent
88ed95e012
commit
8e489754cc
@ -31,6 +31,8 @@ namespace osu.Game.Skinning
|
||||
Configuration.LegacyVersion = 2.7m;
|
||||
}
|
||||
|
||||
protected override DefaultLegacySkin CreateFallbackSkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources) => null;
|
||||
|
||||
public static SkinInfo Info { get; } = new SkinInfo
|
||||
{
|
||||
ID = SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.
|
||||
|
@ -24,7 +24,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkin : Skin
|
||||
public class LegacySkin : Skin, ISkin
|
||||
{
|
||||
private readonly bool fallbackToDefault;
|
||||
|
||||
@ -56,6 +56,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
private readonly Dictionary<int, LegacyManiaSkinConfiguration> maniaConfigurations = new Dictionary<int, LegacyManiaSkinConfiguration>();
|
||||
|
||||
[CanBeNull]
|
||||
private readonly DefaultLegacySkin legacyDefaultFallback;
|
||||
|
||||
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||
@ -71,12 +72,12 @@ namespace osu.Game.Skinning
|
||||
/// <param name="storage">A storage for looking up files within this skin using user-facing filenames.</param>
|
||||
/// <param name="resources">Access to raw game resources.</param>
|
||||
/// <param name="configurationFilename">The user-facing filename of the configuration file to be parsed. Can accept an .osu or skin.ini file.</param>
|
||||
/// <param name="fallbackToDefault">Whether lookups should fallback to the <see cref="DefaultLegacySkin"/> implementations if not provided locally.</param>
|
||||
/// <param name="fallbackToDefault">Whether lookups via <see cref="ISkin.FindProvider"/> fallback to the <see cref="DefaultLegacySkin"/> implementations if not provided locally.</param>
|
||||
protected LegacySkin(SkinInfo skin, [CanBeNull] IResourceStore<byte[]> storage, [CanBeNull] IStorageResourceProvider resources, string configurationFilename, bool fallbackToDefault = false)
|
||||
: base(skin, resources)
|
||||
{
|
||||
this.fallbackToDefault = fallbackToDefault;
|
||||
legacyDefaultFallback = new DefaultLegacySkin(storage, resources);
|
||||
legacyDefaultFallback = CreateFallbackSkin(storage, resources);
|
||||
|
||||
using (var stream = storage?.GetStream(configurationFilename))
|
||||
{
|
||||
@ -117,6 +118,10 @@ namespace osu.Game.Skinning
|
||||
true) != null);
|
||||
}
|
||||
|
||||
[CanBeNull]
|
||||
protected virtual DefaultLegacySkin CreateFallbackSkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources) =>
|
||||
new DefaultLegacySkin(storage, resources);
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
@ -157,7 +162,7 @@ namespace osu.Game.Skinning
|
||||
return genericLookup<TLookup, TValue>(lookup);
|
||||
}
|
||||
|
||||
return fallbackToDefault ? legacyDefaultFallback.GetConfig<TLookup, TValue>(lookup) : null;
|
||||
return legacyDefaultFallback?.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
|
||||
private IBindable<TValue> lookupForMania<TValue>(LegacyManiaSkinConfigurationLookup maniaLookup)
|
||||
@ -334,7 +339,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
}
|
||||
|
||||
return fallbackToDefault ? legacyDefaultFallback.GetConfig<TLookup, TValue>(lookup) : null;
|
||||
return legacyDefaultFallback?.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
|
||||
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||
@ -434,7 +439,12 @@ namespace osu.Game.Skinning
|
||||
break;
|
||||
}
|
||||
|
||||
return this.GetAnimation(component.LookupName, false, false);
|
||||
var animation = this.GetAnimation(component.LookupName, false, false);
|
||||
|
||||
if (animation != null)
|
||||
return animation;
|
||||
|
||||
return legacyDefaultFallback?.GetDrawableComponent(component);
|
||||
}
|
||||
|
||||
private Texture getParticleTexture(HitResult result)
|
||||
@ -494,7 +504,7 @@ namespace osu.Game.Skinning
|
||||
return texture;
|
||||
}
|
||||
|
||||
return null;
|
||||
return legacyDefaultFallback?.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||
}
|
||||
|
||||
public override ISample GetSample(ISampleInfo sampleInfo)
|
||||
@ -516,7 +526,7 @@ namespace osu.Game.Skinning
|
||||
return sample;
|
||||
}
|
||||
|
||||
return fallbackToDefault ? legacyDefaultFallback.GetSample(sampleInfo) : null;
|
||||
return legacyDefaultFallback?.GetSample(sampleInfo);
|
||||
}
|
||||
|
||||
private IEnumerable<string> getLegacyLookupNames(HitSampleInfo hitSample)
|
||||
|
Loading…
Reference in New Issue
Block a user