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Fix song select potentially operating on Carousel
before it is fully loaded
Should fix test failures like https://github.com/ppy/osu/actions/runs/3939620830/jobs/6739690253.
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@ -860,9 +860,13 @@ namespace osu.Game.Screens.Select
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Logger.Log($"decoupled ruleset transferred (\"{decoupledRuleset.Value}\" -> \"{Ruleset.Value}\")");
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Logger.Log($"decoupled ruleset transferred (\"{decoupledRuleset.Value}\" -> \"{Ruleset.Value}\")");
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rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
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rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
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// if we have a pending filter operation, we want to run it now.
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if (Carousel.IsLoaded)
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// it could change selection (ie. if the ruleset has been changed).
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{
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Carousel.FlushPendingFilterOperations();
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// if we have a pending filter operation, we want to run it now.
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// it could change selection (ie. if the ruleset has been changed).
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Carousel.FlushPendingFilterOperations();
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}
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return true;
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return true;
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}
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}
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