mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 13:47:38 +08:00
Add remaining time counter
This commit is contained in:
parent
eb93706c26
commit
8d7db52200
@ -8,6 +8,9 @@ using osu.Game.Beatmaps.Timing;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
@ -18,9 +21,19 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public List<BreakPeriod> Breaks;
|
public List<BreakPeriod> Breaks;
|
||||||
|
|
||||||
|
public override IFrameBasedClock Clock
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
base.Clock = remainingTimeCounter.Clock = value;
|
||||||
|
}
|
||||||
|
get { return base.Clock; }
|
||||||
|
}
|
||||||
|
|
||||||
private readonly bool letterboxing;
|
private readonly bool letterboxing;
|
||||||
private readonly LetterboxOverlay letterboxOverlay;
|
private readonly LetterboxOverlay letterboxOverlay;
|
||||||
private readonly Container remainingTimeContainer;
|
private readonly Container remainingTimeBox;
|
||||||
|
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||||
|
|
||||||
public BreakOverlay(bool letterboxing)
|
public BreakOverlay(bool letterboxing)
|
||||||
{
|
{
|
||||||
@ -30,7 +43,7 @@ namespace osu.Game.Screens.Play
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
letterboxOverlay = new LetterboxOverlay(),
|
letterboxOverlay = new LetterboxOverlay(),
|
||||||
remainingTimeContainer = new Container
|
remainingTimeBox = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -42,6 +55,12 @@ namespace osu.Game.Screens.Play
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = Color4.White,
|
Colour = Color4.White,
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
remainingTimeCounter = new RemainingTimeCounter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Margin = new MarginPadding { Bottom = 25 },
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -77,12 +96,71 @@ namespace osu.Game.Screens.Play
|
|||||||
if (letterboxing)
|
if (letterboxing)
|
||||||
letterboxOverlay.FadeIn(fade_duration);
|
letterboxOverlay.FadeIn(fade_duration);
|
||||||
|
|
||||||
remainingTimeContainer.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint).Then().ResizeWidthTo(0, b.Duration);
|
remainingTimeBox
|
||||||
|
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
||||||
|
.Then()
|
||||||
|
.ResizeWidthTo(0, b.Duration);
|
||||||
|
|
||||||
|
Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
|
||||||
|
remainingTimeCounter.FadeIn(fade_duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onBreakOut()
|
private void onBreakOut()
|
||||||
{
|
{
|
||||||
if (letterboxing) letterboxOverlay.FadeOut(fade_duration);
|
if (letterboxing)
|
||||||
|
letterboxOverlay.FadeOut(fade_duration);
|
||||||
|
|
||||||
|
remainingTimeCounter.FadeOut(fade_duration);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class RemainingTimeCounter : Container
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText counter;
|
||||||
|
|
||||||
|
private int? previousSecond;
|
||||||
|
|
||||||
|
private double remainingTime;
|
||||||
|
|
||||||
|
private bool isCounting;
|
||||||
|
|
||||||
|
public RemainingTimeCounter()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Alpha = 0;
|
||||||
|
Child = counter = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
TextSize = 35,
|
||||||
|
Font = "Venera",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartCounting(double remainingTime)
|
||||||
|
{
|
||||||
|
this.remainingTime = remainingTime;
|
||||||
|
isCounting = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (isCounting)
|
||||||
|
{
|
||||||
|
var currentTime = Clock.CurrentTime;
|
||||||
|
if (currentTime < remainingTime)
|
||||||
|
{
|
||||||
|
int currentSecond = (int)Math.Floor((remainingTime - Clock.CurrentTime) / 1000.0) + 1;
|
||||||
|
if (currentSecond != previousSecond)
|
||||||
|
{
|
||||||
|
counter.Text = currentSecond.ToString();
|
||||||
|
previousSecond = currentSecond;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else isCounting = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user