diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs index e104bb7e39..3ce546785a 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs @@ -37,13 +37,13 @@ namespace osu.Game.Overlays.Settings.Sections.Input private readonly Bindable areaSize = new Bindable(); private readonly IBindable tablet = new Bindable(); - private readonly BindableNumber offsetX = new BindableNumber { MinValue = 0 }; - private readonly BindableNumber offsetY = new BindableNumber { MinValue = 0 }; + private readonly BindableNumber offsetX = new BindableNumber { MinValue = 0, Precision = 1 }; + private readonly BindableNumber offsetY = new BindableNumber { MinValue = 0, Precision = 1 }; - private readonly BindableNumber sizeX = new BindableNumber { MinValue = 10 }; - private readonly BindableNumber sizeY = new BindableNumber { MinValue = 10 }; + private readonly BindableNumber sizeX = new BindableNumber { MinValue = 10, Precision = 1 }; + private readonly BindableNumber sizeY = new BindableNumber { MinValue = 10, Precision = 1 }; - private readonly BindableNumber rotation = new BindableNumber { MinValue = 0, MaxValue = 360 }; + private readonly BindableNumber rotation = new BindableNumber { MinValue = 0, MaxValue = 360, Precision = 1 }; private readonly BindableNumber pressureThreshold = new BindableNumber { MinValue = 0.0f, MaxValue = 1.0f, Precision = 0.005f };