mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:42:54 +08:00
Merge branch 'master' into spun-out
This commit is contained in:
commit
8d480c794a
@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract
|
|||||||
csharp_style_expression_bodied_accessors = true:warning
|
csharp_style_expression_bodied_accessors = true:warning
|
||||||
csharp_style_expression_bodied_constructors = false:none
|
csharp_style_expression_bodied_constructors = false:none
|
||||||
csharp_style_expression_bodied_indexers = true:warning
|
csharp_style_expression_bodied_indexers = true:warning
|
||||||
csharp_style_expression_bodied_methods = true:silent
|
csharp_style_expression_bodied_methods = false:silent
|
||||||
csharp_style_expression_bodied_operators = true:warning
|
csharp_style_expression_bodied_operators = true:warning
|
||||||
csharp_style_expression_bodied_properties = true:warning
|
csharp_style_expression_bodied_properties = true:warning
|
||||||
csharp_style_expression_bodied_local_functions = true:silent
|
csharp_style_expression_bodied_local_functions = true:silent
|
||||||
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -331,3 +331,6 @@ fastlane/report.xml
|
|||||||
# inspectcode
|
# inspectcode
|
||||||
inspectcodereport.xml
|
inspectcodereport.xml
|
||||||
inspectcode
|
inspectcode
|
||||||
|
|
||||||
|
# BenchmarkDotNet
|
||||||
|
/BenchmarkDotNet.Artifacts
|
||||||
|
@ -0,0 +1,20 @@
|
|||||||
|
<component name="ProjectRunConfigurationManager">
|
||||||
|
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||||
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
<option name="USE_MONO" value="0" />
|
||||||
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||||
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
|
||||||
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" enabled="true" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
Normal file
20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
<component name="ProjectRunConfigurationManager">
|
||||||
|
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||||
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="--sdl" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
<option name="USE_MONO" value="0" />
|
||||||
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||||
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||||
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" enabled="true" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
19
.vscode/launch.json
vendored
19
.vscode/launch.json
vendored
@ -1,6 +1,7 @@
|
|||||||
{
|
{
|
||||||
"version": "0.2.0",
|
"version": "0.2.0",
|
||||||
"configurations": [{
|
"configurations": [
|
||||||
|
{
|
||||||
"name": "osu! (Debug)",
|
"name": "osu! (Debug)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
@ -50,7 +51,8 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"name": "osu! (Tests, Release)",
|
"name": "osu! (Tests, Release)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
@ -139,6 +141,19 @@
|
|||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "Benchmark",
|
||||||
|
"type": "coreclr",
|
||||||
|
"request": "launch",
|
||||||
|
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||||
|
"args": [
|
||||||
|
"--filter",
|
||||||
|
"*"
|
||||||
|
],
|
||||||
|
"cwd": "${workspaceRoot}",
|
||||||
|
"preLaunchTask": "Build benchmarks",
|
||||||
|
"console": "internalConsole"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "Cake: Debug Script",
|
"name": "Cake: Debug Script",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
|
22
.vscode/tasks.json
vendored
22
.vscode/tasks.json
vendored
@ -2,7 +2,8 @@
|
|||||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||||
// for the documentation about the tasks.json format
|
// for the documentation about the tasks.json format
|
||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
"tasks": [{
|
"tasks": [
|
||||||
|
{
|
||||||
"label": "Build osu! (Debug)",
|
"label": "Build osu! (Debug)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -78,7 +79,8 @@
|
|||||||
],
|
],
|
||||||
"group": "build",
|
"group": "build",
|
||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"label": "Build tournament tests (Release)",
|
"label": "Build tournament tests (Release)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -94,6 +96,22 @@
|
|||||||
"group": "build",
|
"group": "build",
|
||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"label": "Build benchmarks",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "dotnet",
|
||||||
|
"args": [
|
||||||
|
"build",
|
||||||
|
"--no-restore",
|
||||||
|
"osu.Game.Benchmarks",
|
||||||
|
"/p:Configuration=Release",
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/m",
|
||||||
|
"/verbosity:m"
|
||||||
|
],
|
||||||
|
"group": "build",
|
||||||
|
"problemMatcher": "$msCompile"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp3.1)",
|
"label": "Restore (netcoreapp3.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||||
<Company>ppy Pty Ltd</Company>
|
<Company>ppy Pty Ltd</Company>
|
||||||
<Copyright>Copyright (c) 2019 ppy Pty Ltd</Copyright>
|
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||||
<PackageTags>osu game</PackageTags>
|
<PackageTags>osu game</PackageTags>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
74
Gemfile.lock
74
Gemfile.lock
@ -1,7 +1,7 @@
|
|||||||
GEM
|
GEM
|
||||||
remote: https://rubygems.org/
|
remote: https://rubygems.org/
|
||||||
specs:
|
specs:
|
||||||
CFPropertyList (3.0.1)
|
CFPropertyList (3.0.2)
|
||||||
addressable (2.7.0)
|
addressable (2.7.0)
|
||||||
public_suffix (>= 2.0.2, < 5.0)
|
public_suffix (>= 2.0.2, < 5.0)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
@ -18,8 +18,8 @@ GEM
|
|||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.5)
|
dotenv (2.7.5)
|
||||||
emoji_regex (1.0.1)
|
emoji_regex (1.0.1)
|
||||||
excon (0.67.0)
|
excon (0.71.1)
|
||||||
faraday (0.15.4)
|
faraday (0.17.3)
|
||||||
multipart-post (>= 1.2, < 3)
|
multipart-post (>= 1.2, < 3)
|
||||||
faraday-cookie_jar (0.0.6)
|
faraday-cookie_jar (0.0.6)
|
||||||
faraday (>= 0.7.4)
|
faraday (>= 0.7.4)
|
||||||
@ -27,7 +27,7 @@ GEM
|
|||||||
faraday_middleware (0.13.1)
|
faraday_middleware (0.13.1)
|
||||||
faraday (>= 0.7.4, < 1.0)
|
faraday (>= 0.7.4, < 1.0)
|
||||||
fastimage (2.1.7)
|
fastimage (2.1.7)
|
||||||
fastlane (2.133.0)
|
fastlane (2.140.0)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
babosa (>= 1.0.2, < 2.0.0)
|
babosa (>= 1.0.2, < 2.0.0)
|
||||||
@ -36,13 +36,13 @@ GEM
|
|||||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||||
dotenv (>= 2.1.1, < 3.0.0)
|
dotenv (>= 2.1.1, < 3.0.0)
|
||||||
emoji_regex (>= 0.1, < 2.0)
|
emoji_regex (>= 0.1, < 2.0)
|
||||||
excon (>= 0.45.0, < 1.0.0)
|
excon (>= 0.71.0, < 1.0.0)
|
||||||
faraday (< 0.16.0)
|
faraday (~> 0.17)
|
||||||
faraday-cookie_jar (~> 0.0.6)
|
faraday-cookie_jar (~> 0.0.6)
|
||||||
faraday_middleware (< 0.16.0)
|
faraday_middleware (~> 0.13.1)
|
||||||
fastimage (>= 2.1.0, < 3.0.0)
|
fastimage (>= 2.1.0, < 3.0.0)
|
||||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||||
google-api-client (>= 0.21.2, < 0.24.0)
|
google-api-client (>= 0.29.2, < 0.37.0)
|
||||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||||
highline (>= 1.7.2, < 2.0.0)
|
highline (>= 1.7.2, < 2.0.0)
|
||||||
json (< 3.0.0)
|
json (< 3.0.0)
|
||||||
@ -61,56 +61,58 @@ GEM
|
|||||||
tty-screen (>= 0.6.3, < 1.0.0)
|
tty-screen (>= 0.6.3, < 1.0.0)
|
||||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||||
word_wrap (~> 1.0.0)
|
word_wrap (~> 1.0.0)
|
||||||
xcodeproj (>= 1.8.1, < 2.0.0)
|
xcodeproj (>= 1.13.0, < 2.0.0)
|
||||||
xcpretty (~> 0.3.0)
|
xcpretty (~> 0.3.0)
|
||||||
xcpretty-travis-formatter (>= 0.0.3)
|
xcpretty-travis-formatter (>= 0.0.3)
|
||||||
fastlane-plugin-clean_testflight_testers (0.3.0)
|
fastlane-plugin-clean_testflight_testers (0.3.0)
|
||||||
fastlane-plugin-souyuz (0.8.1)
|
fastlane-plugin-souyuz (0.9.1)
|
||||||
souyuz (>= 0.8.1)
|
souyuz (= 0.9.1)
|
||||||
fastlane-plugin-xamarin (0.6.3)
|
fastlane-plugin-xamarin (0.6.3)
|
||||||
gh_inspector (1.1.3)
|
gh_inspector (1.1.3)
|
||||||
google-api-client (0.23.9)
|
google-api-client (0.36.4)
|
||||||
addressable (~> 2.5, >= 2.5.1)
|
addressable (~> 2.5, >= 2.5.1)
|
||||||
googleauth (>= 0.5, < 0.7.0)
|
googleauth (~> 0.9)
|
||||||
httpclient (>= 2.8.1, < 3.0)
|
httpclient (>= 2.8.1, < 3.0)
|
||||||
mime-types (~> 3.0)
|
mini_mime (~> 1.0)
|
||||||
representable (~> 3.0)
|
representable (~> 3.0)
|
||||||
retriable (>= 2.0, < 4.0)
|
retriable (>= 2.0, < 4.0)
|
||||||
signet (~> 0.9)
|
signet (~> 0.12)
|
||||||
google-cloud-core (1.3.1)
|
google-cloud-core (1.5.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-env (1.2.1)
|
google-cloud-errors (~> 1.0)
|
||||||
|
google-cloud-env (1.3.0)
|
||||||
faraday (~> 0.11)
|
faraday (~> 0.11)
|
||||||
google-cloud-storage (1.16.0)
|
google-cloud-errors (1.0.0)
|
||||||
|
google-cloud-storage (1.25.1)
|
||||||
|
addressable (~> 2.5)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
google-api-client (~> 0.23)
|
google-api-client (~> 0.33)
|
||||||
google-cloud-core (~> 1.2)
|
google-cloud-core (~> 1.2)
|
||||||
googleauth (>= 0.6.2, < 0.10.0)
|
googleauth (~> 0.9)
|
||||||
googleauth (0.6.7)
|
mini_mime (~> 1.0)
|
||||||
|
googleauth (0.10.0)
|
||||||
faraday (~> 0.12)
|
faraday (~> 0.12)
|
||||||
jwt (>= 1.4, < 3.0)
|
jwt (>= 1.4, < 3.0)
|
||||||
memoist (~> 0.16)
|
memoist (~> 0.16)
|
||||||
multi_json (~> 1.11)
|
multi_json (~> 1.11)
|
||||||
os (>= 0.9, < 2.0)
|
os (>= 0.9, < 2.0)
|
||||||
signet (~> 0.7)
|
signet (~> 0.12)
|
||||||
highline (1.7.10)
|
highline (1.7.10)
|
||||||
http-cookie (1.0.3)
|
http-cookie (1.0.3)
|
||||||
domain_name (~> 0.5)
|
domain_name (~> 0.5)
|
||||||
httpclient (2.8.3)
|
httpclient (2.8.3)
|
||||||
json (2.2.0)
|
json (2.3.0)
|
||||||
jwt (2.1.0)
|
jwt (2.1.0)
|
||||||
memoist (0.16.0)
|
memoist (0.16.2)
|
||||||
mime-types (3.3)
|
mini_magick (4.10.1)
|
||||||
mime-types-data (~> 3.2015)
|
mini_mime (1.0.2)
|
||||||
mime-types-data (3.2019.1009)
|
|
||||||
mini_magick (4.9.5)
|
|
||||||
mini_portile2 (2.4.0)
|
mini_portile2 (2.4.0)
|
||||||
multi_json (1.13.1)
|
multi_json (1.14.1)
|
||||||
multi_xml (0.6.0)
|
multi_xml (0.6.0)
|
||||||
multipart-post (2.0.0)
|
multipart-post (2.0.0)
|
||||||
nanaimo (0.2.6)
|
nanaimo (0.2.6)
|
||||||
naturally (2.2.0)
|
naturally (2.2.0)
|
||||||
nokogiri (1.10.4)
|
nokogiri (1.10.7)
|
||||||
mini_portile2 (~> 2.4.0)
|
mini_portile2 (~> 2.4.0)
|
||||||
os (1.0.1)
|
os (1.0.1)
|
||||||
plist (3.5.0)
|
plist (3.5.0)
|
||||||
@ -128,12 +130,12 @@ GEM
|
|||||||
faraday (~> 0.9)
|
faraday (~> 0.9)
|
||||||
jwt (>= 1.5, < 3.0)
|
jwt (>= 1.5, < 3.0)
|
||||||
multi_json (~> 1.10)
|
multi_json (~> 1.10)
|
||||||
simctl (1.6.6)
|
simctl (1.6.7)
|
||||||
CFPropertyList
|
CFPropertyList
|
||||||
naturally
|
naturally
|
||||||
slack-notifier (2.3.2)
|
slack-notifier (2.3.2)
|
||||||
souyuz (0.8.1)
|
souyuz (0.9.1)
|
||||||
fastlane (>= 2.29.0)
|
fastlane (>= 1.103.0)
|
||||||
highline (~> 1.7)
|
highline (~> 1.7)
|
||||||
nokogiri (~> 1.7)
|
nokogiri (~> 1.7)
|
||||||
terminal-notifier (2.0.0)
|
terminal-notifier (2.0.0)
|
||||||
@ -141,15 +143,15 @@ GEM
|
|||||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||||
tty-cursor (0.7.0)
|
tty-cursor (0.7.0)
|
||||||
tty-screen (0.7.0)
|
tty-screen (0.7.0)
|
||||||
tty-spinner (0.9.1)
|
tty-spinner (0.9.2)
|
||||||
tty-cursor (~> 0.7)
|
tty-cursor (~> 0.7)
|
||||||
uber (0.1.0)
|
uber (0.1.0)
|
||||||
unf (0.1.4)
|
unf (0.1.4)
|
||||||
unf_ext
|
unf_ext
|
||||||
unf_ext (0.0.7.6)
|
unf_ext (0.0.7.6)
|
||||||
unicode-display_width (1.6.0)
|
unicode-display_width (1.6.1)
|
||||||
word_wrap (1.0.0)
|
word_wrap (1.0.0)
|
||||||
xcodeproj (1.12.0)
|
xcodeproj (1.14.0)
|
||||||
CFPropertyList (>= 2.3.3, < 4.0)
|
CFPropertyList (>= 2.3.3, < 4.0)
|
||||||
atomos (~> 0.1.3)
|
atomos (~> 0.1.3)
|
||||||
claide (>= 1.0.2, < 2.0)
|
claide (>= 1.0.2, < 2.0)
|
||||||
|
2
LICENCE
2
LICENCE
@ -1,4 +1,4 @@
|
|||||||
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
@ -111,7 +111,6 @@ platform :ios do
|
|||||||
|
|
||||||
souyuz(
|
souyuz(
|
||||||
platform: "ios",
|
platform: "ios",
|
||||||
build_target: "osu_iOS",
|
|
||||||
plist_path: "../osu.iOS/Info.plist"
|
plist_path: "../osu.iOS/Info.plist"
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
@ -54,6 +54,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.207.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
"path": "osu.sln",
|
"path": "osu.sln",
|
||||||
"projects": [
|
"projects": [
|
||||||
"osu.Desktop\\osu.Desktop.csproj",
|
"osu.Desktop\\osu.Desktop.csproj",
|
||||||
|
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
|
||||||
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
||||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||||
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
||||||
|
@ -75,6 +75,9 @@ namespace osu.Desktop
|
|||||||
|
|
||||||
private void updateStatus()
|
private void updateStatus()
|
||||||
{
|
{
|
||||||
|
if (!client.IsInitialized)
|
||||||
|
return;
|
||||||
|
|
||||||
if (status.Value is UserStatusOffline)
|
if (status.Value is UserStatusOffline)
|
||||||
{
|
{
|
||||||
client.ClearPresence();
|
client.ClearPresence();
|
||||||
|
@ -22,8 +22,9 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
// Back up the cwd before DesktopGameHost changes it
|
// Back up the cwd before DesktopGameHost changes it
|
||||||
var cwd = Environment.CurrentDirectory;
|
var cwd = Environment.CurrentDirectory;
|
||||||
|
bool useSdl = args.Contains("--sdl");
|
||||||
|
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
|
||||||
{
|
{
|
||||||
host.ExceptionThrown += handleException;
|
host.ExceptionThrown += handleException;
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
|
<PackageReference Include="DiscordRichPresence" Version="1.0.147" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
<description>click the circles. to the beat.</description>
|
<description>click the circles. to the beat.</description>
|
||||||
<summary>click the circles.</summary>
|
<summary>click the circles.</summary>
|
||||||
<releaseNotes>testing</releaseNotes>
|
<releaseNotes>testing</releaseNotes>
|
||||||
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
|
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||||
<language>en-AU</language>
|
<language>en-AU</language>
|
||||||
</metadata>
|
</metadata>
|
||||||
<files>
|
<files>
|
||||||
|
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.IO.Archives;
|
||||||
|
using osu.Game.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public class BenchmarkBeatmapParsing : BenchmarkTest
|
||||||
|
{
|
||||||
|
private readonly MemoryStream beatmapStream = new MemoryStream();
|
||||||
|
|
||||||
|
public override void SetUp()
|
||||||
|
{
|
||||||
|
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
|
||||||
|
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
|
||||||
|
using (var reader = new ZipArchiveReader(archive))
|
||||||
|
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public Beatmap BenchmarkBundledBeatmap()
|
||||||
|
{
|
||||||
|
beatmapStream.Seek(0, SeekOrigin.Begin);
|
||||||
|
var reader = new LineBufferedReader(beatmapStream); // no disposal
|
||||||
|
|
||||||
|
var decoder = Decoder.GetDecoder<Beatmap>(reader);
|
||||||
|
return decoder.Decode(reader);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using NUnit.Framework;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
[MemoryDiagnoser]
|
||||||
|
public abstract class BenchmarkTest
|
||||||
|
{
|
||||||
|
[GlobalSetup]
|
||||||
|
[OneTimeSetUp]
|
||||||
|
public virtual void SetUp()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
|
||||||
|
}
|
||||||
|
}
|
17
osu.Game.Benchmarks/Program.cs
Normal file
17
osu.Game.Benchmarks/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public static class Program
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
BenchmarkSwitcher
|
||||||
|
.FromAssembly(typeof(Program).Assembly)
|
||||||
|
.Run(args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"All Benchmarks": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"commandLineArgs": "--filter *"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<IsPackable>false</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
|
||||||
|
<PackageReference Include="nunit" Version="3.12.0" />
|
||||||
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
@ -36,7 +36,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
|
|
||||||
//disable keyboard controls
|
//disable keyboard controls
|
||||||
public bool OnPressed(CatchAction action) => true;
|
public bool OnPressed(CatchAction action) => true;
|
||||||
public bool OnReleased(CatchAction action) => true;
|
|
||||||
|
public void OnReleased(CatchAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
{
|
{
|
||||||
|
@ -36,7 +36,11 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public double EndTime => StartTime + Duration;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + Duration;
|
||||||
|
set => Duration = value - StartTime;
|
||||||
|
}
|
||||||
|
|
||||||
public double Duration { get; set; }
|
public double Duration { get; set; }
|
||||||
}
|
}
|
||||||
|
@ -110,7 +110,11 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||||
|
set => throw new System.NotSupportedException($"Adjust via {nameof(RepeatCount)} instead"); // can be implemented if/when needed.
|
||||||
|
}
|
||||||
|
|
||||||
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
|
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
|
||||||
|
|
||||||
|
@ -20,7 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
internal readonly CatcherArea CatcherArea;
|
internal readonly CatcherArea CatcherArea;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || CatcherArea.ReceivePositionalInputAt(screenSpacePos);
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||||
|
// only check the X position; handle all vertical space.
|
||||||
|
base.ReceivePositionalInputAt(new Vector2(screenSpacePos.X, ScreenSpaceDrawQuad.Centre.Y));
|
||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||||
{
|
{
|
||||||
|
@ -103,7 +103,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
MovableCatcher.X = state.CatcherX.Value;
|
MovableCatcher.X = state.CatcherX.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(CatchAction action) => false;
|
public void OnReleased(CatchAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||||
|
|
||||||
@ -341,24 +343,22 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(CatchAction action)
|
public void OnReleased(CatchAction action)
|
||||||
{
|
{
|
||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case CatchAction.MoveLeft:
|
case CatchAction.MoveLeft:
|
||||||
currentDirection++;
|
currentDirection++;
|
||||||
return true;
|
break;
|
||||||
|
|
||||||
case CatchAction.MoveRight:
|
case CatchAction.MoveRight:
|
||||||
currentDirection--;
|
currentDirection--;
|
||||||
return true;
|
break;
|
||||||
|
|
||||||
case CatchAction.Dash:
|
case CatchAction.Dash:
|
||||||
Dashing = false;
|
Dashing = false;
|
||||||
return true;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -54,10 +54,10 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
EndPlacement();
|
EndPlacement();
|
||||||
return base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||||
|
@ -13,7 +13,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||||
{
|
{
|
||||||
public class ManiaSelectionBlueprint : SelectionBlueprint
|
public class ManiaSelectionBlueprint : OverlaySelectionBlueprint
|
||||||
{
|
{
|
||||||
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
||||||
public Vector2 DragPosition { get; private set; }
|
public Vector2 DragPosition { get; private set; }
|
||||||
@ -55,14 +55,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
return base.OnMouseDown(e);
|
return base.OnMouseDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
var result = base.OnDrag(e);
|
base.OnDrag(e);
|
||||||
|
|
||||||
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
||||||
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Show()
|
public override void Show()
|
||||||
|
34
osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
Normal file
34
osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Edit
|
||||||
|
{
|
||||||
|
public class ManiaBlueprintContainer : ComposeBlueprintContainer
|
||||||
|
{
|
||||||
|
public ManiaBlueprintContainer(IEnumerable<DrawableHitObject> drawableHitObjects)
|
||||||
|
: base(drawableHitObjects)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override OverlaySelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||||
|
{
|
||||||
|
switch (hitObject)
|
||||||
|
{
|
||||||
|
case DrawableNote note:
|
||||||
|
return new NoteSelectionBlueprint(note);
|
||||||
|
|
||||||
|
case DrawableHoldNote holdNote:
|
||||||
|
return new HoldNoteSelectionBlueprint(holdNote);
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.CreateBlueprintFor(hitObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,11 +5,8 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -52,26 +49,12 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
return drawableRuleset;
|
return drawableRuleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new ManiaBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
|
||||||
|
|
||||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||||
{
|
{
|
||||||
new NoteCompositionTool(),
|
new NoteCompositionTool(),
|
||||||
new HoldNoteCompositionTool()
|
new HoldNoteCompositionTool()
|
||||||
};
|
};
|
||||||
|
|
||||||
public override SelectionHandler CreateSelectionHandler() => new ManiaSelectionHandler();
|
|
||||||
|
|
||||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
|
||||||
{
|
|
||||||
switch (hitObject)
|
|
||||||
{
|
|
||||||
case DrawableNote note:
|
|
||||||
return new NoteSelectionBlueprint(note);
|
|
||||||
|
|
||||||
case DrawableHoldNote holdNote:
|
|
||||||
return new HoldNoteSelectionBlueprint(holdNote);
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.CreateBlueprintFor(hitObject);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -70,10 +71,12 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
// When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
|
// When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
|
||||||
// This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
|
// This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
|
||||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||||
delta -= moveEvent.Blueprint.DrawableObject.Parent.DrawHeight;
|
delta -= moveEvent.Blueprint.Parent.DrawHeight; // todo: probably wrong
|
||||||
|
|
||||||
foreach (var b in SelectedBlueprints)
|
foreach (var selectionBlueprint in SelectedBlueprints)
|
||||||
{
|
{
|
||||||
|
var b = (OverlaySelectionBlueprint)selectionBlueprint;
|
||||||
|
|
||||||
var hitObject = b.DrawableObject;
|
var hitObject = b.DrawableObject;
|
||||||
var objectParent = (HitObjectContainer)hitObject.Parent;
|
var objectParent = (HitObjectContainer)hitObject.Parent;
|
||||||
|
|
||||||
|
@ -7,7 +7,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit.Masks
|
namespace osu.Game.Rulesets.Mania.Edit.Masks
|
||||||
{
|
{
|
||||||
public abstract class ManiaSelectionBlueprint : SelectionBlueprint
|
public abstract class ManiaSelectionBlueprint : OverlaySelectionBlueprint
|
||||||
{
|
{
|
||||||
protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
|
protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
|
||||||
: base(drawableObject)
|
: base(drawableObject)
|
||||||
|
@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
LeftKeys = new[]
|
LeftKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Number1,
|
InputKey.Q,
|
||||||
InputKey.Number2,
|
InputKey.W,
|
||||||
InputKey.Number3,
|
InputKey.E,
|
||||||
InputKey.Number4,
|
InputKey.R,
|
||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Z,
|
|
||||||
InputKey.X,
|
InputKey.X,
|
||||||
InputKey.C,
|
InputKey.C,
|
||||||
InputKey.V
|
InputKey.V,
|
||||||
|
InputKey.B
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.Tilde,
|
SpecialKey = InputKey.S,
|
||||||
SpecialAction = ManiaAction.Special1,
|
SpecialAction = ManiaAction.Special1,
|
||||||
NormalActionStart = ManiaAction.Key1
|
NormalActionStart = ManiaAction.Key1
|
||||||
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
||||||
@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.O,
|
InputKey.K,
|
||||||
InputKey.P,
|
InputKey.L,
|
||||||
InputKey.BracketLeft,
|
InputKey.Semicolon,
|
||||||
InputKey.BracketRight
|
InputKey.Quote
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.BackSlash,
|
SpecialKey = InputKey.I,
|
||||||
SpecialAction = ManiaAction.Special2,
|
SpecialAction = ManiaAction.Special2,
|
||||||
NormalActionStart = nextNormal
|
NormalActionStart = nextNormal
|
||||||
}.GenerateKeyBindingsFor(keys, out _);
|
}.GenerateKeyBindingsFor(keys, out _);
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Fade In";
|
public override string Name => "Fade In";
|
||||||
public override string Acronym => "FI";
|
public override string Acronym => "FI";
|
||||||
public override IconUsage Icon => OsuIcon.ModHidden;
|
public override IconUsage? Icon => OsuIcon.ModHidden;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
public override string Description => @"Keys appear out of nowhere!";
|
public override string Description => @"Keys appear out of nowhere!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
public override string Name => "Random";
|
public override string Name => "Random";
|
||||||
public override string Acronym => "RD";
|
public override string Acronym => "RD";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override IconUsage Icon => OsuIcon.Dice;
|
public override IconUsage? Icon => OsuIcon.Dice;
|
||||||
public override string Description => @"Shuffle around the keys!";
|
public override string Description => @"Shuffle around the keys!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
@ -171,17 +171,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Hitting = true;
|
bodyPiece.Hitting = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public void OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (AllJudged)
|
if (AllJudged)
|
||||||
return false;
|
return;
|
||||||
|
|
||||||
if (action != Action.Value)
|
if (action != Action.Value)
|
||||||
return false;
|
return;
|
||||||
|
|
||||||
// Make sure a hold was started
|
// Make sure a hold was started
|
||||||
if (HoldStartTime == null)
|
if (HoldStartTime == null)
|
||||||
return false;
|
return;
|
||||||
|
|
||||||
Tail.UpdateResult();
|
Tail.UpdateResult();
|
||||||
endHold();
|
endHold();
|
||||||
@ -189,8 +189,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
// If the key has been released too early, the user should not receive full score for the release
|
// If the key has been released too early, the user should not receive full score for the release
|
||||||
if (!Tail.IsHit)
|
if (!Tail.IsHit)
|
||||||
HasBroken = true;
|
HasBroken = true;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void endHold()
|
private void endHold()
|
||||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
public override bool OnReleased(ManiaAction action) => false; // Handled by the hold note
|
public override void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -59,6 +59,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
public override bool OnReleased(ManiaAction action) => false; // Handled by the hold note
|
public override void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -77,6 +77,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
return UpdateResult(true);
|
return UpdateResult(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool OnReleased(ManiaAction action) => false;
|
public virtual void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,11 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class HoldNote : ManiaHitObject, IHasEndTime
|
public class HoldNote : ManiaHitObject, IHasEndTime
|
||||||
{
|
{
|
||||||
public double EndTime => StartTime + Duration;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + Duration;
|
||||||
|
set => Duration = value - StartTime;
|
||||||
|
}
|
||||||
|
|
||||||
private double duration;
|
private double duration;
|
||||||
|
|
||||||
|
@ -191,7 +191,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action) => false;
|
public void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
||||||
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
||||||
|
@ -98,11 +98,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public void OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (action == this.action.Value)
|
if (action == this.action.Value)
|
||||||
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float hit_target_bar_height = 2;
|
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private readonly Drawable hitTarget;
|
private readonly Drawable hitTarget;
|
||||||
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
|
|
||||||
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
|
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
|
private const float hit_target_bar_height = 2;
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private readonly Container hitTargetLine;
|
private readonly Container hitTargetLine;
|
||||||
|
@ -115,11 +115,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public void OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (action == this.action.Value)
|
if (action == this.action.Value)
|
||||||
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,10 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens;
|
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
@ -21,7 +19,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneLegacyBeatmapSkin : OsuTestScene
|
public class TestSceneLegacyBeatmapSkin : ScreenTestScene
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private AudioManager audio { get; set; }
|
private AudioManager audio { get; set; }
|
||||||
@ -65,7 +63,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
ExposedPlayer player;
|
ExposedPlayer player;
|
||||||
|
|
||||||
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
|
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
|
||||||
Child = new OsuScreenStack(player = new ExposedPlayer(userHasCustomColours)) { RelativeSizeAxes = Axes.Both };
|
|
||||||
|
LoadScreen(player = new ExposedPlayer(userHasCustomColours));
|
||||||
|
|
||||||
return player;
|
return player;
|
||||||
}
|
}
|
||||||
@ -90,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
public IReadOnlyList<Color4> UsableComboColours =>
|
public IReadOnlyList<Color4> UsableComboColours =>
|
||||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||||
.First()
|
.First()
|
||||||
.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
|
.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
|
@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
private const double time_during_slide_2 = 3000;
|
private const double time_during_slide_2 = 3000;
|
||||||
private const double time_during_slide_3 = 3500;
|
private const double time_during_slide_3 = 3500;
|
||||||
private const double time_during_slide_4 = 3800;
|
private const double time_during_slide_4 = 3800;
|
||||||
|
private const double time_slider_end = 4000;
|
||||||
|
|
||||||
private List<JudgementResult> judgementResults;
|
private List<JudgementResult> judgementResults;
|
||||||
private bool allJudgedFired;
|
private bool allJudgedFired;
|
||||||
@ -284,6 +285,48 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
AddAssert("Tracking acquired", assertMidSliderJudgements);
|
AddAssert("Tracking acquired", assertMidSliderJudgements);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Scenario:
|
||||||
|
/// - Press a key on the slider head
|
||||||
|
/// - While holding the key, move cursor close to the edge of tracking area
|
||||||
|
/// - Keep the cursor on the edge of tracking area until the slider ends
|
||||||
|
/// Expected Result:
|
||||||
|
/// A passing test case will have the slider track the cursor throughout the whole test.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestTrackingAreaEdge()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
|
||||||
|
new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.19f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 250 },
|
||||||
|
new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.199f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("Tracking kept", assertGreatJudge);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Scenario:
|
||||||
|
/// - Press a key on the slider head
|
||||||
|
/// - While holding the key, move cursor just outside the tracking area
|
||||||
|
/// - Keep the cursor just outside the tracking area until the slider ends
|
||||||
|
/// Expected Result:
|
||||||
|
/// A passing test case will have the slider drop the tracking on frame 2.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestTrackingAreaOutsideEdge()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
|
||||||
|
new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.21f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 250 },
|
||||||
|
new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.201f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("Tracking dropped", assertMidSliderJudgementFail);
|
||||||
|
}
|
||||||
|
|
||||||
private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
|
private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
|
||||||
|
|
||||||
private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
|
private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
|
||||||
@ -294,6 +337,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
private ScoreAccessibleReplayPlayer currentPlayer;
|
private ScoreAccessibleReplayPlayer currentPlayer;
|
||||||
|
|
||||||
|
private const float slider_path_length = 25;
|
||||||
|
|
||||||
private void performTest(List<ReplayFrame> frames)
|
private void performTest(List<ReplayFrame> frames)
|
||||||
{
|
{
|
||||||
AddStep("load player", () =>
|
AddStep("load player", () =>
|
||||||
@ -309,8 +354,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
Path = new SliderPath(PathType.PerfectCurve, new[]
|
Path = new SliderPath(PathType.PerfectCurve, new[]
|
||||||
{
|
{
|
||||||
Vector2.Zero,
|
Vector2.Zero,
|
||||||
new Vector2(25, 0),
|
new Vector2(slider_path_length, 0),
|
||||||
}, 25),
|
}, slider_path_length),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,10 +7,10 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
|
||||||
{
|
{
|
||||||
public abstract class OsuSelectionBlueprint<T> : SelectionBlueprint
|
public abstract class OsuSelectionBlueprint<T> : OverlaySelectionBlueprint
|
||||||
where T : OsuHitObject
|
where T : OsuHitObject
|
||||||
{
|
{
|
||||||
protected T HitObject => (T)DrawableObject.HitObject;
|
protected new T HitObject => (T)DrawableObject.HitObject;
|
||||||
|
|
||||||
protected OsuSelectionBlueprint(DrawableHitObject drawableObject)
|
protected OsuSelectionBlueprint(DrawableHitObject drawableObject)
|
||||||
: base(drawableObject)
|
: base(drawableObject)
|
||||||
|
@ -135,13 +135,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null;
|
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
if (ControlPoint == slider.Path.ControlPoints[0])
|
if (ControlPoint == slider.Path.ControlPoints[0])
|
||||||
{
|
{
|
||||||
@ -158,12 +156,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
ControlPoint.Position.Value += e.Delta;
|
ControlPoint.Position.Value += e.Delta;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDragEnd(DragEndEvent e) => true;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates the state of the circular control point marker.
|
/// Updates the state of the circular control point marker.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -108,7 +108,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
public void OnReleased(PlatformAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
|
private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
|
||||||
{
|
{
|
||||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
: base(slider)
|
: base(slider)
|
||||||
{
|
{
|
||||||
this.position = position;
|
this.position = position;
|
||||||
|
|
||||||
InternalChild = CirclePiece = new HitCirclePiece();
|
InternalChild = CirclePiece = new HitCirclePiece();
|
||||||
|
|
||||||
Select();
|
Select();
|
||||||
|
@ -106,11 +106,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
if (state == PlacementState.Body && e.Button == MouseButton.Right)
|
if (state == PlacementState.Body && e.Button == MouseButton.Right)
|
||||||
endCurve();
|
endCurve();
|
||||||
return base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDoubleClick(DoubleClickEvent e)
|
protected override bool OnDoubleClick(DoubleClickEvent e)
|
||||||
|
@ -90,19 +90,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
|
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
Debug.Assert(placementControlPointIndex != null);
|
Debug.Assert(placementControlPointIndex != null);
|
||||||
|
|
||||||
HitObject.Path.ControlPoints[placementControlPointIndex.Value].Position.Value = e.MousePosition - HitObject.Position;
|
HitObject.Path.ControlPoints[placementControlPointIndex.Value].Position.Value = e.MousePosition - HitObject.Position;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDragEnd(DragEndEvent e)
|
protected override void OnDragEnd(DragEndEvent e)
|
||||||
{
|
{
|
||||||
placementControlPointIndex = null;
|
placementControlPointIndex = null;
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private BindableList<PathControlPoint> controlPoints => HitObject.Path.ControlPoints;
|
private BindableList<PathControlPoint> controlPoints => HitObject.Path.ControlPoints;
|
||||||
@ -173,7 +170,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
|
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
|
||||||
};
|
};
|
||||||
|
|
||||||
public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint;
|
public override Vector2 SelectionPoint => ((DrawableSlider)DrawableObject).HeadCircle.ScreenSpaceDrawQuad.Centre;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
@ -8,6 +9,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
|
|||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
||||||
{
|
{
|
||||||
@ -29,22 +31,31 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
|
if (isPlacingEnd)
|
||||||
|
HitObject.EndTime = Math.Max(HitObject.StartTime, EditorClock.CurrentTime);
|
||||||
|
|
||||||
piece.UpdateFrom(HitObject);
|
piece.UpdateFrom(HitObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
if (isPlacingEnd)
|
if (isPlacingEnd)
|
||||||
{
|
{
|
||||||
|
if (e.Button != MouseButton.Right)
|
||||||
|
return false;
|
||||||
|
|
||||||
HitObject.EndTime = EditorClock.CurrentTime;
|
HitObject.EndTime = EditorClock.CurrentTime;
|
||||||
EndPlacement();
|
EndPlacement();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
isPlacingEnd = true;
|
if (e.Button != MouseButton.Left)
|
||||||
piece.FadeTo(1f, 150, Easing.OutQuint);
|
return false;
|
||||||
|
|
||||||
BeginPlacement();
|
BeginPlacement();
|
||||||
|
piece.FadeTo(1f, 150, Easing.OutQuint);
|
||||||
|
|
||||||
|
isPlacingEnd = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
41
osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
Normal file
41
osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Edit
|
||||||
|
{
|
||||||
|
public class OsuBlueprintContainer : ComposeBlueprintContainer
|
||||||
|
{
|
||||||
|
public OsuBlueprintContainer(IEnumerable<DrawableHitObject> drawableHitObjects)
|
||||||
|
: base(drawableHitObjects)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
||||||
|
|
||||||
|
public override OverlaySelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||||
|
{
|
||||||
|
switch (hitObject)
|
||||||
|
{
|
||||||
|
case DrawableHitCircle circle:
|
||||||
|
return new HitCircleSelectionBlueprint(circle);
|
||||||
|
|
||||||
|
case DrawableSlider slider:
|
||||||
|
return new SliderSelectionBlueprint(slider);
|
||||||
|
|
||||||
|
case DrawableSpinner spinner:
|
||||||
|
return new SpinnerSelectionBlueprint(spinner);
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.CreateBlueprintFor(hitObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,12 +9,7 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
@ -37,27 +32,13 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
new SpinnerCompositionTool()
|
new SpinnerCompositionTool()
|
||||||
};
|
};
|
||||||
|
|
||||||
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new OsuBlueprintContainer(HitObjects);
|
||||||
|
|
||||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
|
||||||
{
|
|
||||||
switch (hitObject)
|
|
||||||
{
|
|
||||||
case DrawableHitCircle circle:
|
|
||||||
return new HitCircleSelectionBlueprint(circle);
|
|
||||||
|
|
||||||
case DrawableSlider slider:
|
|
||||||
return new SliderSelectionBlueprint(slider);
|
|
||||||
|
|
||||||
case DrawableSpinner spinner:
|
|
||||||
return new SpinnerSelectionBlueprint(spinner);
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.CreateBlueprintFor(hitObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
|
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
|
||||||
{
|
{
|
||||||
|
if (BlueprintContainer.CurrentTool is SpinnerCompositionTool)
|
||||||
|
return null;
|
||||||
|
|
||||||
var objects = selectedHitObjects.ToList();
|
var objects = selectedHitObjects.ToList();
|
||||||
|
|
||||||
if (objects.Count == 0)
|
if (objects.Count == 0)
|
||||||
@ -111,6 +92,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
targetIndex++;
|
targetIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (sourceObject is Spinner)
|
||||||
|
return null;
|
||||||
|
|
||||||
return new OsuDistanceSnapGrid((OsuHitObject)sourceObject, (OsuHitObject)targetObject);
|
return new OsuDistanceSnapGrid((OsuHitObject)sourceObject, (OsuHitObject)targetObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Autopilot";
|
public override string Name => "Autopilot";
|
||||||
public override string Acronym => "AP";
|
public override string Acronym => "AP";
|
||||||
public override IconUsage Icon => OsuIcon.ModAutopilot;
|
public override IconUsage? Icon => OsuIcon.ModAutopilot;
|
||||||
public override ModType Type => ModType.Automation;
|
public override ModType Type => ModType.Automation;
|
||||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Description => "Play with blinds on your screen.";
|
public override string Description => "Play with blinds on your screen.";
|
||||||
public override string Acronym => "BL";
|
public override string Acronym => "BL";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Adjust;
|
public override IconUsage? Icon => FontAwesome.Solid.Adjust;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
|
|
||||||
public override bool Ranked => false;
|
public override bool Ranked => false;
|
||||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public override string Acronym => "DF";
|
public override string Acronym => "DF";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt;
|
public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt;
|
||||||
|
|
||||||
public override string Description => "Hit them at the right size!";
|
public override string Description => "Hit them at the right size!";
|
||||||
|
|
||||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public override string Acronym => "GR";
|
public override string Acronym => "GR";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
|
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV;
|
||||||
|
|
||||||
public override string Description => "Hit them at the right size!";
|
public override string Description => "Hit them at the right size!";
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Spin In";
|
public override string Name => "Spin In";
|
||||||
public override string Acronym => "SI";
|
public override string Acronym => "SI";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Undo;
|
public override IconUsage? Icon => FontAwesome.Solid.Undo;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Circles spin in. No approach circles.";
|
public override string Description => "Circles spin in. No approach circles.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Spun Out";
|
public override string Name => "Spun Out";
|
||||||
public override string Acronym => "SO";
|
public override string Acronym => "SO";
|
||||||
public override IconUsage Icon => OsuIcon.ModSpunout;
|
public override IconUsage? Icon => OsuIcon.ModSpunout;
|
||||||
public override ModType Type => ModType.DifficultyReduction;
|
public override ModType Type => ModType.DifficultyReduction;
|
||||||
public override string Description => @"Spinners will be automatically completed.";
|
public override string Description => @"Spinners will be automatically completed.";
|
||||||
public override double ScoreMultiplier => 0.9;
|
public override double ScoreMultiplier => 0.9;
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Name => "Target";
|
public override string Name => "Target";
|
||||||
public override string Acronym => "TP";
|
public override string Acronym => "TP";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override IconUsage Icon => OsuIcon.ModTarget;
|
public override IconUsage? Icon => OsuIcon.ModTarget;
|
||||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -19,7 +18,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Traceable";
|
public override string Name => "Traceable";
|
||||||
public override string Acronym => "TC";
|
public override string Acronym => "TC";
|
||||||
public override IconUsage Icon => FontAwesome.Brands.SnapchatGhost;
|
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Put your faith in the approach circles...";
|
public override string Description => "Put your faith in the approach circles...";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Transform";
|
public override string Name => "Transform";
|
||||||
public override string Acronym => "TR";
|
public override string Acronym => "TR";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
|
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Everything rotates. EVERYTHING.";
|
public override string Description => "Everything rotates. EVERYTHING.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Wiggle";
|
public override string Name => "Wiggle";
|
||||||
public override string Acronym => "WG";
|
public override string Acronym => "WG";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Certificate;
|
public override IconUsage? Icon => FontAwesome.Solid.Certificate;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "They just won't stay still...";
|
public override string Description => "They just won't stay still...";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The start time of <see cref="Start"/>.
|
/// The start time of <see cref="Start"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly Bindable<double> StartTime = new Bindable<double>();
|
public readonly Bindable<double> StartTime = new BindableDouble();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.
|
/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||||
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new BindableFloat();
|
||||||
|
|
||||||
public OsuAction? HitAction => HitArea.HitAction;
|
public OsuAction? HitAction => HitArea.HitAction;
|
||||||
|
|
||||||
@ -205,7 +205,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(OsuAction action) => false;
|
public void OnReleased(OsuAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,13 +6,11 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Skinning;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private double animDuration;
|
private double animDuration;
|
||||||
|
|
||||||
private readonly SkinnableDrawable scaleContainer;
|
private readonly Drawable scaleContainer;
|
||||||
|
|
||||||
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
||||||
: base(repeatPoint)
|
: base(repeatPoint)
|
||||||
@ -36,19 +34,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Blending = BlendingParameters.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
InternalChild = scaleContainer = new ReverseArrowPiece();
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Icon = FontAwesome.Solid.ChevronRight,
|
|
||||||
Size = new Vector2(0.35f)
|
|
||||||
}, confineMode: ConfineMode.NoScaling)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new BindableFloat();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
@ -65,11 +54,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateInitialTransforms()
|
protected override void UpdateInitialTransforms()
|
||||||
{
|
{
|
||||||
animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
|
animDuration = Math.Min(300, repeatPoint.SpanDuration);
|
||||||
|
|
||||||
this.Animate(
|
this.Animate(
|
||||||
d => d.FadeIn(animDuration),
|
d => d.FadeIn(animDuration),
|
||||||
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 4, Easing.OutElasticHalf)
|
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 2, Easing.OutElasticHalf)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
this.FadeOut(animDuration, Easing.OutQuint)
|
this.FadeOut(animDuration, Easing.Out)
|
||||||
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||||
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new BindableFloat();
|
||||||
|
|
||||||
public DrawableSlider(Slider s)
|
public DrawableSlider(Slider s)
|
||||||
: base(s)
|
: base(s)
|
||||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new BindableFloat();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
|
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
|
{
|
||||||
|
public class ReverseArrowPiece : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
public ReverseArrowPiece()
|
||||||
|
{
|
||||||
|
Divisor = 2;
|
||||||
|
MinimumBeatLength = 200;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
|
|
||||||
|
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Icon = FontAwesome.Solid.ChevronRight,
|
||||||
|
Size = new Vector2(0.35f)
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
|
||||||
|
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
|
||||||
|
}
|
||||||
|
}
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
public Func<OsuAction?> GetInitialHitAction;
|
public Func<OsuAction?> GetInitialHitAction;
|
||||||
|
|
||||||
private readonly Slider slider;
|
private readonly Slider slider;
|
||||||
public readonly Drawable FollowCircle;
|
private readonly Drawable followCircle;
|
||||||
private readonly DrawableSlider drawableSlider;
|
private readonly DrawableSlider drawableSlider;
|
||||||
|
|
||||||
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
|
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
|
||||||
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
FollowCircle = new FollowCircleContainer
|
followCircle = new FollowCircleContainer
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -95,8 +95,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
tracking = value;
|
tracking = value;
|
||||||
|
|
||||||
FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint);
|
followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint);
|
||||||
FollowCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
|
followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -149,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
// in valid time range
|
// in valid time range
|
||||||
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
|
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
|
||||||
// in valid position range
|
// in valid position range
|
||||||
lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
|
lastScreenSpaceMousePosition.HasValue && followCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
|
||||||
// valid action
|
// valid action
|
||||||
(actions?.Any(isValidTrackingAction) ?? false);
|
(actions?.Any(isValidTrackingAction) ?? false);
|
||||||
}
|
}
|
||||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
|
|
||||||
public double Radius => OBJECT_RADIUS * Scale;
|
public double Radius => OBJECT_RADIUS * Scale;
|
||||||
|
|
||||||
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
|
public readonly Bindable<float> ScaleBindable = new BindableFloat(1);
|
||||||
|
|
||||||
public float Scale
|
public float Scale
|
||||||
{
|
{
|
||||||
|
@ -18,7 +18,12 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
{
|
{
|
||||||
public class Slider : OsuHitObject, IHasCurve
|
public class Slider : OsuHitObject, IHasCurve
|
||||||
{
|
{
|
||||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||||
|
set => throw new System.NotSupportedException($"Adjust via {nameof(RepeatCount)} instead"); // can be implemented if/when needed.
|
||||||
|
}
|
||||||
|
|
||||||
public double Duration => EndTime - StartTime;
|
public double Duration => EndTime - StartTime;
|
||||||
|
|
||||||
private readonly Cached<Vector2> endPositionCache = new Cached<Vector2>();
|
private readonly Cached<Vector2> endPositionCache = new Cached<Vector2>();
|
||||||
@ -81,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
repeatCount = value;
|
repeatCount = value;
|
||||||
endPositionCache.Invalidate();
|
updateNestedPositions();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,8 +13,13 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
{
|
{
|
||||||
public class Spinner : OsuHitObject, IHasEndTime
|
public class Spinner : OsuHitObject, IHasEndTime
|
||||||
{
|
{
|
||||||
public double EndTime { get; set; }
|
public double EndTime
|
||||||
public double Duration => EndTime - StartTime;
|
{
|
||||||
|
get => StartTime + Duration;
|
||||||
|
set => Duration = value - StartTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public double Duration { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Number of spins required to finish the spinner without miss.
|
/// Number of spins required to finish the spinner without miss.
|
||||||
|
@ -46,17 +46,20 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
switch (osuComponent.Component)
|
switch (osuComponent.Component)
|
||||||
{
|
{
|
||||||
case OsuSkinComponents.FollowPoint:
|
case OsuSkinComponents.FollowPoint:
|
||||||
return this.GetAnimation(component.LookupName, true, false);
|
return this.GetAnimation(component.LookupName, true, false, true);
|
||||||
|
|
||||||
case OsuSkinComponents.SliderFollowCircle:
|
case OsuSkinComponents.SliderFollowCircle:
|
||||||
var followCircle = this.GetAnimation("sliderfollowcircle", true, true);
|
var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true);
|
||||||
if (followCircle != null)
|
if (followCircle != null)
|
||||||
// follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x
|
// follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x
|
||||||
followCircle.Scale *= 0.5f;
|
followCircle.Scale *= 0.5f;
|
||||||
return followCircle;
|
return followCircle;
|
||||||
|
|
||||||
case OsuSkinComponents.SliderBall:
|
case OsuSkinComponents.SliderBall:
|
||||||
var sliderBallContent = this.GetAnimation("sliderb", true, true, "");
|
var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: "");
|
||||||
|
|
||||||
|
// todo: slider ball has a custom frame delay based on velocity
|
||||||
|
// Math.Max((150 / Velocity) * GameBase.SIXTY_FRAME_TIME, GameBase.SIXTY_FRAME_TIME);
|
||||||
|
|
||||||
if (sliderBallContent != null)
|
if (sliderBallContent != null)
|
||||||
{
|
{
|
||||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||||
autoCursorScale.ValueChanged += _ => calculateScale();
|
autoCursorScale.ValueChanged += _ => calculateScale();
|
||||||
|
|
||||||
CursorScale = new Bindable<float>();
|
CursorScale = new BindableFloat();
|
||||||
CursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
|
CursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
|
||||||
|
|
||||||
calculateScale();
|
calculateScale();
|
||||||
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(OsuAction action)
|
public void OnReleased(OsuAction action)
|
||||||
{
|
{
|
||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
@ -120,8 +120,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
updateExpandedState();
|
updateExpandedState();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
|
public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
|
||||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
Add(localCursorContainer = new OsuCursorContainer());
|
Add(localCursorContainer = new OsuCursorContainer());
|
||||||
|
|
||||||
localCursorScale = new Bindable<float>();
|
localCursorScale = new BindableFloat();
|
||||||
localCursorScale.BindTo(localCursorContainer.CursorScale);
|
localCursorScale.BindTo(localCursorContainer.CursorScale);
|
||||||
localCursorScale.BindValueChanged(scale => cursorScaleContainer.Scale = new Vector2(scale.NewValue), true);
|
localCursorScale.BindValueChanged(scale => cursorScaleContainer.Scale = new Vector2(scale.NewValue), true);
|
||||||
}
|
}
|
||||||
@ -107,7 +107,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(OsuAction action) => false;
|
public void OnReleased(OsuAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public void Appear() => Schedule(() =>
|
public void Appear() => Schedule(() =>
|
||||||
{
|
{
|
||||||
|
@ -77,11 +77,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnReleased(TaikoAction action)
|
public override void OnReleased(TaikoAction action)
|
||||||
{
|
{
|
||||||
if (action == HitAction)
|
if (action == HitAction)
|
||||||
HitAction = null;
|
HitAction = null;
|
||||||
return base.OnReleased(action);
|
|
||||||
|
base.OnReleased(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -77,7 +77,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
public Drawable CreateProxiedContent() => proxiedContent.CreateProxy();
|
public Drawable CreateProxiedContent() => proxiedContent.CreateProxy();
|
||||||
|
|
||||||
public abstract bool OnPressed(TaikoAction action);
|
public abstract bool OnPressed(TaikoAction action);
|
||||||
public virtual bool OnReleased(TaikoAction action) => false;
|
|
||||||
|
public virtual void OnReleased(TaikoAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public override double LifetimeStart
|
public override double LifetimeStart
|
||||||
{
|
{
|
||||||
|
@ -18,7 +18,11 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const float base_distance = 100;
|
private const float base_distance = 100;
|
||||||
|
|
||||||
public double EndTime => StartTime + Duration;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + Duration;
|
||||||
|
set => Duration = value - StartTime;
|
||||||
|
}
|
||||||
|
|
||||||
public double Duration { get; set; }
|
public double Duration { get; set; }
|
||||||
|
|
||||||
|
@ -11,7 +11,11 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
|||||||
{
|
{
|
||||||
public class Swell : TaikoHitObject, IHasEndTime
|
public class Swell : TaikoHitObject, IHasEndTime
|
||||||
{
|
{
|
||||||
public double EndTime => StartTime + Duration;
|
public double EndTime
|
||||||
|
{
|
||||||
|
get => StartTime + Duration;
|
||||||
|
set => Duration = value - StartTime;
|
||||||
|
}
|
||||||
|
|
||||||
public double Duration { get; set; }
|
public double Duration { get; set; }
|
||||||
|
|
||||||
|
@ -187,7 +187,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(TaikoAction action) => false;
|
public void OnReleased(TaikoAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -13,7 +14,9 @@ using osu.Game.IPC;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using SharpCompress.Archives;
|
using SharpCompress.Archives;
|
||||||
using SharpCompress.Archives.Zip;
|
using SharpCompress.Archives.Zip;
|
||||||
@ -552,6 +555,83 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public async Task TestUpdateBeatmapInfo()
|
||||||
|
{
|
||||||
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapInfo)))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var osu = loadOsu(host);
|
||||||
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||||
|
|
||||||
|
var temp = TestResources.GetTestBeatmapForImport();
|
||||||
|
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||||
|
|
||||||
|
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
||||||
|
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
||||||
|
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
||||||
|
beatmapToUpdate.BeatmapInfo.Version = "updated";
|
||||||
|
|
||||||
|
manager.Update(setToUpdate);
|
||||||
|
|
||||||
|
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
|
||||||
|
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
host.Exit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public async Task TestUpdateBeatmapFile()
|
||||||
|
{
|
||||||
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapFile)))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var osu = loadOsu(host);
|
||||||
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||||
|
|
||||||
|
var temp = TestResources.GetTestBeatmapForImport();
|
||||||
|
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||||
|
|
||||||
|
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
|
||||||
|
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
|
||||||
|
BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
|
||||||
|
|
||||||
|
using (var stream = new MemoryStream())
|
||||||
|
{
|
||||||
|
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||||
|
{
|
||||||
|
beatmapToUpdate.HitObjects.Clear();
|
||||||
|
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||||
|
|
||||||
|
new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
|
||||||
|
}
|
||||||
|
|
||||||
|
stream.Seek(0, SeekOrigin.Begin);
|
||||||
|
|
||||||
|
manager.UpdateFile(setToUpdate, fileToUpdate, stream);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check that the old file reference has been removed
|
||||||
|
Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
|
||||||
|
|
||||||
|
// Check that the new file is referenced correctly by attempting a retrieval
|
||||||
|
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
|
||||||
|
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
|
||||||
|
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
host.Exit();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
||||||
{
|
{
|
||||||
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
||||||
|
@ -3,8 +3,11 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
@ -19,12 +22,34 @@ namespace osu.Game.Tests.Editor
|
|||||||
private TestHitObjectComposer composer;
|
private TestHitObjectComposer composer;
|
||||||
|
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
[Cached(typeof(IBeatSnapProvider))]
|
||||||
|
private readonly EditorBeatmap editorBeatmap;
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content { get; }
|
||||||
|
|
||||||
|
public TestSceneHitObjectComposerDistanceSnapping()
|
||||||
|
{
|
||||||
|
base.Content.Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
editorBeatmap = new EditorBeatmap(new OsuBeatmap()),
|
||||||
|
Content = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup() => Schedule(() =>
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Child = composer = new TestHitObjectComposer();
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
composer = new TestHitObjectComposer()
|
||||||
|
};
|
||||||
|
|
||||||
BeatDivisor.Value = 1;
|
BeatDivisor.Value = 1;
|
||||||
|
|
||||||
@ -111,17 +136,19 @@ namespace osu.Game.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestGetSnappedDurationFromDistance()
|
public void TestGetSnappedDurationFromDistance()
|
||||||
{
|
{
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(0, 0);
|
||||||
|
assertSnappedDuration(50, 1000);
|
||||||
assertSnappedDuration(100, 1000);
|
assertSnappedDuration(100, 1000);
|
||||||
assertSnappedDuration(150, 1000);
|
assertSnappedDuration(150, 2000);
|
||||||
assertSnappedDuration(200, 2000);
|
assertSnappedDuration(200, 2000);
|
||||||
assertSnappedDuration(250, 2000);
|
assertSnappedDuration(250, 3000);
|
||||||
|
|
||||||
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
||||||
|
|
||||||
|
assertSnappedDuration(0, 0);
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(50, 0);
|
||||||
assertSnappedDuration(100, 0);
|
assertSnappedDuration(100, 1000);
|
||||||
assertSnappedDuration(150, 0);
|
assertSnappedDuration(150, 1000);
|
||||||
assertSnappedDuration(200, 1000);
|
assertSnappedDuration(200, 1000);
|
||||||
assertSnappedDuration(250, 1000);
|
assertSnappedDuration(250, 1000);
|
||||||
|
|
||||||
@ -132,8 +159,8 @@ namespace osu.Game.Tests.Editor
|
|||||||
});
|
});
|
||||||
|
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(50, 0);
|
||||||
assertSnappedDuration(100, 0);
|
assertSnappedDuration(100, 500);
|
||||||
assertSnappedDuration(150, 0);
|
assertSnappedDuration(150, 500);
|
||||||
assertSnappedDuration(200, 500);
|
assertSnappedDuration(200, 500);
|
||||||
assertSnappedDuration(250, 500);
|
assertSnappedDuration(250, 500);
|
||||||
assertSnappedDuration(400, 1000);
|
assertSnappedDuration(400, 1000);
|
||||||
@ -142,17 +169,17 @@ namespace osu.Game.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void GetSnappedDistanceFromDistance()
|
public void GetSnappedDistanceFromDistance()
|
||||||
{
|
{
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 100);
|
||||||
assertSnappedDistance(100, 100);
|
assertSnappedDistance(100, 100);
|
||||||
assertSnappedDistance(150, 100);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 300);
|
||||||
|
|
||||||
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
||||||
|
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 0);
|
||||||
assertSnappedDistance(100, 0);
|
assertSnappedDistance(100, 200);
|
||||||
assertSnappedDistance(150, 0);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 200);
|
||||||
|
|
||||||
@ -163,8 +190,8 @@ namespace osu.Game.Tests.Editor
|
|||||||
});
|
});
|
||||||
|
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 0);
|
||||||
assertSnappedDistance(100, 0);
|
assertSnappedDistance(100, 200);
|
||||||
assertSnappedDistance(150, 0);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 200);
|
||||||
assertSnappedDistance(400, 400);
|
assertSnappedDistance(400, 400);
|
||||||
|
@ -126,10 +126,10 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
switch (lookup)
|
switch (lookup)
|
||||||
{
|
{
|
||||||
case GlobalSkinConfiguration global:
|
case GlobalSkinColours global:
|
||||||
switch (global)
|
switch (global)
|
||||||
{
|
{
|
||||||
case GlobalSkinConfiguration.ComboColours:
|
case GlobalSkinColours.ComboColours:
|
||||||
return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(ComboColours));
|
return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(ComboColours));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
82
osu.Game.Tests/Online/TestAPIModSerialization.cs
Normal file
82
osu.Game.Tests/Online/TestAPIModSerialization.cs
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Online
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestAPIModSerialization
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestAcronymIsPreserved()
|
||||||
|
{
|
||||||
|
var apiMod = new APIMod(new TestMod());
|
||||||
|
|
||||||
|
var deserialized = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
|
||||||
|
|
||||||
|
Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRawSettingIsPreserved()
|
||||||
|
{
|
||||||
|
var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
|
||||||
|
|
||||||
|
var deserialized = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
|
||||||
|
|
||||||
|
Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestConvertedModHasCorrectSetting()
|
||||||
|
{
|
||||||
|
var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
|
||||||
|
|
||||||
|
var deserialized = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
|
||||||
|
var converted = (TestMod)deserialized.ToMod(new TestRuleset());
|
||||||
|
|
||||||
|
Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestRuleset : Ruleset
|
||||||
|
{
|
||||||
|
public override IEnumerable<Mod> GetModsFor(ModType type) => new[] { new TestMod() };
|
||||||
|
|
||||||
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
|
||||||
|
|
||||||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
|
||||||
|
|
||||||
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
|
||||||
|
|
||||||
|
public override string Description { get; } = string.Empty;
|
||||||
|
public override string ShortName { get; } = string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestMod : Mod
|
||||||
|
{
|
||||||
|
public override string Name => "Test Mod";
|
||||||
|
public override string Acronym => "TM";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
[SettingSource("Test")]
|
||||||
|
public BindableNumber<double> TestSetting { get; } = new BindableDouble
|
||||||
|
{
|
||||||
|
MinValue = 0,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Precision = 0.01,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -18,12 +18,21 @@ namespace osu.Game.Tests.ScrollAlgorithms
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDisplayStartTime()
|
public void TestPointDisplayStartTime()
|
||||||
{
|
{
|
||||||
Assert.AreEqual(-8000, algorithm.GetDisplayStartTime(2000, 10000));
|
Assert.AreEqual(-8000, algorithm.GetDisplayStartTime(2000, 0, 10000, 1));
|
||||||
Assert.AreEqual(-3000, algorithm.GetDisplayStartTime(2000, 5000));
|
Assert.AreEqual(-3000, algorithm.GetDisplayStartTime(2000, 0, 5000, 1));
|
||||||
Assert.AreEqual(2000, algorithm.GetDisplayStartTime(7000, 5000));
|
Assert.AreEqual(2000, algorithm.GetDisplayStartTime(7000, 0, 5000, 1));
|
||||||
Assert.AreEqual(7000, algorithm.GetDisplayStartTime(17000, 10000));
|
Assert.AreEqual(7000, algorithm.GetDisplayStartTime(17000, 0, 10000, 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestObjectDisplayStartTime()
|
||||||
|
{
|
||||||
|
Assert.AreEqual(900, algorithm.GetDisplayStartTime(2000, 50, 1000, 500)); // 2000 - (1 + 50 / 500) * 1000
|
||||||
|
Assert.AreEqual(8900, algorithm.GetDisplayStartTime(10000, 50, 1000, 500)); // 10000 - (1 + 50 / 500) * 1000
|
||||||
|
Assert.AreEqual(13500, algorithm.GetDisplayStartTime(15000, 250, 1000, 500)); // 15000 - (1 + 250 / 500) * 1000
|
||||||
|
Assert.AreEqual(19000, algorithm.GetDisplayStartTime(25000, 100, 5000, 500)); // 25000 - (1 + 100 / 500) * 5000
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -27,11 +27,22 @@ namespace osu.Game.Tests.ScrollAlgorithms
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDisplayStartTime()
|
public void TestPointDisplayStartTime()
|
||||||
{
|
{
|
||||||
Assert.AreEqual(1000, algorithm.GetDisplayStartTime(2000, 1000)); // Like constant
|
Assert.AreEqual(1000, algorithm.GetDisplayStartTime(2000, 0, 1000, 1)); // Like constant
|
||||||
Assert.AreEqual(10000, algorithm.GetDisplayStartTime(10500, 1000)); // 10500 - (1000 * 0.5)
|
Assert.AreEqual(10000, algorithm.GetDisplayStartTime(10500, 0, 1000, 1)); // 10500 - (1000 * 0.5)
|
||||||
Assert.AreEqual(20000, algorithm.GetDisplayStartTime(22000, 1000)); // 23000 - (1000 / 0.5)
|
Assert.AreEqual(20000, algorithm.GetDisplayStartTime(22000, 0, 1000, 1)); // 23000 - (1000 / 0.5)
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestObjectDisplayStartTime()
|
||||||
|
{
|
||||||
|
Assert.AreEqual(900, algorithm.GetDisplayStartTime(2000, 50, 1000, 500)); // 2000 - (1 + 50 / 500) * 1000 / 1
|
||||||
|
Assert.AreEqual(9450, algorithm.GetDisplayStartTime(10000, 50, 1000, 500)); // 10000 - (1 + 50 / 500) * 1000 / 2
|
||||||
|
Assert.AreEqual(14250, algorithm.GetDisplayStartTime(15000, 250, 1000, 500)); // 15000 - (1 + 250 / 500) * 1000 / 2
|
||||||
|
Assert.AreEqual(16500, algorithm.GetDisplayStartTime(18000, 250, 2000, 500)); // 18000 - (1 + 250 / 500) * 2000 / 2
|
||||||
|
Assert.AreEqual(17800, algorithm.GetDisplayStartTime(20000, 50, 1000, 500)); // 20000 - (1 + 50 / 500) * 1000 / 0.5
|
||||||
|
Assert.AreEqual(19800, algorithm.GetDisplayStartTime(22000, 50, 1000, 500)); // 22000 - (1 + 50 / 500) * 1000 / 0.5
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Tests.Skins
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestGlobalLookup()
|
public void TestGlobalLookup()
|
||||||
{
|
{
|
||||||
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
|
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.Count > 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Skins
|
|||||||
public void TestEmptyComboColours()
|
public void TestEmptyComboColours()
|
||||||
{
|
{
|
||||||
AddAssert("Check retrieved combo colours is skin default colours", () =>
|
AddAssert("Check retrieved combo colours is skin default colours", () =>
|
||||||
requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false);
|
requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -136,7 +136,7 @@ namespace osu.Game.Tests.Skins
|
|||||||
AddStep("Disallow default colours fallback in source2", () => source2.Configuration.AllowDefaultComboColoursFallback = false);
|
AddStep("Disallow default colours fallback in source2", () => source2.Configuration.AllowDefaultComboColoursFallback = false);
|
||||||
|
|
||||||
AddAssert("Check retrieved combo colours from source1", () =>
|
AddAssert("Check retrieved combo colours from source1", () =>
|
||||||
requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(source1.Configuration.ComboColours) ?? false);
|
requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(source1.Configuration.ComboColours) ?? false);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -68,10 +68,10 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public virtual void SetUp() => Schedule(() =>
|
public virtual void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Child = new OsuScreenStack(songSelect = new DummySongSelect())
|
var stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||||
{
|
Child = stack;
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
};
|
stack.Push(songSelect = new DummySongSelect());
|
||||||
});
|
});
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -277,7 +277,7 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
|
|
||||||
private void setupUserSettings()
|
private void setupUserSettings()
|
||||||
{
|
{
|
||||||
AddUntilStep("Song select has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
AddUntilStep("Song select has selection", () => songSelect.Carousel?.SelectedBeatmap != null);
|
||||||
AddStep("Set default user settings", () =>
|
AddStep("Set default user settings", () =>
|
||||||
{
|
{
|
||||||
SelectedMods.Value = SelectedMods.Value.Concat(new[] { new OsuModNoFail() }).ToArray();
|
SelectedMods.Value = SelectedMods.Value.Concat(new[] { new OsuModNoFail() }).ToArray();
|
||||||
@ -302,8 +302,8 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
}
|
}
|
||||||
|
|
||||||
public readonly Bindable<bool> DimEnabled = new Bindable<bool>();
|
public readonly Bindable<bool> DimEnabled = new Bindable<bool>();
|
||||||
public readonly Bindable<double> DimLevel = new Bindable<double>();
|
public readonly Bindable<double> DimLevel = new BindableDouble();
|
||||||
public readonly Bindable<double> BlurLevel = new Bindable<double>();
|
public readonly Bindable<double> BlurLevel = new BindableDouble();
|
||||||
|
|
||||||
public new BeatmapCarousel Carousel => base.Carousel;
|
public new BeatmapCarousel Carousel => base.Carousel;
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
@ -14,6 +15,7 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
public class TestSceneComposeScreen : EditorClockTestScene
|
public class TestSceneComposeScreen : EditorClockTestScene
|
||||||
{
|
{
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
|
[Cached(typeof(IBeatSnapProvider))]
|
||||||
private readonly EditorBeatmap editorBeatmap =
|
private readonly EditorBeatmap editorBeatmap =
|
||||||
new EditorBeatmap(new OsuBeatmap
|
new EditorBeatmap(new OsuBeatmap
|
||||||
{
|
{
|
||||||
|
@ -85,64 +85,64 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CreateContent(Vector2 startPosition)
|
protected override void CreateContent()
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5),
|
Size = new Vector2(5),
|
||||||
Position = startPosition
|
Position = StartPosition
|
||||||
});
|
});
|
||||||
|
|
||||||
int beatIndex = 0;
|
int indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.X + DistanceSpacing; s <= DrawWidth && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.X + DistanceSpacing; s <= DrawWidth && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5, 10),
|
Size = new Vector2(5, 10),
|
||||||
Position = new Vector2(s, startPosition.Y),
|
Position = new Vector2(s, StartPosition.Y),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.X - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.X - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5, 10),
|
Size = new Vector2(5, 10),
|
||||||
Position = new Vector2(s, startPosition.Y),
|
Position = new Vector2(s, StartPosition.Y),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.Y + DistanceSpacing; s <= DrawHeight && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.Y + DistanceSpacing; s <= DrawHeight && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(10, 5),
|
Size = new Vector2(10, 5),
|
||||||
Position = new Vector2(startPosition.X, s),
|
Position = new Vector2(StartPosition.X, s),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.Y - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.Y - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(10, 5),
|
Size = new Vector2(10, 5),
|
||||||
Position = new Vector2(startPosition.X, s),
|
Position = new Vector2(StartPosition.X, s),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -66,6 +66,7 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||||
Dependencies.CacheAs(editorBeatmap);
|
Dependencies.CacheAs(editorBeatmap);
|
||||||
|
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
|
||||||
|
|
||||||
Child = new OsuHitObjectComposer(new OsuRuleset());
|
Child = new OsuHitObjectComposer(new OsuRuleset());
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,28 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneTimelineBlueprintContainer : TimelineTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TimelineHitObjectBlueprint),
|
||||||
|
};
|
||||||
|
|
||||||
|
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer();
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Clock.Seek(10000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneTimelineTickDisplay : TimelineTestScene
|
||||||
|
{
|
||||||
|
public override Drawable CreateTestComponent() => new TimelineTickDisplay();
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
BeatDivisor.Value = 4;
|
||||||
|
|
||||||
|
Add(new BeatDivisorControl(BeatDivisor)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Margin = new MarginPadding(30),
|
||||||
|
Size = new Vector2(90)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -27,7 +27,12 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
};
|
};
|
||||||
|
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
private readonly EditorBeatmap editorBeatmap;
|
||||||
|
|
||||||
|
public TestSceneTimingScreen()
|
||||||
|
{
|
||||||
|
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -13,7 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -21,27 +20,33 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Editor
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
public abstract class TimelineTestScene : EditorClockTestScene
|
||||||
public class TestSceneEditorComposeTimeline : EditorClockTestScene
|
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(TimelineArea),
|
typeof(TimelineArea),
|
||||||
typeof(TimelineHitObjectDisplay),
|
|
||||||
typeof(Timeline),
|
typeof(Timeline),
|
||||||
typeof(TimelineButton),
|
typeof(TimelineButton),
|
||||||
typeof(CentreMarker)
|
typeof(CentreMarker)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
protected TimelineArea TimelineArea { get; private set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
Beatmap.Value = new WaveformTestBeatmap(audio);
|
Beatmap.Value = new WaveformTestBeatmap(audio);
|
||||||
|
|
||||||
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap);
|
var playable = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
|
||||||
|
|
||||||
Children = new Drawable[]
|
var editorBeatmap = new EditorBeatmap(playable);
|
||||||
|
|
||||||
|
Dependencies.Cache(editorBeatmap);
|
||||||
|
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
|
editorBeatmap,
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
@ -53,17 +58,19 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
new AudioVisualiser(),
|
new AudioVisualiser(),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new TimelineArea
|
TimelineArea = new TimelineArea
|
||||||
{
|
{
|
||||||
Child = new TimelineHitObjectDisplay(editorBeatmap),
|
Child = CreateTestComponent(),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Size = new Vector2(0.8f, 100)
|
Size = new Vector2(0.8f, 100),
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public abstract Drawable CreateTestComponent();
|
||||||
|
|
||||||
private class AudioVisualiser : CompositeDrawable
|
private class AudioVisualiser : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Drawable marker;
|
private readonly Drawable marker;
|
@ -2,49 +2,66 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Catch;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Rulesets.Taiko;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A base class which runs <see cref="Player"/> test for all available rulesets.
|
/// A base class which runs <see cref="Player"/> test for all available rulesets.
|
||||||
/// Steps to be run for each ruleset should be added via <see cref="AddCheckSteps"/>.
|
/// Steps to be run for each ruleset should be added via <see cref="AddCheckSteps"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class AllPlayersTestScene : RateAdjustedBeatmapTestScene
|
public abstract class TestSceneAllRulesetPlayers : RateAdjustedBeatmapTestScene
|
||||||
{
|
{
|
||||||
protected Player Player;
|
protected Player Player;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
foreach (var r in rulesets.AvailableRulesets)
|
|
||||||
{
|
|
||||||
Player p = null;
|
|
||||||
AddStep(r.Name, () => p = loadPlayerFor(r));
|
|
||||||
AddUntilStep("player loaded", () =>
|
|
||||||
{
|
|
||||||
if (p?.IsLoaded == true)
|
|
||||||
{
|
|
||||||
p = null;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
});
|
|
||||||
|
|
||||||
AddCheckSteps();
|
|
||||||
}
|
|
||||||
|
|
||||||
OsuConfigManager manager;
|
OsuConfigManager manager;
|
||||||
Dependencies.Cache(manager = new OsuConfigManager(LocalStorage));
|
Dependencies.Cache(manager = new OsuConfigManager(LocalStorage));
|
||||||
manager.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
|
manager.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOsu() => runForRuleset(new OsuRuleset().RulesetInfo);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestTaiko() => runForRuleset(new TaikoRuleset().RulesetInfo);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCatch() => runForRuleset(new CatchRuleset().RulesetInfo);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMania() => runForRuleset(new ManiaRuleset().RulesetInfo);
|
||||||
|
|
||||||
|
private void runForRuleset(RulesetInfo ruleset)
|
||||||
|
{
|
||||||
|
Player p = null;
|
||||||
|
AddStep($"load {ruleset.Name} player", () => p = loadPlayerFor(ruleset));
|
||||||
|
AddUntilStep("player loaded", () =>
|
||||||
|
{
|
||||||
|
if (p?.IsLoaded == true)
|
||||||
|
{
|
||||||
|
p = null;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddCheckSteps();
|
||||||
|
}
|
||||||
|
|
||||||
protected abstract void AddCheckSteps();
|
protected abstract void AddCheckSteps();
|
||||||
|
|
||||||
private Player loadPlayerFor(RulesetInfo rulesetInfo)
|
private Player loadPlayerFor(RulesetInfo rulesetInfo)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user