1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-28 20:53:18 +08:00

Use Highlight1 instead of dull grey

This commit is contained in:
Dean Herbert 2022-12-02 15:30:47 +09:00
parent f34a79b1a9
commit 8cf89fcb81

View File

@ -18,6 +18,7 @@ using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -54,6 +55,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[Resolved]
private ISkinSource skin { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public TimelineHitObjectBlueprint(HitObject item)
: base(item)
{
@ -165,7 +169,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
break;
default:
colour = Color4.Gray;
colour = colourProvider.Highlight1;
break;
}