diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index d7d294df47..f6e5481feb 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -99,8 +99,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty if (effectiveMissCount > 0) aimValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), effectiveMissCount); - aimValue *= getComboScalingFactor(); - double approachRateFactor = 0.0; if (Attributes.ApproachRate > 10.33) approachRateFactor = 0.3 * (Attributes.ApproachRate - 10.33); @@ -146,8 +144,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty if (effectiveMissCount > 0) speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875)); - speedValue *= getComboScalingFactor(); - double approachRateFactor = 0.0; if (Attributes.ApproachRate > 10.33) approachRateFactor = 0.3 * (Attributes.ApproachRate - 10.33); diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index 018bdb93df..98f1e69bd1 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -15,8 +15,4 @@ - - - - \ No newline at end of file