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readonly -> const

This commit is contained in:
DrabWeb 2017-02-22 13:03:19 -04:00
parent 416772e96f
commit 8cd7ebcb43
2 changed files with 21 additions and 21 deletions

View File

@ -23,9 +23,9 @@ namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private readonly int button_duration = 700;
private readonly int ranked_multiplier_duration = 700;
private readonly float content_width = 0.8f;
private const int button_duration = 700;
private const int ranked_multiplier_duration = 700;
private const float content_width = 0.8f;
private Color4 low_multiplier_colour;
private Color4 high_multiplier_colour;

View File

@ -13,11 +13,11 @@ namespace osu.Game.Overlays
{
public abstract class WaveOverlayContainer : OverlayContainer
{
private readonly float first_wave_position = -130;
private readonly float second_wave_position = 0;
private readonly float third_wave_position = 70;
private readonly float fourth_wave_position = 100;
private readonly float waves_container_position = -150;
private const float first_wave_position = -130;
private const float second_wave_position = 0;
private const float third_wave_position = 70;
private const float fourth_wave_position = 100;
private const float waves_container_position = -150;
private float[] wave_positions
{
get
@ -26,15 +26,15 @@ namespace osu.Game.Overlays
}
}
private readonly float first_wave_duration = 600;
private readonly float second_wave_duration = 700;
private readonly float third_wave_duration = 800;
private readonly float fourth_wave_duration = 900;
private readonly float container_wait = 200;
private readonly float waves_container_duration = 400;
private readonly float content_duration = 700;
private readonly float content_transition_wait = 100;
internal readonly float content_exit_duration = 600;
private const float first_wave_duration = 600;
private const float second_wave_duration = 700;
private const float third_wave_duration = 800;
private const float fourth_wave_duration = 900;
private const float container_wait = 200;
private const float waves_container_duration = 400;
private const float content_duration = 700;
private const float content_transition_wait = 100;
internal const float content_exit_duration = 600;
private float [] wave_durations
{
get
@ -43,10 +43,10 @@ namespace osu.Game.Overlays
}
}
private readonly float first_wave_rotation = 13;
private readonly float second_wave_rotation = -7;
private readonly float third_wave_rotation = 4;
private readonly float fourth_wave_rotation = -2;
private const float first_wave_rotation = 13;
private const float second_wave_rotation = -7;
private const float third_wave_rotation = 4;
private const float fourth_wave_rotation = -2;
private Container firstWave, secondWave, thirdWave, fourthWave, wavesContainer;
private readonly Container[] waves;