From 8cad09370d527dd421c2383790459f1fc258943e Mon Sep 17 00:00:00 2001 From: ocboogie Date: Wed, 12 Apr 2017 00:20:41 -0700 Subject: [PATCH] Fixed pause and fail screen overlap --- osu.Game/Screens/Play/Player.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index e2712a64e4..2a18d44248 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -273,6 +273,11 @@ namespace osu.Game.Screens.Play private void onFail() { + if (IsPaused) + { + pauseOverlay.Hide(); + IsPaused = false; + } sourceClock.Stop(); Delay(500);