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Cover skipDifficulties = false in tests
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@ -118,6 +118,50 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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}
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[Test]
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public void TestTraversalHoldDifficulties()
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{
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var sets = new List<BeatmapSetInfo>();
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for (int i = 0; i < 20; i++)
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{
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var set = createTestBeatmapSet(i + 1);
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sets.Add(set);
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}
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loadBeatmaps(sets);
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void selectNextAndAssert(int amount, bool forwards, int expectedSet, int expectedDiff)
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{
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// Select very first or very last difficulty
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setSelected(forwards ? 1 : 20, forwards ? 1 : 3);
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string text = forwards ? "Next" : "Previous";
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AddStep($"{text} difficulty {amount} times", () =>
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{
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for (int i = 0; i < amount; i++)
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{
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carousel.SelectNext(forwards ? 1 : -1, false);
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}
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});
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waitForSelection(expectedSet, expectedDiff);
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}
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// Selects next set once, difficulty index doesn't change
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selectNextAndAssert(3, true, 2, 1);
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// Selects next set 16 times (50 // 3 == 16), difficulty index changes twice (50 % 3 == 2)
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selectNextAndAssert(50, true, 17, 3);
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// Travels around the carousel thrice (200/60 == 3)
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// continues to select 20 times (200 % 60 == 20)
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// selects next set 6 times (20 // 3 == 6)
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// difficulty index changes twice (20 % 3 == 2)
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selectNextAndAssert(200, true, 7, 3);
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// All same but in reverse
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selectNextAndAssert(3, false, 19, 3);
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selectNextAndAssert(50, false, 4, 1);
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selectNextAndAssert(200, false, 14, 1);
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}
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/// <summary>
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/// Test filtering
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/// </summary>
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