mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 02:32:55 +08:00
Fix failing tests
This commit is contained in:
parent
369ab10212
commit
8ca8484f0e
@ -4,6 +4,7 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
@ -17,6 +18,8 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Dialog;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
@ -24,6 +27,7 @@ using osu.Game.Rulesets.Osu.Mods;
|
|||||||
using osu.Game.Rulesets.Taiko;
|
using osu.Game.Rulesets.Taiko;
|
||||||
using osu.Game.Rulesets.Taiko.Mods;
|
using osu.Game.Rulesets.Taiko.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.OnlinePlay;
|
using osu.Game.Screens.OnlinePlay;
|
||||||
using osu.Game.Screens.OnlinePlay.Match;
|
using osu.Game.Screens.OnlinePlay.Match;
|
||||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||||
@ -65,7 +69,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddStep("load match", () =>
|
AddStep("load match", () =>
|
||||||
{
|
{
|
||||||
SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
|
SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
|
||||||
LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value));
|
LoadScreen(screen = new TestMultiplayerMatchSubScreen(SelectedRoom.Value));
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||||
@ -281,5 +285,29 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
return lastItem.IsSelectedItem;
|
return lastItem.IsSelectedItem;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestMultiplayerMatchSubScreen : MultiplayerMatchSubScreen
|
||||||
|
{
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
[CanBeNull]
|
||||||
|
private IDialogOverlay dialogOverlay { get; set; }
|
||||||
|
|
||||||
|
public TestMultiplayerMatchSubScreen(Room room)
|
||||||
|
: base(room)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnExiting(ScreenExitEvent e)
|
||||||
|
{
|
||||||
|
// For testing purposes allow the screen to exit without confirming on second attempt.
|
||||||
|
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is ConfirmDiscardChangesDialog confirmDialog)
|
||||||
|
{
|
||||||
|
confirmDialog.PerformAction<PopupDialogDangerousButton>();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnExiting(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
@ -16,9 +17,12 @@ using osu.Framework.Testing;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Dialog;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.OnlinePlay.Components;
|
using osu.Game.Screens.OnlinePlay.Components;
|
||||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||||
@ -221,10 +225,26 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
|
|
||||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
[CanBeNull]
|
||||||
|
private IDialogOverlay dialogOverlay { get; set; }
|
||||||
|
|
||||||
public TestPlaylistsRoomSubScreen(Room room)
|
public TestPlaylistsRoomSubScreen(Room room)
|
||||||
: base(room)
|
: base(room)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnExiting(ScreenExitEvent e)
|
||||||
|
{
|
||||||
|
// For testing purposes allow the screen to exit without confirming on second attempt.
|
||||||
|
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is ConfirmDiscardChangesDialog confirmDialog)
|
||||||
|
{
|
||||||
|
confirmDialog.PerformAction<PopupDialogDangerousButton>();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnExiting(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -336,7 +336,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
Scheduler.AddOnce(updateRuleset);
|
Scheduler.AddOnce(updateRuleset);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool exitConfirmed;
|
protected bool ExitConfirmed { get; private set; }
|
||||||
|
|
||||||
public override bool OnExiting(ScreenExitEvent e)
|
public override bool OnExiting(ScreenExitEvent e)
|
||||||
{
|
{
|
||||||
@ -353,7 +353,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
|
|
||||||
private bool ensureExitConfirmed()
|
private bool ensureExitConfirmed()
|
||||||
{
|
{
|
||||||
if (exitConfirmed)
|
if (ExitConfirmed)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (dialogOverlay == null || Room.RoomID.Value != null || Room.Playlist.Count == 0)
|
if (dialogOverlay == null || Room.RoomID.Value != null || Room.Playlist.Count == 0)
|
||||||
@ -365,7 +365,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
|
|
||||||
dialogOverlay.Push(new ConfirmDiscardChangesDialog(() =>
|
dialogOverlay.Push(new ConfirmDiscardChangesDialog(() =>
|
||||||
{
|
{
|
||||||
exitConfirmed = true;
|
ExitConfirmed = true;
|
||||||
settingsOverlay.Hide();
|
settingsOverlay.Hide();
|
||||||
this.Exit();
|
this.Exit();
|
||||||
}));
|
}));
|
||||||
|
Loading…
Reference in New Issue
Block a user