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mirror of https://github.com/ppy/osu.git synced 2024-12-16 23:42:54 +08:00

Merge pull request #30017 from peppy/file-picker-hover-states

Add basic hover states for file selector elements
This commit is contained in:
Bartłomiej Dach 2024-09-27 08:57:16 +02:00 committed by GitHub
commit 8ca68be5fe
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GPG Key ID: B5690EEEBB952194
8 changed files with 89 additions and 39 deletions

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@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
{
internal partial class BackgroundLayer : CompositeDrawable
{
private Box background = null!;
private readonly float defaultAlpha;
public BackgroundLayer(float defaultAlpha = 0f)
{
Depth = float.MaxValue;
this.defaultAlpha = defaultAlpha;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider overlayColourProvider)
{
RelativeSizeAxes = Axes.Both;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
new HoverClickSounds(),
background = new Box
{
Alpha = defaultAlpha,
Colour = overlayColourProvider.Background3,
RelativeSizeAxes = Axes.Both,
},
};
}
protected override bool OnHover(HoverEvent e)
{
background.FadeTo(1, 200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
background.FadeTo(defaultAlpha, 500, Easing.OutQuint);
}
}
}

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@ -8,11 +8,11 @@ using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
{
internal partial class OsuDirectorySelectorHiddenToggle : OsuCheckbox
internal partial class HiddenFilesToggleCheckbox : OsuCheckbox
{
public OsuDirectorySelectorHiddenToggle()
public HiddenFilesToggleCheckbox()
{
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.None;

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@ -13,7 +13,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Graphics.UserInterfaceV2
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
{
internal partial class OsuDirectorySelectorBreadcrumbDisplay : DirectorySelectorBreadcrumbDisplay
{
@ -80,7 +80,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
AddRangeInternal(new Drawable[]
{
new Background
new BackgroundLayer(0.5f)
{
Depth = 1
},
@ -101,24 +101,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
protected override SpriteText CreateSpriteText() => new OsuSpriteText().With(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold));
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar) ? FontAwesome.Solid.Database : null;
internal partial class Background : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider overlayColourProvider)
{
RelativeSizeAxes = Axes.Both;
Masking = true;
CornerRadius = 5;
InternalChild = new Box
{
Colour = overlayColourProvider.Background3,
RelativeSizeAxes = Axes.Both,
};
}
}
}
}
}

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@ -7,9 +7,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
{
internal partial class OsuDirectorySelectorDirectory : DirectorySelectorDirectory
{
@ -24,10 +23,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
Flow.AutoSizeAxes = Axes.X;
Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
AddRangeInternal(new Drawable[]
{
new HoverClickSounds()
});
AddInternal(new BackgroundLayer());
Colour = colours.Orange1;
}

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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2
namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
{
internal partial class OsuDirectorySelectorParentDirectory : OsuDirectorySelectorDirectory
{

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@ -24,6 +24,7 @@ using osu.Game.Database;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
@ -254,8 +255,22 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Body.BorderThickness = 2;
Body.BorderColour = colourProvider.Highlight1;
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 2,
CornerRadius = 10,
BorderColour = colourProvider.Highlight1,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Transparent,
RelativeSizeAxes = Axes.Both,
},
}
});
}
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2.FileSelection;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2
@ -57,7 +58,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
{
RelativeSizeAxes = Axes.Both,
},
new OsuDirectorySelectorHiddenToggle
new HiddenFilesToggleCheckbox
{
Current = { BindTarget = ShowHiddenItems },
},

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@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2.FileSelection;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
{
RelativeSizeAxes = Axes.Both,
},
new OsuDirectorySelectorHiddenToggle
new HiddenFilesToggleCheckbox
{
Current = { BindTarget = ShowHiddenItems },
},
@ -87,10 +87,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
Flow.AutoSizeAxes = Axes.X;
Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
AddRangeInternal(new Drawable[]
{
new HoverClickSounds()
});
AddInternal(new BackgroundLayer());
Colour = colourProvider.Light3;
}