1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00

Rename cursorScale and calculatedCursorScale

This commit is contained in:
HoLLy 2019-10-15 20:12:08 +02:00
parent ae2fe62fd9
commit 8c671d7fde
2 changed files with 11 additions and 11 deletions

View File

@ -29,9 +29,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Drawable cursorTrail;
public IBindable<float> CalculatedCursorScale => calculatedCursorScale;
private Bindable<float> calculatedCursorScale;
public IBindable<float> CursorScale => cursorScale;
private Bindable<float> cursorScale;
private Bindable<float> userCursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
@ -52,21 +52,21 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
cursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
userCursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
calculatedCursorScale = new Bindable<float>();
calculatedCursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
cursorScale = new Bindable<float>();
cursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
calculateScale();
}
private void calculateScale()
{
float scale = cursorScale.Value;
float scale = userCursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
}
calculatedCursorScale.Value = scale;
cursorScale.Value = scale;
}
protected override void LoadComplete()
@ -130,13 +130,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void PopIn()
{
fadeContainer.FadeTo(1, 300, Easing.OutQuint);
ActiveCursor.ScaleTo(calculatedCursorScale.Value, 400, Easing.OutQuint);
ActiveCursor.ScaleTo(cursorScale.Value, 400, Easing.OutQuint);
}
protected override void PopOut()
{
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(calculatedCursorScale.Value * 0.8f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(cursorScale.Value * 0.8f, 450, Easing.OutQuint);
}
private class DefaultCursorTrail : CursorTrail

View File

@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
Add(localCursorContainer = new OsuCursorContainer());
localCursorContainer.CalculatedCursorScale.BindValueChanged(scale =>
localCursorContainer.CursorScale.BindValueChanged(scale =>
{
clickToResumeCursor.CursorScale = scale.NewValue;
clickToResumeCursor.Scale = new Vector2(scale.NewValue);