diff --git a/osu.Game/Overlays/FirstRunSetupOverlay.cs b/osu.Game/Overlays/FirstRunSetupOverlay.cs index c74adbabae..d5aa1178e0 100644 --- a/osu.Game/Overlays/FirstRunSetupOverlay.cs +++ b/osu.Game/Overlays/FirstRunSetupOverlay.cs @@ -346,7 +346,7 @@ namespace osu.Game.Overlays stack.CurrentScreen.Exit(); currentStepIndex--; - updateButtonText(); + updateButtons(); } private void showNextStep() @@ -359,7 +359,6 @@ namespace osu.Game.Overlays if (currentStepIndex < steps.Length) { stack.Push((Screen)Activator.CreateInstance(steps[currentStepIndex.Value].ScreenType)); - updateButtonText(); } else { @@ -367,17 +366,21 @@ namespace osu.Game.Overlays currentStepIndex = null; Hide(); } + + updateButtons(); } - private void updateButtonText() + private void updateButtons() { - Debug.Assert(currentStepIndex != null); + BackButton.Enabled.Value = currentStepIndex > 0; + NextButton.Enabled.Value = currentStepIndex != null; - BackButton.Enabled.Value = currentStepIndex != 0; - - NextButton.Text = currentStepIndex + 1 < steps.Length - ? FirstRunSetupOverlayStrings.Next(steps[currentStepIndex.Value + 1].Description) - : CommonStrings.Finish; + if (currentStepIndex != null) + { + NextButton.Text = currentStepIndex + 1 < steps.Length + ? FirstRunSetupOverlayStrings.Next(steps[currentStepIndex.Value + 1].Description) + : CommonStrings.Finish; + } } private class FirstRunStep