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Add comment explaining why handlers are added in OsuGameBase
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@ -526,6 +526,11 @@ namespace osu.Game
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/// <remarks>Should be overriden per-platform to provide settings for platform-specific handlers.</remarks>
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/// <remarks>Should be overriden per-platform to provide settings for platform-specific handlers.</remarks>
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public virtual SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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public virtual SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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{
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{
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// One would think that this could be moved to the `OsuGameDesktop` class, but doing so means that
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// OsuGameTestScenes will not show any input options (as they are based on OsuGame not OsuGameDesktop).
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//
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// This in turn makes it hard for ruleset creators to adjust input settings while testing their ruleset
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// within the test browser interface.
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if (RuntimeInfo.IsDesktop)
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if (RuntimeInfo.IsDesktop)
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{
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{
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switch (handler)
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switch (handler)
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