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Fix NullPointerReference
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parent
86ffa810a9
commit
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@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Difficulty.Skills;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -42,19 +40,14 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators
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do
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do
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{
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{
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previous = (TaikoDifficultyHitObject)previous.Previous(1);
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previous = (TaikoDifficultyHitObject)previous.Previous(1);
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if (previous == null) return 0; // No previous (The note is the first press of the current key)
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if (previous.BaseObject is Hit && previous.HitType == taikoCurrent.HitType)
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if (previous.BaseObject is Hit && previous.HitType == taikoCurrent.HitType)
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{
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{
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--monoNoteInterval;
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--monoNoteInterval;
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}
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}
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currentKeyInterval += previous.DeltaTime;
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currentKeyInterval += previous.DeltaTime;
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} while (previous != null && monoNoteInterval > 0);
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} while (monoNoteInterval > 0);
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// This note is the first press of the current key
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if (monoNoteInterval > 0)
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{
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return 0;
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}
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double objectStrain = 0.5;
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double objectStrain = 0.5;
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objectStrain += speedBonus(currentKeyInterval);
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objectStrain += speedBonus(currentKeyInterval);
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