From 89d3f67eb3486c422b9ce874e8fd1a000e320938 Mon Sep 17 00:00:00 2001 From: sometimes <76718358+ssz7-ch2@users.noreply.github.com> Date: Thu, 20 Jun 2024 22:06:00 -0400 Subject: [PATCH] fix accuracyProcess typo --- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 70d7f0fe37..0b20f1089a 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -369,9 +369,9 @@ namespace osu.Game.Rulesets.Scoring MaximumAccuracy.Value = maximumBaseScore > 0 ? (currentBaseScore + (maximumBaseScore - currentMaximumBaseScore)) / maximumBaseScore : 1; double comboProgress = maximumComboPortion > 0 ? currentComboPortion / maximumComboPortion : 1; - double accuracyProcess = maximumAccuracyJudgementCount > 0 ? (double)currentAccuracyJudgementCount / maximumAccuracyJudgementCount : 1; + double accuracyProgress = maximumAccuracyJudgementCount > 0 ? (double)currentAccuracyJudgementCount / maximumAccuracyJudgementCount : 1; - TotalScoreWithoutMods.Value = (long)Math.Round(ComputeTotalScore(comboProgress, accuracyProcess, currentBonusPortion)); + TotalScoreWithoutMods.Value = (long)Math.Round(ComputeTotalScore(comboProgress, accuracyProgress, currentBonusPortion)); TotalScore.Value = (long)Math.Round(TotalScoreWithoutMods.Value * scoreMultiplier); }