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Merge pull request #2256 from peppy/skin-scaling
Add scale adjusts to bring legacy skins in-line with lazer sizing
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commit
8b7640f137
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Database;
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using OpenTK;
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namespace osu.Game.Skinning
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{
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@ -56,10 +57,22 @@ namespace osu.Game.Skinning
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break;
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}
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var texture = GetTexture(componentName);
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float ratio = 0.72f; // brings sizing roughly in-line with stable
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var texture = GetTexture($"{componentName}@2x");
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if (texture == null)
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{
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ratio *= 2;
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GetTexture(componentName);
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}
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if (texture == null) return null;
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return new Sprite { Texture = texture };
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return new Sprite
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{
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Texture = texture,
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Scale = new Vector2(ratio),
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};
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}
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public override Texture GetTexture(string componentName) => Textures.Get(componentName);
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@ -49,6 +49,7 @@ namespace osu.Game.Skinning
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{
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drawable.RelativeSizeAxes = Axes.Both;
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drawable.Size = Vector2.One;
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drawable.Scale = Vector2.One;
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drawable.FillMode = FillMode.Fit;
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}
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}
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