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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:17:23 +08:00

Standardise keyword specifications

This commit is contained in:
Dean Herbert 2019-11-21 22:35:15 +09:00
parent f066d8434c
commit 8b1fb2d5a1
6 changed files with 12 additions and 9 deletions

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@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
dropdown = new AudioDeviceSettingsDropdown
{
Keywords = new[] { "Speaker" }
Keywords = new[] { "speaker", "headphone", "output" }
}
};

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections
{
public override string Header => "Audio";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "Sound" });
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;

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@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Show health display even when you can't fail",
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
Keywords = new[] { "Bar", "Hp" }
Keywords = new[] { "hp", "bar" }
},
new SettingsCheckbox
{

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Configuration;
@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
protected override string Header => "Mods";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
@ -19,7 +23,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
Keywords = new[] { "Mod" }
},
};
}

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@ -26,21 +26,21 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Show converted beatmaps",
Bindable = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
Keywords = new[] { "Converts" }
Keywords = new[] { "convert" }
},
new SettingsSlider<double, StarSlider>
{
LabelText = "Display beatmaps from",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
KeyboardStep = 0.1f,
Keywords = new[] { "Stars" }
Keywords = new[] { "star", "difficulty" }
},
new SettingsSlider<double, StarSlider>
{
LabelText = "up to",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
KeyboardStep = 0.1f,
Keywords = new[] { "Stars" }
Keywords = new[] { "star", "difficulty" }
},
new SettingsEnumDropdown<RandomSelectAlgorithm>
{

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@ -76,13 +76,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
TransferValueOnCommit = true,
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f,
Keywords = new[] { "Scale" },
Keywords = new[] { "scale", "letterbox" },
},
new SettingsEnumDropdown<ScalingMode>
{
LabelText = "Screen Scaling",
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
Keywords = new[] { "Scale" },
Keywords = new[] { "scale", "letterbox" },
},
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
{