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Fix RankingsHeader dropdown can be clickable when not visible
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@ -31,7 +31,6 @@ namespace osu.Game.Overlays.Rankings
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public readonly Bindable<Country> Country = new Bindable<Country>();
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public readonly Bindable<Country> Country = new Bindable<Country>();
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public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
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public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
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private readonly Container dropdownPlaceholder;
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private readonly OsuDropdown<Spotlight> dropdown;
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private readonly OsuDropdown<Spotlight> dropdown;
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public RankingsHeader()
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public RankingsHeader()
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@ -86,14 +85,13 @@ namespace osu.Game.Overlays.Rankings
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Scope = { BindTarget = Scope },
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Scope = { BindTarget = Scope },
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Country = { BindTarget = Country },
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Country = { BindTarget = Country },
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},
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},
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dropdownPlaceholder = new Container
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new Container
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = dropdown_height,
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Height = dropdown_height,
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Width = 0.8f,
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Width = 0.8f,
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AlwaysPresent = true,
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Child = dropdown = new OsuDropdown<Spotlight>
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Child = dropdown = new OsuDropdown<Spotlight>
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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@ -115,7 +113,7 @@ namespace osu.Game.Overlays.Rankings
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}
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}
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private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) =>
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private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) =>
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dropdownPlaceholder.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
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dropdown.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
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private class HeaderBackground : Sprite
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private class HeaderBackground : Sprite
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{
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{
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