mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 00:02:54 +08:00
Merge pull request #22880 from frenzibyte/fix-ubo-not-bound
Update UBO usages inline with framework changes
This commit is contained in:
commit
8ad62c243d
@ -11,7 +11,7 @@
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<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.314.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.326.0" />
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</ItemGroup>
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<ItemGroup>
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<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
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@ -1,17 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Foundation;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Catch.Tests.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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@ -1,9 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Catch.Tests.iOS
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{
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@ -11,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuTestBrowser());
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}
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}
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}
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@ -1,17 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Foundation;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Mania.Tests.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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@ -1,9 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Mania.Tests.iOS
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{
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@ -11,7 +10,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuTestBrowser());
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}
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}
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}
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@ -1,17 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Foundation;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Osu.Tests.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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@ -1,9 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Osu.Tests.iOS
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{
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@ -11,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuTestBrowser());
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}
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}
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}
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@ -252,13 +252,14 @@ namespace osu.Game.Rulesets.Osu.Skinning
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renderer.SetBlend(BlendingParameters.Additive);
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renderer.PushLocalMatrix(DrawInfo.Matrix);
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TextureShader.Bind();
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BindTextureShader(renderer);
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texture.Bind();
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for (int i = 0; i < points.Count; i++)
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drawPointQuad(points[i], textureRect, i + firstVisiblePointIndex);
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TextureShader.Unbind();
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UnbindTextureShader(renderer);
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renderer.PopLocalMatrix();
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}
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@ -1,17 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Foundation;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Taiko.Tests.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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@ -1,9 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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using osu.Game.Tests;
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namespace osu.Game.Rulesets.Taiko.Tests.iOS
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{
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@ -11,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuTestBrowser());
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}
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}
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}
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@ -1,16 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Foundation;
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using osu.Framework.iOS;
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namespace osu.Game.Tests.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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@ -1,9 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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namespace osu.Game.Tests.iOS
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{
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@ -11,7 +9,7 @@ namespace osu.Game.Tests.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuTestBrowser());
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}
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}
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}
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@ -100,8 +100,10 @@ namespace osu.Game.Tests.Visual.Background
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private IUniformBuffer<TriangleBorderData>? borderDataBuffer;
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public override void Draw(IRenderer renderer)
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protected override void BindUniformResources(IShader shader, IRenderer renderer)
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{
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base.BindUniformResources(shader, renderer);
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borderDataBuffer ??= renderer.CreateUniformBuffer<TriangleBorderData>();
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borderDataBuffer.Data = borderDataBuffer.Data with
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{
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@ -109,9 +111,7 @@ namespace osu.Game.Tests.Visual.Background
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TexelSize = texelSize
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};
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TextureShader.BindUniformBlock("m_BorderData", borderDataBuffer);
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base.Draw(renderer);
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shader.BindUniformBlock("m_BorderData", borderDataBuffer);
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}
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protected override bool CanDrawOpaqueInterior => false;
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@ -306,7 +306,7 @@ namespace osu.Game.Graphics.Backgrounds
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};
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shader.Bind();
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shader.BindUniformBlock("m_BorderData", borderDataBuffer);
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shader.BindUniformBlock(@"m_BorderData", borderDataBuffer);
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foreach (TriangleParticle particle in parts)
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{
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@ -249,7 +249,7 @@ namespace osu.Game.Graphics.Backgrounds
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};
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shader.Bind();
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shader.BindUniformBlock("m_BorderData", borderDataBuffer);
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shader.BindUniformBlock(@"m_BorderData", borderDataBuffer);
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Vector2 relativeSize = Vector2.Divide(triangleSize, size);
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@ -76,17 +76,24 @@ namespace osu.Game.Graphics.Sprites
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private IUniformBuffer<AnimationData> animationDataBuffer;
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private IVertexBatch<LogoAnimationVertex> animationVertexBatch;
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protected override void Blit(IRenderer renderer)
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protected override void BindUniformResources(IShader shader, IRenderer renderer)
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{
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if (DrawRectangle.Width == 0 || DrawRectangle.Height == 0)
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return;
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base.BindUniformResources(shader, renderer);
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animationDataBuffer ??= renderer.CreateUniformBuffer<AnimationData>();
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animationVertexBatch ??= renderer.CreateQuadBatch<LogoAnimationVertex>(1, 2);
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animationDataBuffer.Data = animationDataBuffer.Data with { Progress = progress };
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TextureShader.BindUniformBlock("m_AnimationData", animationDataBuffer);
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shader.BindUniformBlock(@"m_AnimationData", animationDataBuffer);
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}
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protected override void Blit(IRenderer renderer)
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{
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if (DrawRectangle.Width == 0 || DrawRectangle.Height == 0)
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return;
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base.Blit(renderer);
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renderer.DrawQuad(
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Texture,
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@ -273,7 +273,7 @@ namespace osu.Game.Rulesets.Mods
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};
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shader.Bind();
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shader.BindUniformBlock("m_FlashlightParameters", flashlightParametersBuffer);
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shader.BindUniformBlock(@"m_FlashlightParameters", flashlightParametersBuffer);
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renderer.DrawQuad(renderer.WhitePixel, screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: addAction);
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.20.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2023.314.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2023.326.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2023.320.0" />
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<PackageReference Include="Sentry" Version="3.28.1" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.314.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.326.0" />
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</ItemGroup>
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</Project>
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@ -1,29 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Threading.Tasks;
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using Foundation;
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using osu.Framework.iOS;
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using UIKit;
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namespace osu.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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private OsuGameIOS game;
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protected override Framework.Game CreateGame() => game = new OsuGameIOS();
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public override bool OpenUrl(UIApplication app, NSUrl url, NSDictionary options)
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{
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if (url.IsFileUrl)
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Task.Run(() => game.Import(url.Path));
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else
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Task.Run(() => game.HandleLink(url.AbsoluteString));
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return true;
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}
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}
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}
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@ -1,9 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using UIKit;
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using osu.Framework.iOS;
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namespace osu.iOS
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{
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@ -11,7 +9,7 @@ namespace osu.iOS
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{
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public static void Main(string[] args)
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{
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UIApplication.Main(args, null, typeof(AppDelegate));
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GameApplication.Main(new OsuGameIOS());
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}
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}
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}
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@ -1,36 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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namespace osu.iOS
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{
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public partial class IOSMouseSettings : SettingsSubsection
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{
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig)
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{
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
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TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
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},
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseButtons,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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};
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}
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}
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}
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@ -7,10 +7,7 @@ using System;
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using Foundation;
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using Microsoft.Maui.Devices;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Handlers;
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using osu.Framework.iOS.Input;
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using osu.Game;
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using osu.Game.Overlays.Settings;
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using osu.Game.Updater;
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using osu.Game.Utils;
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@ -29,18 +26,6 @@ namespace osu.iOS
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// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
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Edges.Bottom;
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public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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{
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switch (handler)
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{
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case IOSMouseHandler:
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return new IOSMouseSettings();
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default:
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return base.CreateSettingsSubsectionFor(handler);
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}
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}
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private class IOSBatteryInfo : BatteryInfo
|
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{
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public override double? ChargeLevel => Battery.ChargeLevel;
|
||||
|
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Reference in New Issue
Block a user