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Reset column key when it can't be set.
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@ -144,6 +144,10 @@ namespace osu.Game.Rulesets.Mania.UI
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int keyOffset = default_keys.Length / 2 - nonSpecialColumns.Count / 2 + i;
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int keyOffset = default_keys.Length / 2 - nonSpecialColumns.Count / 2 + i;
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if (keyOffset >= 0 && keyOffset < default_keys.Length)
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if (keyOffset >= 0 && keyOffset < default_keys.Length)
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column.Key = default_keys[keyOffset];
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column.Key = default_keys[keyOffset];
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else
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// There is no default key defined for this column. Let's set this to Unknown for now
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// however note that this will be gone after bindings are in place
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column.Key = Key.Unknown;
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}
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}
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}
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}
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