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Move catch piece files
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5889b74eba
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -4,6 +4,7 @@
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -2,10 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class BananaPiece : PulpFormation
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public class BananaPiece : PulpFormation
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{
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{
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@ -5,12 +5,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class DropletPiece : CompositeDrawable
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public class DropletPiece : CompositeDrawable
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{
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{
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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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internal class FruitPiece : CompositeDrawable
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internal class FruitPiece : CompositeDrawable
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{
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{
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@ -2,10 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class GrapePiece : PulpFormation
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public class GrapePiece : PulpFormation
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{
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{
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@ -2,10 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class PearPiece : PulpFormation
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public class PearPiece : PulpFormation
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{
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{
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@ -2,10 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class PineapplePiece : PulpFormation
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public class PineapplePiece : PulpFormation
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{
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{
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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public abstract class PulpFormation : CompositeDrawable
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public abstract class PulpFormation : CompositeDrawable
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{
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{
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@ -2,10 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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{
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{
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public class RaspberryPiece : PulpFormation
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public class RaspberryPiece : PulpFormation
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{
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{
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