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Merge pull request #11952 from bdach/fix-restore-default-hidden

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Dean Herbert 2021-03-03 13:00:20 +09:00 committed by GitHub
commit 8a660b2bf5
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2 changed files with 45 additions and 1 deletions

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Overlays.Settings;
namespace osu.Game.Tests.Visual.Settings
{
[TestFixture]
public class TestSceneSettingsItem : OsuTestScene
{
[Test]
public void TestRestoreDefaultValueButtonVisibility()
{
TestSettingsTextBox textBox = null;
AddStep("create settings item", () => Child = textBox = new TestSettingsTextBox
{
Current = new Bindable<string>
{
Default = "test",
Value = "test"
}
});
AddAssert("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0);
AddStep("change value from default", () => textBox.Current.Value = "non-default");
AddUntilStep("restore button shown", () => textBox.RestoreDefaultValueButton.Alpha > 0);
AddStep("restore default", () => textBox.Current.SetDefault());
AddUntilStep("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0);
}
private class TestSettingsTextBox : SettingsTextBox
{
public new Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton>().Single();
}
}
}

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@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Settings
labelText.Alpha = controlWithCurrent.Current.Disabled ? 0.3f : 1; labelText.Alpha = controlWithCurrent.Current.Disabled ? 0.3f : 1;
} }
private class RestoreDefaultValueButton : Container, IHasTooltip protected internal class RestoreDefaultValueButton : Container, IHasTooltip
{ {
private Bindable<T> bindable; private Bindable<T> bindable;
@ -147,6 +147,7 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Width = SettingsPanel.CONTENT_MARGINS; Width = SettingsPanel.CONTENT_MARGINS;
Alpha = 0f; Alpha = 0f;
AlwaysPresent = true;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]