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Fix non-block namespace usage
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@ -11,10 +11,10 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline;
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public partial class HitObjectPointPiece : CircularContainer
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public partial class HitObjectPointPiece : CircularContainer
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{
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protected OsuSpriteText Label { get; private set; }
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[BackgroundDependencyLoader]
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@ -58,4 +58,5 @@ public partial class HitObjectPointPiece : CircularContainer
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{
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return colours.Yellow;
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}
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}
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}
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