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mirror of https://github.com/ppy/osu.git synced 2024-09-21 16:07:24 +08:00

Null-propagate all calls to GetContainingFocusManager()

This commit is contained in:
Bartłomiej Dach 2024-05-27 11:02:51 +02:00
parent 7f08008059
commit 8a4ae5d23d
No known key found for this signature in database
24 changed files with 26 additions and 26 deletions

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@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
editorInfo.Selected.ValueChanged += selection =>
{
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
GetContainingFocusManager().TriggerFocusContention(null);
GetContainingFocusManager()?.TriggerFocusContention(null);
// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.

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@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
if (!allowImmediateFocus)
return;
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(this));
Scheduler.Add(() => GetContainingFocusManager()?.ChangeFocus(this));
}
public new void KillFocus() => base.KillFocus();

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@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
GetContainingFocusManager().ChangeFocus(Component);
GetContainingFocusManager()?.ChangeFocus(Component);
}
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>

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@ -85,7 +85,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
Current.BindValueChanged(updateTextBoxFromSlider, true);
}
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
public bool TakeFocus() => GetContainingFocusManager()?.ChangeFocus(textBox) == true;
public bool SelectAll() => textBox.SelectAll();

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@ -243,7 +243,7 @@ namespace osu.Game.Overlays.AccountCreation
if (nextTextBox != null)
{
Schedule(() => GetContainingFocusManager().ChangeFocus(nextTextBox));
Schedule(() => GetContainingFocusManager()?.ChangeFocus(nextTextBox));
return true;
}

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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Comments
base.LoadComplete();
if (!TextBox.ReadOnly)
GetContainingFocusManager().ChangeFocus(TextBox);
GetContainingFocusManager()?.ChangeFocus(TextBox);
}
protected override void OnCommit(string text)

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@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Login
protected override void OnFocus(FocusEvent e)
{
Schedule(() => { GetContainingFocusManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
Schedule(() => { GetContainingFocusManager()?.ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
}
}
}

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@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Login
protected override void OnFocus(FocusEvent e)
{
if (form != null) GetContainingFocusManager().ChangeFocus(form);
if (form != null) GetContainingFocusManager()?.ChangeFocus(form);
base.OnFocus(e);
}
}

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@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Login
protected override void OnFocus(FocusEvent e)
{
Schedule(() => { GetContainingFocusManager().ChangeFocus(codeTextBox); });
Schedule(() => { GetContainingFocusManager()?.ChangeFocus(codeTextBox); });
}
}
}

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@ -78,7 +78,7 @@ namespace osu.Game.Overlays
this.FadeIn(transition_time, Easing.OutQuint);
FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(panel));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(panel));
}
protected override void PopOut()

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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Mods
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(nameTextBox));
nameTextBox.Current.BindValueChanged(s =>
{

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@ -136,7 +136,7 @@ namespace osu.Game.Overlays.Mods
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(nameTextBox));
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)

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@ -949,7 +949,7 @@ namespace osu.Game.Overlays.Mods
RequestScroll?.Invoke(this);
// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(null));
Scheduler.Add(() => GetContainingFocusManager()?.ChangeFocus(null));
return true;
}

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@ -465,7 +465,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
}
if (HasFocus)
GetContainingFocusManager().ChangeFocus(null);
GetContainingFocusManager()?.ChangeFocus(null);
cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;

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@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault();
if (next != null)
GetContainingFocusManager().ChangeFocus(next);
GetContainingFocusManager()?.ChangeFocus(next);
}
}
}

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@ -201,7 +201,7 @@ namespace osu.Game.Overlays
searchTextBox.HoldFocus = false;
if (searchTextBox.HasFocus)
GetContainingFocusManager().ChangeFocus(null);
GetContainingFocusManager()?.ChangeFocus(null);
}
public override bool AcceptsFocus => true;

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@ -580,7 +580,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
base.LoadComplete();
GetContainingFocusManager().ChangeFocus(this);
GetContainingFocusManager()?.ChangeFocus(this);
SelectAll();
}
}

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@ -138,7 +138,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(sliderVelocitySlider));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(sliderVelocitySlider));
}
}
}

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@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Setup
OnFocused?.Invoke();
base.OnFocus(e);
GetContainingFocusManager().TriggerFocusContention(this);
GetContainingFocusManager()?.TriggerFocusContention(this);
}
}
}

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@ -70,7 +70,7 @@ namespace osu.Game.Screens.Edit.Setup
base.LoadComplete();
if (string.IsNullOrEmpty(ArtistTextBox.Current.Value))
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(ArtistTextBox));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(ArtistTextBox));
ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));

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@ -126,7 +126,7 @@ namespace osu.Game.Screens.Edit.Timing
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
GetContainingFocusManager().ChangeFocus(textBox);
GetContainingFocusManager()?.ChangeFocus(textBox);
}
private void updateState()

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@ -248,21 +248,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(passwordTextBox));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(passwordTextBox));
passwordTextBox.OnCommit += (_, _) => performJoin();
}
private void performJoin()
{
lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
GetContainingFocusManager().TriggerFocusContention(passwordTextBox);
GetContainingFocusManager()?.TriggerFocusContention(passwordTextBox);
}
private void joinFailed(string error) => Schedule(() =>
{
passwordTextBox.Text = string.Empty;
GetContainingFocusManager().ChangeFocus(passwordTextBox);
GetContainingFocusManager()?.ChangeFocus(passwordTextBox);
errorText.Text = error;
errorText

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@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select
searchTextBox.ReadOnly = true;
searchTextBox.HoldFocus = false;
if (searchTextBox.HasFocus)
GetContainingFocusManager().ChangeFocus(searchTextBox);
GetContainingFocusManager()?.ChangeFocus(searchTextBox);
}
public void Activate()

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@ -81,7 +81,7 @@ namespace osu.Game.Screens.SelectV2.Footer
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(this));
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(this));
beatmap.BindValueChanged(_ => Hide());
}