mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 20:43:21 +08:00
Merge pull request #18390 from peppy/timeline-initial-bindings
Fix `Timeline` potentially not updating visuals to correct state on first display
This commit is contained in:
commit
8a297cf7b6
@ -163,10 +163,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
WaveformVisible.BindValueChanged(_ => updateWaveformOpacity());
|
||||
waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
|
||||
|
||||
WaveformVisible.ValueChanged += _ => updateWaveformOpacity();
|
||||
TicksVisible.ValueChanged += visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint);
|
||||
TicksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
|
||||
|
||||
ControlPointsVisible.BindValueChanged(visible =>
|
||||
{
|
||||
if (visible.NewValue)
|
||||
|
Loading…
Reference in New Issue
Block a user