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Fix two null refrences in OsuGame

This commit is contained in:
Dean Herbert 2022-12-19 16:41:04 +09:00
parent d3995693a0
commit 8a01a22612

View File

@ -333,7 +333,7 @@ namespace osu.Game
/// <param name="link">The link to load.</param> /// <param name="link">The link to load.</param>
public void HandleLink(LinkDetails link) => Schedule(() => public void HandleLink(LinkDetails link) => Schedule(() =>
{ {
string argString = link.Argument.ToString(); string argString = link.Argument.ToString() ?? string.Empty;
switch (link.Action) switch (link.Action)
{ {
@ -1042,6 +1042,8 @@ namespace osu.Game
{ {
if (entry.Level < LogLevel.Important || entry.Target > LoggingTarget.Database) return; if (entry.Level < LogLevel.Important || entry.Target > LoggingTarget.Database) return;
Debug.Assert(entry.Target != null);
const int short_term_display_limit = 3; const int short_term_display_limit = 3;
if (recentLogCount < short_term_display_limit) if (recentLogCount < short_term_display_limit)
@ -1054,7 +1056,7 @@ namespace osu.Game
} }
else if (recentLogCount == short_term_display_limit) else if (recentLogCount == short_term_display_limit)
{ {
string logFile = $@"{entry.Target.ToString().ToLowerInvariant()}.log"; string logFile = $@"{entry.Target.Value.ToString().ToLowerInvariant()}.log";
Schedule(() => Notifications.Post(new SimpleNotification Schedule(() => Notifications.Post(new SimpleNotification
{ {