diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index 58c3cdd4f4..7755e55cb3 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -363,9 +363,9 @@ namespace osu.Game.Overlays.SkinEditor if (State.Value == Visibility.Visible) { leasedVisibilityMode = configVisibilityMode?.BeginLease(true); - // only when HUD visibility mode is not set to Always. if (leasedVisibilityMode != null) { + // only when HUD visibility mode is not set to Always. if (leasedVisibilityMode.Value != HUDVisibilityMode.Always) leasedVisibilityMode.Value = HUDVisibilityMode.Always; }