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Update mod icon colors

This commit is contained in:
Adam Baker 2022-07-07 21:57:18 -05:00
parent e12d3c1858
commit 89f1c75f7a

View File

@ -127,33 +127,33 @@ namespace osu.Game.Rulesets.UI
{ {
default: default:
case ModType.DifficultyIncrease: case ModType.DifficultyIncrease:
backgroundColour = colours.Yellow; backgroundColour = colours.Red1;
highlightedColour = colours.YellowLight; highlightedColour = colours.Red0;
break; break;
case ModType.DifficultyReduction: case ModType.DifficultyReduction:
backgroundColour = colours.Green; backgroundColour = colours.Lime1;
highlightedColour = colours.GreenLight; highlightedColour = colours.Lime0;
break; break;
case ModType.Automation: case ModType.Automation:
backgroundColour = colours.Blue; backgroundColour = colours.Blue1;
highlightedColour = colours.BlueLight; highlightedColour = colours.Blue0;
break; break;
case ModType.Conversion: case ModType.Conversion:
backgroundColour = colours.Purple; backgroundColour = colours.Purple1;
highlightedColour = colours.PurpleLight; highlightedColour = colours.Purple0;
break; break;
case ModType.Fun: case ModType.Fun:
backgroundColour = colours.Pink; backgroundColour = colours.Pink1;
highlightedColour = colours.PinkLight; highlightedColour = colours.Pink0;
break; break;
case ModType.System: case ModType.System:
backgroundColour = colours.Gray6; backgroundColour = colours.Gray7;
highlightedColour = colours.Gray7; highlightedColour = colours.Gray8;
modIcon.Colour = colours.Yellow; modIcon.Colour = colours.Yellow;
break; break;
} }