mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 14:17:26 +08:00
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
This commit is contained in:
parent
c67c763a92
commit
89e8296eb1
@ -1058,7 +1058,7 @@ namespace osu.Game
|
||||
OverlayActivationMode.BindTo(newOsuScreen.OverlayActivationMode);
|
||||
API.Activity.BindTo(newOsuScreen.Activity);
|
||||
|
||||
MusicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
|
||||
MusicController.AllowTrackAdjustments = newOsuScreen.AllowTrackAdjustments;
|
||||
|
||||
if (newOsuScreen.HideOverlaysOnEnter)
|
||||
CloseAllOverlays();
|
||||
|
@ -400,35 +400,38 @@ namespace osu.Game.Overlays
|
||||
NextTrack();
|
||||
}
|
||||
|
||||
private bool allowRateAdjustments;
|
||||
private bool allowTrackAdjustments;
|
||||
|
||||
/// <summary>
|
||||
/// Whether mod rate adjustments are allowed to be applied.
|
||||
/// Whether mod track adjustments are allowed to be applied.
|
||||
/// </summary>
|
||||
public bool AllowRateAdjustments
|
||||
public bool AllowTrackAdjustments
|
||||
{
|
||||
get => allowRateAdjustments;
|
||||
get => allowTrackAdjustments;
|
||||
set
|
||||
{
|
||||
if (allowRateAdjustments == value)
|
||||
if (allowTrackAdjustments == value)
|
||||
return;
|
||||
|
||||
allowRateAdjustments = value;
|
||||
allowTrackAdjustments = value;
|
||||
ResetTrackAdjustments();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the speed adjustments currently applied on <see cref="CurrentTrack"/> and applies the mod adjustments if <see cref="AllowRateAdjustments"/> is <c>true</c>.
|
||||
/// Resets the adjustments currently applied on <see cref="CurrentTrack"/> and applies the mod adjustments if <see cref="AllowTrackAdjustments"/> is <c>true</c>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Does not reset speed adjustments applied directly to the beatmap track.
|
||||
/// Does not reset any adjustments applied directly to the beatmap track.
|
||||
/// </remarks>
|
||||
public void ResetTrackAdjustments()
|
||||
{
|
||||
CurrentTrack.ResetSpeedAdjustments();
|
||||
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Balance);
|
||||
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Frequency);
|
||||
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Tempo);
|
||||
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Volume);
|
||||
|
||||
if (allowRateAdjustments)
|
||||
if (allowTrackAdjustments)
|
||||
{
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(CurrentTrack);
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
||||
public override bool AllowRateAdjustments => false;
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
protected bool HasUnsavedChanges => lastSavedHash != changeHandler.CurrentStateHash;
|
||||
|
||||
|
@ -59,9 +59,9 @@ namespace osu.Game.Screens
|
||||
Bindable<RulesetInfo> Ruleset { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether mod rate adjustments are allowed to be applied.
|
||||
/// Whether mod track adjustments are allowed to be applied.
|
||||
/// </summary>
|
||||
bool AllowRateAdjustments { get; }
|
||||
bool AllowTrackAdjustments { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool AllowExternalScreenChange => true;
|
||||
|
||||
public override bool AllowRateAdjustments => false;
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
private Screen songSelect;
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
||||
// We are managing our own adjustments. For now, this happens inside the Player instances themselves.
|
||||
public override bool AllowRateAdjustments => false;
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether all spectating players have finished loading.
|
||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Screens
|
||||
|
||||
public virtual float BackgroundParallaxAmount => 1;
|
||||
|
||||
public virtual bool AllowRateAdjustments => true;
|
||||
public virtual bool AllowTrackAdjustments => true;
|
||||
|
||||
public Bindable<WorkingBeatmap> Beatmap { get; private set; }
|
||||
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Screens.Play
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered;
|
||||
|
||||
// We are managing our own adjustments (see OnEntering/OnExiting).
|
||||
public override bool AllowRateAdjustments => false;
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
private readonly IBindable<bool> gameActive = new Bindable<bool>(true);
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
public override bool AllowRateAdjustments => false;
|
||||
public override bool AllowTrackAdjustments => false;
|
||||
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user