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Add a lower level ConsumableItems implementation

This commit is contained in:
Dean Herbert 2018-02-15 15:52:17 +09:00
parent 671475f3b4
commit 89cf794f98
3 changed files with 27 additions and 22 deletions

View File

@ -86,7 +86,7 @@ namespace osu.Game.Beatmaps
protected override BeatmapSetInfo CheckForExisting(BeatmapSetInfo model)
{
// check if this beatmap has already been imported and exit early if so
var existingHashMatch = beatmaps.BeatmapSets.FirstOrDefault(b => b.Hash == model.Hash);
var existingHashMatch = beatmaps.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
if (existingHashMatch != null)
{
Undelete(existingHashMatch);
@ -96,7 +96,7 @@ namespace osu.Game.Beatmaps
// check if a set already exists with the same online id
if (model.OnlineBeatmapSetID != null)
{
var existingOnlineId = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
if (existingOnlineId != null)
{
Delete(existingOnlineId);
@ -229,20 +229,20 @@ namespace osu.Game.Beatmaps
/// </summary>
/// <param name="query">The query.</param>
/// <returns>The first result for the provided query, or null if no results were found.</returns>
public BeatmapSetInfo QueryBeatmapSet(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.BeatmapSets.AsNoTracking().FirstOrDefault(query);
public BeatmapSetInfo QueryBeatmapSet(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.ConsumableItems.AsNoTracking().FirstOrDefault(query);
/// <summary>
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
/// </summary>
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
public List<BeatmapSetInfo> GetAllUsableBeatmapSets() => beatmaps.BeatmapSets.Where(s => !s.DeletePending && !s.Protected).ToList();
public List<BeatmapSetInfo> GetAllUsableBeatmapSets() => beatmaps.ConsumableItems.Where(s => !s.DeletePending && !s.Protected).ToList();
/// <summary>
/// Perform a lookup query on available <see cref="BeatmapSetInfo"/>s.
/// </summary>
/// <param name="query">The query.</param>
/// <returns>Results from the provided query.</returns>
public IEnumerable<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.BeatmapSets.AsNoTracking().Where(query);
public IEnumerable<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.ConsumableItems.AsNoTracking().Where(query);
/// <summary>
/// Perform a lookup query on available <see cref="BeatmapInfo"/>s.

View File

@ -63,13 +63,19 @@ namespace osu.Game.Beatmaps
return true;
}
protected override IQueryable<BeatmapSetInfo> AddIncludesForDeletion(IQueryable<BeatmapSetInfo> query)
{
return base.AddIncludesForDeletion(query)
protected override IQueryable<BeatmapSetInfo> AddIncludesForDeletion(IQueryable<BeatmapSetInfo> query) =>
base.AddIncludesForDeletion(query)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Metadata);
}
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
base.AddIncludesForConsumption(query)
.Include(s => s.Metadata)
.Include(s => s.Beatmaps).ThenInclude(s => s.Ruleset)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Files).ThenInclude(f => f.FileInfo);
protected override void Purge(List<BeatmapSetInfo> items, OsuDbContext context)
{
@ -83,18 +89,12 @@ namespace osu.Game.Beatmaps
base.Purge(items, context);
}
public IQueryable<BeatmapSetInfo> BeatmapSets => ContextFactory.Get().BeatmapSetInfo
.Include(s => s.Metadata)
.Include(s => s.Beatmaps).ThenInclude(s => s.Ruleset)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Files).ThenInclude(f => f.FileInfo);
public IQueryable<BeatmapInfo> Beatmaps => ContextFactory.Get().BeatmapInfo
.Include(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
.Include(b => b.BeatmapSet).ThenInclude(s => s.Files).ThenInclude(f => f.FileInfo)
.Include(b => b.Metadata)
.Include(b => b.Ruleset)
.Include(b => b.BaseDifficulty);
public IQueryable<BeatmapInfo> Beatmaps =>
ContextFactory.Get().BeatmapInfo
.Include(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
.Include(b => b.BeatmapSet).ThenInclude(s => s.Files).ThenInclude(f => f.FileInfo)
.Include(b => b.Metadata)
.Include(b => b.Ruleset)
.Include(b => b.BaseDifficulty);
}
}

View File

@ -21,6 +21,11 @@ namespace osu.Game.Database
{
}
/// <summary>
/// Access items pre-populated with includes for consumption.
/// </summary>
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
public void Add(T item)
{
using (var usage = ContextFactory.GetForWrite())