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Fix tracking position during 150ms state change delay

This commit is contained in:
smoogipoo 2019-04-17 17:02:47 +09:00
parent 4106da2430
commit 897bfa60db

View File

@ -32,6 +32,7 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.X,
Size = new Vector2(1, BUTTON_AREA_HEIGHT),
Alpha = 0,
AlwaysPresent = true, // Always needs to be present for correct tracking on initial -> toplevel state change
Children = new Drawable[]
{
buttonAreaBackground = new ButtonAreaBackground(),