From 8957ad5a7e9f0da1342ee194279b6953b3a62919 Mon Sep 17 00:00:00 2001 From: Paul Teng Date: Sun, 12 May 2019 06:26:03 -0400 Subject: [PATCH] Instantiate channel in tab item --- osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs | 4 ++-- osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs index c26ecfd86f..9f22ab6923 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs @@ -13,8 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs public override bool IsSwitchable => false; - public ChannelSelectorTabItem(Channel value) - : base(value) + public ChannelSelectorTabItem() + : base(new ChannelSelectorTabChannel()) { Depth = float.MaxValue; Width = 45; diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 1d0dd3f192..fafcb0a72d 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Chat.Tabs Margin = new MarginPadding(10), }); - AddTabItem(selectorTab = new ChannelSelectorTabItem(new ChannelSelectorTabChannel())); + AddTabItem(selectorTab = new ChannelSelectorTabItem()); ChannelSelectorActive.BindTo(selectorTab.Active); }