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Basic implementation of BeatmapSetCommentsContainer
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commit
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@ -3,17 +3,14 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet
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{
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@ -43,14 +40,6 @@ namespace osu.Game.Overlays.BeatmapSet
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RelativeSizeAxes = Axes.X;
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Height = base_height;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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Children = new Drawable[]
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{
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@ -4,8 +4,10 @@
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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@ -13,8 +15,10 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Overlays.Comments;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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@ -40,6 +44,7 @@ namespace osu.Game.Overlays
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{
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OsuScrollContainer scroll;
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Info info;
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BeatmapSetCommentsContainer comments;
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Children = new Drawable[]
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{
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@ -51,15 +56,17 @@ namespace osu.Game.Overlays
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Child = new ReverseChildIDFillFlowContainer<Drawable>
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Child = new ReverseChildIDFillFlowContainer<Section>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Children = new Drawable[]
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Children = new[]
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{
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new ReverseChildIDFillFlowContainer<Drawable>
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new Section
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{
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Child = new ReverseChildIDFillFlowContainer<Drawable>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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@ -70,17 +77,26 @@ namespace osu.Game.Overlays
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info = new Info()
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}
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},
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new ScoresContainer
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},
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new Section
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{
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Child = new ScoresContainer
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{
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Beatmap = { BindTarget = Header.Picker.Beatmap }
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}
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},
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new Section
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{
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Child = comments = new BeatmapSetCommentsContainer()
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}
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},
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},
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},
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};
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Header.BeatmapSet.BindTo(beatmapSet);
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info.BeatmapSet.BindTo(beatmapSet);
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comments.BeatmapSet.BindTo(beatmapSet);
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Header.Picker.Beatmap.ValueChanged += b =>
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{
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@ -143,5 +159,43 @@ namespace osu.Game.Overlays
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beatmapSet.Value = set;
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Show();
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}
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private class Section : Container
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{
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public Section()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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}
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}
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private class BeatmapSetCommentsContainer : CommentsContainer
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{
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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public BeatmapSetCommentsContainer()
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{
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BeatmapSet.BindValueChanged(beatmapSet =>
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{
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if (beatmapSet.NewValue?.OnlineBeatmapSetID.HasValue != true)
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{
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Hide();
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}
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else
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{
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Show();
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ShowComments(CommentableType.Beatmapset, beatmapSet.NewValue.OnlineBeatmapSetID.Value);
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}
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}, true);
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}
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}
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}
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}
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