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Fix input doesn't take original drawable modifications into account
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commit
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@ -10,6 +10,10 @@ using osu.Game.Overlays;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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@ -21,6 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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private readonly SettingsButton settingsButton;
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private readonly OsuClickableContainer clickableContainer;
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private readonly RoundedButton roundedButton;
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private readonly ShearedButton shearedButton;
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@ -34,6 +39,28 @@ namespace osu.Game.Tests.Visual.UserInterface
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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clickableContainer = new OsuClickableContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Enabled = { Value = true },
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Masking = true,
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CornerRadius = 20,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Red
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Rounded clickable container"
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}
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}
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},
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settingsButton = new SettingsButton
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{
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Enabled = { Value = true },
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@ -88,5 +115,15 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("Cursor within a button", () => shearedButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !shearedButton.IsHovered);
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}
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[Test]
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public void TestRoundedClickableContainerInput()
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{
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AddStep("Move cursor to button", () => InputManager.MoveMouseTo(clickableContainer));
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AddAssert("Button is hovered", () => clickableContainer.IsHovered);
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AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(clickableContainer.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
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AddAssert("Cursor within a button", () => clickableContainer.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !clickableContainer.IsHovered);
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}
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}
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}
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@ -17,7 +17,7 @@ namespace osu.Game.Graphics.Containers
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private readonly Container content = new Container { RelativeSizeAxes = Axes.Both };
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && Content.ReceivePositionalInputAt(screenSpacePos);
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protected override Container<Drawable> Content => content;
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@ -61,7 +61,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override Container<Drawable> Content { get; }
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && Content.ReceivePositionalInputAt(screenSpacePos);
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protected Box Hover;
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protected Box Background;
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