diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json index 1f937e1837..8c8a3be771 100644 --- a/.config/dotnet-tools.json +++ b/.config/dotnet-tools.json @@ -15,7 +15,7 @@ ] }, "codefilesanity": { - "version": "0.0.36", + "version": "0.0.37", "commands": [ "CodeFileSanity" ] diff --git a/.github/ISSUE_TEMPLATE/config.yml b/.github/ISSUE_TEMPLATE/config.yml index 47a6a4c3d3..ec57232126 100644 --- a/.github/ISSUE_TEMPLATE/config.yml +++ b/.github/ISSUE_TEMPLATE/config.yml @@ -2,7 +2,7 @@ blank_issues_enabled: false contact_links: - name: Help url: https://github.com/ppy/osu/discussions/categories/q-a - about: osu! not working as you'd expect? Not sure it's a bug? Check the Q&A section! + about: osu! not working or performing as you'd expect? Not sure it's a bug? Check the Q&A section! - name: Suggestions or feature request url: https://github.com/ppy/osu/discussions/categories/ideas about: Got something you think should change or be added? Search for or start a new discussion! diff --git a/osu.Android.props b/osu.Android.props index f4d08e443c..66f518f3d5 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -11,7 +11,7 @@ manifestmerger.jar - + diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index d92fea27bf..21cea3ba76 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -2,12 +2,10 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.Versioning; -using System.Threading.Tasks; using Microsoft.Win32; using osu.Desktop.Security; using osu.Framework.Platform; @@ -17,7 +15,6 @@ using osu.Framework; using osu.Framework.Logging; using osu.Game.Updater; using osu.Desktop.Windows; -using osu.Framework.Threading; using osu.Game.IO; using osu.Game.IPC; using osu.Game.Utils; @@ -138,52 +135,10 @@ namespace osu.Desktop desktopWindow.CursorState |= CursorState.Hidden; desktopWindow.Title = Name; - desktopWindow.DragDrop += f => - { - // on macOS, URL associations are handled via SDL_DROPFILE events. - if (f.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal)) - { - HandleLink(f); - return; - } - - fileDrop(new[] { f }); - }; } protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo(); - private readonly List importableFiles = new List(); - private ScheduledDelegate? importSchedule; - - private void fileDrop(string[] filePaths) - { - lock (importableFiles) - { - importableFiles.AddRange(filePaths); - - Logger.Log($"Adding {filePaths.Length} files for import"); - - // File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms. - // In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch. - importSchedule?.Cancel(); - importSchedule = Scheduler.AddDelayed(handlePendingImports, 100); - } - } - - private void handlePendingImports() - { - lock (importableFiles) - { - Logger.Log($"Handling batch import of {importableFiles.Count} files"); - - string[] paths = importableFiles.ToArray(); - importableFiles.Clear(); - - Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning); - } - } - protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); diff --git a/osu.Game.Rulesets.Catch/Edit/CatchBeatSnapGrid.cs b/osu.Game.Rulesets.Catch/Edit/CatchBeatSnapGrid.cs new file mode 100644 index 0000000000..6862696b3a --- /dev/null +++ b/osu.Game.Rulesets.Catch/Edit/CatchBeatSnapGrid.cs @@ -0,0 +1,180 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Caching; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Screens.Edit; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Catch.Edit +{ + /// + /// A grid which displays coloured beat divisor lines in proximity to the selection or placement cursor. + /// + /// + /// This class heavily borrows from osu!mania's implementation (ManiaBeatSnapGrid). + /// If further changes are to be made, they should also be applied there. + /// If the scale of the changes are large enough, abstracting may be a good path. + /// + public partial class CatchBeatSnapGrid : Component + { + private const double visible_range = 750; + + /// + /// The range of time values of the current selection. + /// + public (double start, double end)? SelectionTimeRange + { + set + { + if (value == selectionTimeRange) + return; + + selectionTimeRange = value; + lineCache.Invalidate(); + } + } + + [Resolved] + private EditorBeatmap beatmap { get; set; } = null!; + + [Resolved] + private OsuColour colours { get; set; } = null!; + + [Resolved] + private BindableBeatDivisor beatDivisor { get; set; } = null!; + + private readonly Cached lineCache = new Cached(); + + private (double start, double end)? selectionTimeRange; + + private ScrollingHitObjectContainer lineContainer = null!; + + [BackgroundDependencyLoader] + private void load(HitObjectComposer composer) + { + lineContainer = new ScrollingHitObjectContainer(); + + ((CatchPlayfield)composer.Playfield).UnderlayElements.Add(lineContainer); + + beatDivisor.BindValueChanged(_ => createLines(), true); + } + + protected override void Update() + { + base.Update(); + + if (!lineCache.IsValid) + { + lineCache.Validate(); + createLines(); + } + } + + private readonly Stack availableLines = new Stack(); + + private void createLines() + { + foreach (var line in lineContainer.Objects.OfType()) + availableLines.Push(line); + + lineContainer.Clear(); + + if (selectionTimeRange == null) + return; + + var range = selectionTimeRange.Value; + + var timingPoint = beatmap.ControlPointInfo.TimingPointAt(range.start - visible_range); + + double time = timingPoint.Time; + int beat = 0; + + // progress time until in the visible range. + while (time < range.start - visible_range) + { + time += timingPoint.BeatLength / beatDivisor.Value; + beat++; + } + + while (time < range.end + visible_range) + { + var nextTimingPoint = beatmap.ControlPointInfo.TimingPointAt(time); + + // switch to the next timing point if we have reached it. + if (nextTimingPoint.Time > timingPoint.Time) + { + beat = 0; + time = nextTimingPoint.Time; + timingPoint = nextTimingPoint; + } + + Color4 colour = BindableBeatDivisor.GetColourFor( + BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value), colours); + + if (!availableLines.TryPop(out var line)) + line = new DrawableGridLine(); + + line.HitObject.StartTime = time; + line.Colour = colour; + + lineContainer.Add(line); + + beat++; + time += timingPoint.BeatLength / beatDivisor.Value; + } + + // required to update ScrollingHitObjectContainer's cache. + lineContainer.UpdateSubTree(); + + foreach (var line in lineContainer.Objects.OfType()) + { + time = line.HitObject.StartTime; + + if (time >= range.start && time <= range.end) + line.Alpha = 1; + else + { + double timeSeparation = time < range.start ? range.start - time : time - range.end; + line.Alpha = (float)Math.Max(0, 1 - timeSeparation / visible_range); + } + } + } + + private partial class DrawableGridLine : DrawableHitObject + { + public DrawableGridLine() + : base(new HitObject()) + { + RelativeSizeAxes = Axes.X; + Height = 2; + + AddInternal(new Box { RelativeSizeAxes = Axes.Both }); + } + + [BackgroundDependencyLoader] + private void load() + { + Origin = Anchor.BottomLeft; + Anchor = Anchor.BottomLeft; + } + + protected override void UpdateInitialTransforms() + { + // don't perform any fading – we are handling that ourselves. + LifetimeEnd = HitObject.StartTime + visible_range; + } + } + } +} diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index 8afeca3e51..f2877572e8 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -33,6 +33,8 @@ namespace osu.Game.Rulesets.Catch.Edit private InputManager inputManager = null!; + private CatchBeatSnapGrid beatSnapGrid = null!; + private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1) { MinValue = 1, @@ -65,6 +67,8 @@ namespace osu.Game.Rulesets.Catch.Edit Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED, Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED, })); + + AddInternal(beatSnapGrid = new CatchBeatSnapGrid()); } protected override void LoadComplete() @@ -74,6 +78,29 @@ namespace osu.Game.Rulesets.Catch.Edit inputManager = GetContainingInputManager(); } + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + if (BlueprintContainer.CurrentTool is SelectTool) + { + if (EditorBeatmap.SelectedHitObjects.Any()) + { + beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime())); + } + else + beatSnapGrid.SelectionTimeRange = null; + } + else + { + var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position); + if (result.Time is double time) + beatSnapGrid.SelectionTimeRange = (time, time); + else + beatSnapGrid.SelectionTimeRange = null; + } + } + protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after) { // osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified. diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index cf7337fd0d..f091dee845 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; @@ -41,6 +42,8 @@ namespace osu.Game.Rulesets.Catch.UI internal CatcherArea CatcherArea { get; private set; } = null!; + public Container UnderlayElements { get; private set; } = null!; + private readonly IBeatmapDifficultyInfo difficulty; public CatchPlayfield(IBeatmapDifficultyInfo difficulty) @@ -62,6 +65,10 @@ namespace osu.Game.Rulesets.Catch.UI AddRangeInternal(new[] { + UnderlayElements = new Container + { + RelativeSizeAxes = Axes.Both, + }, droppedObjectContainer, Catcher.CreateProxiedContent(), HitObjectContainer.CreateProxy(), diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs index f85e303940..6485cbb76b 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/TestScenePlayfield.cs @@ -8,6 +8,7 @@ using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; +using osuTK; namespace osu.Game.Rulesets.Mania.Tests.Skinning { @@ -25,22 +26,35 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning new StageDefinition(2) }; - SetContents(_ => new ManiaPlayfield(stageDefinitions)); + SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, 2) + { + Child = new ManiaPlayfield(stageDefinitions) + }); }); } - [Test] - public void TestDualStages() + [TestCase(2)] + [TestCase(3)] + [TestCase(5)] + public void TestDualStages(int columnCount) { AddStep("create stage", () => { stageDefinitions = new List { - new StageDefinition(2), - new StageDefinition(2) + new StageDefinition(columnCount), + new StageDefinition(columnCount) }; - SetContents(_ => new ManiaPlayfield(stageDefinitions)); + SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, (int)PlayfieldType.Dual + 2 * columnCount) + { + Child = new ManiaPlayfield(stageDefinitions) + { + // bit of a hack to make sure the dual stages fit on screen without overlapping each other. + Size = new Vector2(1.5f), + Scale = new Vector2(1 / 1.5f) + } + }); }); } diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 632b7cdcc7..bdc5a00583 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -119,14 +119,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps yield return obj; } - private readonly List prevNoteTimes = new List(max_notes_for_density); + private readonly LimitedCapacityQueue prevNoteTimes = new LimitedCapacityQueue(max_notes_for_density); private double density = int.MaxValue; private void computeDensity(double newNoteTime) { - if (prevNoteTimes.Count == max_notes_for_density) - prevNoteTimes.RemoveAt(0); - prevNoteTimes.Add(newNoteTime); + prevNoteTimes.Enqueue(newNoteTime); if (prevNoteTimes.Count >= 2) density = (prevNoteTimes[^1] - prevNoteTimes[0]) / prevNoteTimes.Count; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs b/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs index d1d5492b7a..2d4b5f718c 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaBeatSnapGrid.cs @@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.Mania.Edit } Color4 colour = BindableBeatDivisor.GetColourFor( - BindableBeatDivisor.GetDivisorForBeatIndex(Math.Max(1, beat), beatDivisor.Value), colours); + BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value), colours); foreach (var grid in grids) { diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs index 3f04a4fafe..09a746042b 100644 --- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/BarLine.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index 3f91328128..a8563d65c4 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -242,18 +242,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2; bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2; - // As the note is being held, adjust the size of the sizing container. This has two effects: - // 1. The contained masking container will mask the body and ticks. - // 2. The head note will move along with the new "head position" in the container. - // - // As per stable, this should not apply for early hits, waiting until the object starts to touch the - // judgement area first. - if (Head.IsHit && releaseTime == null && DrawHeight > 0 && Time.Current >= HitObject.StartTime) + if (Time.Current >= HitObject.StartTime) { - // How far past the hit target this hold note is. - float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y; - sizingContainer.Height = 1 - yOffset / DrawHeight; + // As the note is being held, adjust the size of the sizing container. This has two effects: + // 1. The contained masking container will mask the body and ticks. + // 2. The head note will move along with the new "head position" in the container. + // + // As per stable, this should not apply for early hits, waiting until the object starts to touch the + // judgement area first. + if (Head.IsHit && releaseTime == null && DrawHeight > 0) + { + // How far past the hit target this hold note is. + float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y; + sizingContainer.Height = 1 - yOffset / DrawHeight; + } } + else + sizingContainer.Height = 1; } protected override void CheckForResult(bool userTriggered, double timeOffset) diff --git a/osu.Game.Rulesets.Mania/Objects/HeadNote.cs b/osu.Game.Rulesets.Mania/Objects/HeadNote.cs index fb5c7b4ddd..e69cc62aed 100644 --- a/osu.Game.Rulesets.Mania/Objects/HeadNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HeadNote.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Mania.Objects { public class HeadNote : Note diff --git a/osu.Game.Rulesets.Mania/Skinning/Argon/ManiaArgonSkinTransformer.cs b/osu.Game.Rulesets.Mania/Skinning/Argon/ManiaArgonSkinTransformer.cs index 007d02400a..ddd6365c25 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Argon/ManiaArgonSkinTransformer.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Argon/ManiaArgonSkinTransformer.cs @@ -139,11 +139,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon case 3: switch (columnIndex) { - case 0: return colour_pink; + case 0: return colour_green; - case 1: return colour_orange; + case 1: return colour_special_column; - case 2: return colour_yellow; + case 2: return colour_cyan; default: throw new ArgumentOutOfRangeException(); } @@ -185,11 +185,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon case 1: return colour_orange; - case 2: return colour_yellow; + case 2: return colour_green; case 3: return colour_cyan; - case 4: return colour_purple; + case 4: return colour_orange; case 5: return colour_pink; @@ -201,17 +201,17 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon { case 0: return colour_pink; - case 1: return colour_cyan; + case 1: return colour_orange; case 2: return colour_pink; case 3: return colour_special_column; - case 4: return colour_green; + case 4: return colour_pink; - case 5: return colour_cyan; + case 5: return colour_orange; - case 6: return colour_green; + case 6: return colour_pink; default: throw new ArgumentOutOfRangeException(); } @@ -225,9 +225,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon case 2: return colour_orange; - case 3: return colour_yellow; + case 3: return colour_green; - case 4: return colour_yellow; + case 4: return colour_cyan; case 5: return colour_orange; @@ -273,9 +273,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon case 3: return colour_yellow; - case 4: return colour_cyan; + case 4: return colour_green; - case 5: return colour_green; + case 5: return colour_cyan; case 6: return colour_yellow; diff --git a/osu.Game.Rulesets.Mania/Skinning/Default/ManiaTrianglesSkinTransformer.cs b/osu.Game.Rulesets.Mania/Skinning/Default/ManiaTrianglesSkinTransformer.cs index eb51179cea..3e0fe8ed4b 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Default/ManiaTrianglesSkinTransformer.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Default/ManiaTrianglesSkinTransformer.cs @@ -35,10 +35,12 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default var stage = beatmap.GetStageForColumnIndex(column); - if (stage.IsSpecialColumn(column)) + int columnInStage = column % stage.Columns; + + if (stage.IsSpecialColumn(columnInStage)) return SkinUtils.As(new Bindable(colourSpecial)); - int distanceToEdge = Math.Min(column, (stage.Columns - 1) - column); + int distanceToEdge = Math.Min(columnInStage, (stage.Columns - 1) - columnInStage); return SkinUtils.As(new Bindable(distanceToEdge % 2 == 0 ? colourOdd : colourEven)); } } diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index 6ca830a82f..f38571a6d3 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.Pooling; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Platform; +using osu.Game.Extensions; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; @@ -39,7 +40,11 @@ namespace osu.Game.Rulesets.Mania.UI public readonly Bindable Action = new Bindable(); public readonly ColumnHitObjectArea HitObjectArea; + + internal readonly Container BackgroundContainer = new Container { RelativeSizeAxes = Axes.Both }; + internal readonly Container TopLevelContainer = new Container { RelativeSizeAxes = Axes.Both }; + private DrawablePool hitExplosionPool; private readonly OrderedHitPolicy hitPolicy; public Container UnderlayElements => HitObjectArea.UnderlayElements; @@ -76,30 +81,31 @@ namespace osu.Game.Rulesets.Mania.UI skin.SourceChanged += onSourceChanged; onSourceChanged(); - Drawable background = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground()) - { - RelativeSizeAxes = Axes.Both, - }; - - InternalChildren = new[] + InternalChildren = new Drawable[] { hitExplosionPool = new DrawablePool(5), sampleTriggerSource = new GameplaySampleTriggerSource(HitObjectContainer), - // For input purposes, the background is added at the highest depth, but is then proxied back below all other elements - background.CreateProxy(), HitObjectArea, keyArea = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea()) { RelativeSizeAxes = Axes.Both, }, - background, + // For input purposes, the background is added at the highest depth, but is then proxied back below all other elements externally + // (see `Stage.columnBackgrounds`). + BackgroundContainer, TopLevelContainer, new ColumnTouchInputArea(this) }; - applyGameWideClock(background); - applyGameWideClock(keyArea); + var background = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground()) + { + RelativeSizeAxes = Axes.Both, + }; + background.ApplyGameWideClock(host); + keyArea.ApplyGameWideClock(host); + + BackgroundContainer.Add(background); TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy()); RegisterPool(10, 50); @@ -107,18 +113,6 @@ namespace osu.Game.Rulesets.Mania.UI RegisterPool(10, 50); RegisterPool(10, 50); RegisterPool(50, 250); - - // Some elements don't handle rewind correctly and fixing them is non-trivial. - // In the future we need a better solution to this, but as a temporary work-around, give these components the game-wide - // clock so they don't need to worry about rewind. - // This only works because they handle OnPressed/OnReleased which results in a correct state while rewinding. - // - // This is kinda dodgy (and will cause weirdness when pausing gameplay) but is better than completely broken rewind. - void applyGameWideClock(Drawable drawable) - { - drawable.Clock = host.UpdateThread.Clock; - drawable.ProcessCustomClock = false; - } } private void onSourceChanged() diff --git a/osu.Game.Rulesets.Mania/UI/Stage.cs b/osu.Game.Rulesets.Mania/UI/Stage.cs index c1d3e85bf1..879c704450 100644 --- a/osu.Game.Rulesets.Mania/UI/Stage.cs +++ b/osu.Game.Rulesets.Mania/UI/Stage.cs @@ -60,6 +60,7 @@ namespace osu.Game.Rulesets.Mania.UI RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; + Container columnBackgrounds; Container topLevelContainer; InternalChildren = new Drawable[] @@ -77,9 +78,10 @@ namespace osu.Game.Rulesets.Mania.UI { RelativeSizeAxes = Axes.Both }, - columnFlow = new ColumnFlow(definition) + columnBackgrounds = new Container { - RelativeSizeAxes = Axes.Y, + Name = "Column backgrounds", + RelativeSizeAxes = Axes.Both, }, new Container { @@ -98,6 +100,10 @@ namespace osu.Game.Rulesets.Mania.UI RelativeSizeAxes = Axes.Y, } }, + columnFlow = new ColumnFlow(definition) + { + RelativeSizeAxes = Axes.Y, + }, new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.StageForeground), _ => null) { RelativeSizeAxes = Axes.Both @@ -126,6 +132,7 @@ namespace osu.Game.Rulesets.Mania.UI }; topLevelContainer.Add(column.TopLevelContainer.CreateProxy()); + columnBackgrounds.Add(column.BackgroundContainer.CreateProxy()); columnFlow.SetContentForColumn(i, column); AddNested(column); } diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs index 3b8a5a90a5..9af1855167 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneObjectObjectSnap.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddStep("place first object", () => InputManager.Click(MouseButton.Left)); - AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.02f, 0))); + AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.01f, 0))); AddStep("place second object", () => InputManager.Click(MouseButton.Left)); @@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddStep("enter circle placement mode", () => InputManager.Key(Key.Number2)); - AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.235f, 0))); + AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.205f, 0))); AddStep("place second object", () => InputManager.Click(MouseButton.Left)); @@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left)); - AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.02f, 0))); + AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.01f, 0))); AddAssert("object 3 snapped to 1", () => { @@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor return Precision.AlmostEquals(first.EndPosition, third.Position); }); - AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * -0.22f, playfield.ScreenSpaceDrawQuad.Width * 0.21f))); + AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * -0.21f, playfield.ScreenSpaceDrawQuad.Width * 0.205f))); AddAssert("object 2 snapped to 1", () => { diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs index 7579e8077b..0c064ecfa6 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOsuDistanceSnapGrid.cs @@ -185,7 +185,18 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddAssert("Ensure cursor is on a grid line", () => { - return grid.ChildrenOfType().Any(p => Precision.AlmostEquals(p.ScreenSpaceDrawQuad.TopRight.X, grid.ToScreenSpace(cursor.LastSnappedPosition).X)); + return grid.ChildrenOfType().Any(ring => + { + // the grid rings are actually slightly _larger_ than the snapping radii. + // this is done such that the snapping radius falls right in the middle of each grid ring thickness-wise, + // but it does however complicate the following calculations slightly. + + // we want to calculate the coordinates of the rightmost point on the grid line, which is in the exact middle of the ring thickness-wise. + // for the X component, we take the entire width of the ring, minus one half of the inner radius (since we want the middle of the line on the right side). + // for the Y component, we just take 0.5f. + var rightMiddleOfGridLine = ring.ToScreenSpace(ring.DrawSize * new Vector2(1 - ring.InnerRadius / 2, 0.5f)); + return Precision.AlmostEquals(rightMiddleOfGridLine.X, grid.ToScreenSpace(cursor.LastSnappedPosition).X); + }); }); } diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs index 616a9c362d..32028823ae 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModAutoplay.cs @@ -1,22 +1,29 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Osu.Tests.Mods { public partial class TestSceneOsuModAutoplay : OsuModTestScene { + protected override bool AllowFail => true; + [Test] public void TestCursorPositionStoredToJudgement() { @@ -44,6 +51,36 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods FinalRate = { Value = 1.3 } }); + [Test] + public void TestPerfectScoreOnShortSliderWithRepeat() + { + AddStep("set score to standardised", () => LocalConfig.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised)); + + CreateModTest(new ModTestData + { + Autoplay = true, + Beatmap = new Beatmap + { + HitObjects = new List + { + new Slider + { + StartTime = 500, + Position = new Vector2(256, 192), + Path = new SliderPath(new[] + { + new PathControlPoint(), + new PathControlPoint(new Vector2(0, 6.25f)) + }), + RepeatCount = 1, + SliderVelocity = 10 + } + } + }, + PassCondition = () => Player.ScoreProcessor.TotalScore.Value == 1_000_000 + }); + } + private void runSpmTest(Mod mod) { SpinnerSpmCalculator? spmCalculator = null; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs index 92071d4a57..616bb17e05 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders { public enum SliderPosition diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index ad6af6d74e..aac5f6ffb1 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -187,7 +187,7 @@ namespace osu.Game.Rulesets.Osu.Edit var playfield = PlayfieldAtScreenSpacePosition(screenSpacePosition); float snapRadius = - playfield.GamefieldToScreenSpace(new Vector2(OsuHitObject.OBJECT_RADIUS / 5)).X - + playfield.GamefieldToScreenSpace(new Vector2(OsuHitObject.OBJECT_RADIUS * 0.10f)).X - playfield.GamefieldToScreenSpace(Vector2.Zero).X; foreach (var b in blueprints) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 32ffb545e0..aaa7c70a8d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -18,7 +18,7 @@ using static osu.Game.Input.Handlers.ReplayInputHandler; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer + public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer, IHasNoTimedInputs { public override LocalisableString Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSynesthesia.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSynesthesia.cs new file mode 100644 index 0000000000..9537f8b388 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSynesthesia.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Screens.Edit; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Mods +{ + /// + /// Mod that colours s based on the musical division they are on + /// + public class OsuModSynesthesia : ModSynesthesia, IApplicableToBeatmap, IApplicableToDrawableHitObject + { + private readonly OsuColour colours = new OsuColour(); + + private IBeatmap? currentBeatmap { get; set; } + + public void ApplyToBeatmap(IBeatmap beatmap) + { + //Store a reference to the current beatmap to look up the beat divisor when notes are drawn + if (currentBeatmap != beatmap) + currentBeatmap = beatmap; + } + + public void ApplyToDrawableHitObject(DrawableHitObject d) + { + if (currentBeatmap == null) return; + + Color4? timingBasedColour = null; + + d.HitObjectApplied += _ => + { + // slider tails are a painful edge case, as their start time is offset 36ms back (see `LegacyLastTick`). + // to work around this, look up the slider tail's parenting slider's end time instead to ensure proper snap. + double snapTime = d is DrawableSliderTail tail + ? tail.Slider.GetEndTime() + : d.HitObject.StartTime; + timingBasedColour = BindableBeatDivisor.GetColourFor(currentBeatmap.ControlPointInfo.GetClosestBeatDivisor(snapTime), colours); + }; + + // Need to set this every update to ensure it doesn't get overwritten by DrawableHitObject.OnApply() -> UpdateComboColour(). + d.OnUpdate += _ => + { + if (timingBasedColour != null) + d.AccentColour.Value = timingBasedColour.Value; + }; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 664a8146e7..01174d4d61 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -75,18 +75,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables [BackgroundDependencyLoader] private void load() { + tailContainer = new Container { RelativeSizeAxes = Axes.Both }; + AddRangeInternal(new Drawable[] { shakeContainer = new ShakeContainer { ShakeDuration = 30, RelativeSizeAxes = Axes.Both, - Children = new Drawable[] + Children = new[] { Body = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderBody), _ => new DefaultSliderBody(), confineMode: ConfineMode.NoScaling), - tailContainer = new Container { RelativeSizeAxes = Axes.Both }, + // proxied here so that the tail is drawn under repeats/ticks - legacy skins rely on this + tailContainer.CreateProxy(), tickContainer = new Container { RelativeSizeAxes = Axes.Both }, repeatContainer = new Container { RelativeSizeAxes = Axes.Both }, + // actual tail container is placed here to ensure that tail hitobjects are processed after ticks/repeats. + // this is required for the correct operation of Score V2. + tailContainer, } }, // slider head is not included in shake as it handles hit detection, and handles its own shaking. diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs index 55de5a0e8d..b1815b23c9 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Osu.Objects.Drawables { public interface IRequireTracking diff --git a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs index eddd251bda..7594f7c2e0 100644 --- a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs +++ b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Osu.Objects { public interface ISliderProgress diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 8ce55d78dd..4cff16b46f 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -204,7 +204,8 @@ namespace osu.Game.Rulesets.Osu new MultiMod(new OsuModMagnetised(), new OsuModRepel()), new ModAdaptiveSpeed(), new OsuModFreezeFrame(), - new OsuModBubbles() + new OsuModBubbles(), + new OsuModSynesthesia() }; case ModType.System: diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonMainCirclePiece.cs index 1c5cf49625..3427031dc8 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonMainCirclePiece.cs @@ -48,21 +48,26 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon private Bindable configHitLighting = null!; + private static readonly Vector2 circle_size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + [Resolved] private DrawableHitObject drawableObject { get; set; } = null!; public ArgonMainCirclePiece(bool withOuterFill) { - Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + Size = circle_size; Anchor = Anchor.Centre; Origin = Anchor.Centre; InternalChildren = new Drawable[] { - outerFill = new Circle // renders white outer border and dark fill + outerFill = new Circle // renders dark fill { - Size = Size, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + // Slightly inset to prevent bleeding outside the ring + Size = circle_size - new Vector2(1), Alpha = withOuterFill ? 1 : 0, }, outerGradient = new Circle // renders the outer bright gradient @@ -88,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon Masking = true, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = Size, + Size = circle_size, Child = new KiaiFlash { RelativeSizeAxes = Axes.Both, diff --git a/osu.Game.Rulesets.Taiko/Objects/HitType.cs b/osu.Game.Rulesets.Taiko/Objects/HitType.cs index eae7fa683a..17b3fdbd04 100644 --- a/osu.Game.Rulesets.Taiko/Objects/HitType.cs +++ b/osu.Game.Rulesets.Taiko/Objects/HitType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Taiko.Objects { /// diff --git a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonCirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonCirclePiece.cs index d7e37899ce..cecb99c690 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonCirclePiece.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon private const double pre_beat_transition_time = 80; - private const float flash_opacity = 0.3f; + private const float kiai_flash_opacity = 0.15f; private ColourInfo accentColour; @@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon if (drawableHitObject.State.Value == ArmedState.Idle) { flash - .FadeTo(flash_opacity) + .FadeTo(kiai_flash_opacity) .Then() .FadeOut(timingPoint.BeatLength * 0.75, Easing.OutSine); } diff --git a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonHitExplosion.cs b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonHitExplosion.cs index a47fd7e62e..cddae7f05b 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonHitExplosion.cs @@ -1,9 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; @@ -18,7 +16,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon public partial class ArgonHitExplosion : CompositeDrawable, IAnimatableHitExplosion { private readonly TaikoSkinComponents component; + private readonly Circle outer; + private readonly Circle inner; public ArgonHitExplosion(TaikoSkinComponents component) { @@ -34,13 +34,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientVertical( - new Color4(255, 227, 236, 255), - new Color4(255, 198, 211, 255) - ), Masking = true, }, - new Circle + inner = new Circle { Name = "Inner circle", Anchor = Anchor.Centre, @@ -48,12 +44,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon RelativeSizeAxes = Axes.Both, Colour = Color4.White, Size = new Vector2(0.85f), - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Glow, - Colour = new Color4(255, 132, 191, 255).Opacity(0.5f), - Radius = 45, - }, Masking = true, }, }; @@ -63,6 +53,16 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon { this.FadeOut(); + bool isRim = (drawableHitObject.HitObject as Hit)?.Type == HitType.Rim; + + outer.Colour = isRim ? ArgonInputDrum.RIM_HIT_GRADIENT : ArgonInputDrum.CENTRE_HIT_GRADIENT; + inner.EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = (isRim ? ArgonInputDrum.RIM_HIT_GLOW : ArgonInputDrum.CENTRE_HIT_GLOW).Opacity(0.5f), + Radius = 45, + }; + switch (component) { case TaikoSkinComponents.TaikoExplosionGreat: diff --git a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonInputDrum.cs b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonInputDrum.cs index e7b0a5537a..f7b7105bdc 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonInputDrum.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonInputDrum.cs @@ -19,6 +19,20 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon { public partial class ArgonInputDrum : AspectContainer { + public static readonly ColourInfo RIM_HIT_GRADIENT = ColourInfo.GradientHorizontal( + new Color4(227, 248, 255, 255), + new Color4(198, 245, 255, 255) + ); + + public static readonly Colour4 RIM_HIT_GLOW = new Color4(126, 215, 253, 255); + + public static readonly ColourInfo CENTRE_HIT_GRADIENT = ColourInfo.GradientHorizontal( + new Color4(255, 227, 236, 255), + new Color4(255, 198, 211, 255) + ); + + public static readonly Colour4 CENTRE_HIT_GLOW = new Color4(255, 147, 199, 255); + private const float rim_size = 0.3f; public ArgonInputDrum() @@ -141,14 +155,11 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon Anchor = anchor, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientHorizontal( - new Color4(227, 248, 255, 255), - new Color4(198, 245, 255, 255) - ), + Colour = RIM_HIT_GRADIENT, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, - Colour = new Color4(126, 215, 253, 170), + Colour = RIM_HIT_GLOW.Opacity(0.66f), Radius = 50, }, Alpha = 0, @@ -166,14 +177,11 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon Anchor = anchor, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientHorizontal( - new Color4(255, 227, 236, 255), - new Color4(255, 198, 211, 255) - ), + Colour = CENTRE_HIT_GRADIENT, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, - Colour = new Color4(255, 147, 199, 255), + Colour = CENTRE_HIT_GLOW, Radius = 50, }, Size = new Vector2(1 - rim_size), diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs index bde502bbed..b3833d372c 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/CirclePiece.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default private const double pre_beat_transition_time = 80; - private const float flash_opacity = 0.3f; + private const float kiai_flash_opacity = 0.15f; [Resolved] private DrawableHitObject drawableHitObject { get; set; } = null!; @@ -187,7 +187,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default if (drawableHitObject.State.Value == ArmedState.Idle) { flashBox - .FadeTo(flash_opacity) + .FadeTo(kiai_flash_opacity) .Then() .FadeOut(timingPoint.BeatLength * 0.75, Easing.OutSine); } diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs index 09130ac57d..fac5e098b9 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapEncoderTest.cs @@ -231,7 +231,7 @@ namespace osu.Game.Tests.Beatmaps.Formats protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture GetBackground() => throw new NotImplementedException(); + public override Texture GetBackground() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException(); diff --git a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs index 295a10ba5b..3d1f7c5b17 100644 --- a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs @@ -131,7 +131,7 @@ namespace osu.Game.Tests.Editing.Checks var mock = new Mock(); mock.SetupGet(w => w.Beatmap).Returns(beatmap); - mock.SetupGet(w => w.Background).Returns(background); + mock.Setup(w => w.GetBackground()).Returns(background); mock.Setup(w => w.GetStream(It.IsAny())).Returns(stream); return mock; diff --git a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs index c3a6b7c474..dac6beea65 100644 --- a/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs +++ b/osu.Game.Tests/Rulesets/TestSceneBrokenRulesetHandling.cs @@ -73,7 +73,5 @@ namespace osu.Game.Tests.Rulesets public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; } - -#nullable enable } } diff --git a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs index 8f4250799e..1523ae7027 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenDefault.cs @@ -286,7 +286,7 @@ namespace osu.Game.Tests.Visual.Background this.renderer = renderer; } - protected override Texture GetBackground() => renderer.CreateTexture(1, 1); + public override Texture GetBackground() => renderer.CreateTexture(1, 1); } private partial class TestWorkingBeatmapWithStoryboard : TestWorkingBeatmap diff --git a/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs b/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs index 353acfa4ba..88b959a2a0 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Diagnostics; using System.Linq; @@ -23,8 +21,8 @@ namespace osu.Game.Tests.Visual.Editing { public partial class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene { - private BeatDivisorControl beatDivisorControl; - private BindableBeatDivisor bindableBeatDivisor; + private BeatDivisorControl beatDivisorControl = null!; + private BindableBeatDivisor bindableBeatDivisor = null!; private SliderBar tickSliderBar => beatDivisorControl.ChildrenOfType>().Single(); private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType().Single(); @@ -51,9 +49,9 @@ namespace osu.Game.Tests.Visual.Editing [Test] public void TestBindableBeatDivisor() { - AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 2); + AddRepeatStep("move previous", () => bindableBeatDivisor.SelectPrevious(), 2); AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4); - AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 1); + AddRepeatStep("move next", () => bindableBeatDivisor.SelectNext(), 1); AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 8); } @@ -101,16 +99,22 @@ namespace osu.Game.Tests.Visual.Editing public void TestBeatChevronNavigation() { switchBeatSnap(1); + assertBeatSnap(16); + + switchBeatSnap(-4); assertBeatSnap(1); switchBeatSnap(3); assertBeatSnap(8); - switchBeatSnap(-1); + switchBeatSnap(3); + assertBeatSnap(16); + + switchBeatSnap(-2); assertBeatSnap(4); switchBeatSnap(-3); - assertBeatSnap(16); + assertBeatSnap(1); } [Test] @@ -163,9 +167,11 @@ namespace osu.Game.Tests.Visual.Editing switchPresets(1); assertPreset(BeatDivisorType.Triplets); + assertBeatSnap(6); switchPresets(1); assertPreset(BeatDivisorType.Common); + assertBeatSnap(4); switchPresets(-1); assertPreset(BeatDivisorType.Triplets); @@ -181,6 +187,7 @@ namespace osu.Game.Tests.Visual.Editing setDivisorViaInput(15); assertPreset(BeatDivisorType.Custom, 15); + assertBeatSnap(15); switchBeatSnap(-1); assertBeatSnap(5); @@ -190,12 +197,14 @@ namespace osu.Game.Tests.Visual.Editing setDivisorViaInput(5); assertPreset(BeatDivisorType.Custom, 15); + assertBeatSnap(5); switchPresets(1); assertPreset(BeatDivisorType.Common); switchPresets(-1); - assertPreset(BeatDivisorType.Triplets); + assertPreset(BeatDivisorType.Custom, 15); + assertBeatSnap(15); } private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () => @@ -207,7 +216,7 @@ namespace osu.Game.Tests.Visual.Editing }, Math.Abs(direction)); private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}", - () => bindableBeatDivisor.Value == expected); + () => bindableBeatDivisor.Value, () => Is.EqualTo(expected)); private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () => { @@ -219,7 +228,7 @@ namespace osu.Game.Tests.Visual.Editing private void assertPreset(BeatDivisorType type, int? maxDivisor = null) { - AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type); + AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type, () => Is.EqualTo(type)); if (type == BeatDivisorType.Custom) { @@ -237,7 +246,7 @@ namespace osu.Game.Tests.Visual.Editing InputManager.Click(MouseButton.Left); }); - BeatDivisorControl.CustomDivisorPopover popover = null; + BeatDivisorControl.CustomDivisorPopover? popover = null; AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType().SingleOrDefault()) != null && popover.IsLoaded); AddStep($"set divisor to {divisor}", () => { diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs index 6eae795630..f3701b664c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapOffsetControl.cs @@ -8,6 +8,8 @@ using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Overlays.Settings; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Mods; using osu.Game.Scoring; using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Tests.Visual.Ranking; @@ -49,6 +51,21 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); } + [Test] + public void TestModRemovingTimedInputs() + { + AddStep("Set score with mod removing timed inputs", () => + { + offsetControl.ReferenceScore.Value = new ScoreInfo + { + HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(10), + Mods = new Mod[] { new OsuModRelax() } + }; + }); + + AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); + } + [Test] public void TestCalibrationFromZero() { diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs index 5855838d3c..e975a85401 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs @@ -7,12 +7,15 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; +using osu.Framework.Utils; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.UI; using osu.Game.Screens.Play; using osu.Game.Screens.Play.HUD; using osu.Game.Skinning; +using osuTK.Graphics; namespace osu.Game.Tests.Visual.Gameplay { @@ -21,6 +24,8 @@ namespace osu.Game.Tests.Visual.Gameplay { private GameplayClockContainer gameplayClockContainer = null!; + private Box background = null!; + private const double skip_target_time = -2000; [BackgroundDependencyLoader] @@ -30,11 +35,20 @@ namespace osu.Game.Tests.Visual.Gameplay FrameStabilityContainer frameStabilityContainer; - Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time) + AddRange(new Drawable[] { - Child = frameStabilityContainer = new FrameStabilityContainer + background = new Box { - MaxCatchUpFrames = 1 + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + Depth = float.MaxValue + }, + gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time) + { + Child = frameStabilityContainer = new FrameStabilityContainer + { + MaxCatchUpFrames = 1 + } } }); @@ -71,9 +85,20 @@ namespace osu.Game.Tests.Visual.Gameplay applyToArgonProgress(s => s.ShowGraph.Value = b); }); + AddStep("set white background", () => background.FadeColour(Color4.White, 200, Easing.OutQuint)); + AddStep("randomise background colour", () => background.FadeColour(new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1), 200, Easing.OutQuint)); + AddStep("stop", gameplayClockContainer.Stop); } + [Test] + public void TestSeekToKnownTime() + { + AddStep("seek to known time", () => gameplayClockContainer.Seek(60000)); + AddWaitStep("wait some for seek", 15); + AddStep("stop", () => gameplayClockContainer.Stop()); + } + private void applyToArgonProgress(Action action) => this.ChildrenOfType().ForEach(action); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs index 45f671618e..66ba908879 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs @@ -8,6 +8,7 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Testing; @@ -57,11 +58,36 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("customisation area not expanded", () => this.ChildrenOfType().Single().Height == 0); } + [Test] + public void TestSelectAllButtonUpdatesStateWhenSearchTermChanged() + { + createFreeModSelect(); + + AddStep("apply search term", () => freeModSelectOverlay.SearchTerm = "ea"); + + AddAssert("select all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); + + AddStep("click select all button", navigateAndClick); + AddAssert("select all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); + + AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e"); + + AddAssert("select all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); + + void navigateAndClick() where T : Drawable + { + InputManager.MoveMouseTo(this.ChildrenOfType().Single()); + InputManager.Click(MouseButton.Left); + } + } + [Test] public void TestSelectDeselectAllViaKeyboard() { createFreeModSelect(); + AddStep("kill search bar focus", () => freeModSelectOverlay.SearchTextBox.KillFocus()); + AddStep("press ctrl+a", () => InputManager.Keys(PlatformAction.SelectAll)); AddUntilStep("all mods selected", assertAllAvailableModsSelected); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs index 9b130071cc..947b7e5be6 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs @@ -94,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer [TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible. public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod) { + AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo); AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) }); AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) }); @@ -102,17 +103,17 @@ namespace osu.Game.Tests.Visual.Multiplayer // A previous test's mod overlay could still be fading out. AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType().Count() == 1); - assertHasFreeModButton(allowedMod, false); - assertHasFreeModButton(requiredMod, false); + assertFreeModNotShown(allowedMod); + assertFreeModNotShown(requiredMod); } - private void assertHasFreeModButton(Type type, bool hasButton = true) + private void assertFreeModNotShown(Type type) { - AddAssert($"{type.ReadableName()} {(hasButton ? "displayed" : "not displayed")} in freemod overlay", + AddAssert($"{type.ReadableName()} not displayed in freemod overlay", () => this.ChildrenOfType() .Single() .ChildrenOfType() - .Where(panel => !panel.Filtered.Value) + .Where(panel => panel.Visible) .All(b => b.Mod.GetType() != type)); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs index 8816787ceb..a41eff067b 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSubScreen.cs @@ -203,7 +203,7 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("mod select contains only double time mod", () => this.ChildrenOfType().Single().UserModsSelectOverlay .ChildrenOfType() - .SingleOrDefault(panel => !panel.Filtered.Value)?.Mod is OsuModDoubleTime); + .SingleOrDefault(panel => panel.Visible)?.Mod is OsuModDoubleTime); } [Test] diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 193cec8907..18aef99ccd 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -17,6 +17,7 @@ using osu.Game.Beatmaps; using osu.Game.Collections; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; using osu.Game.Online.Leaderboards; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapListing; @@ -539,6 +540,11 @@ namespace osu.Game.Tests.Visual.Navigation AddStep("open room", () => multiplayerComponents.ChildrenOfType().Single().Open()); AddStep("press back button", () => Game.ChildrenOfType().First().Action()); AddWaitStep("wait two frames", 2); + + AddStep("exit lounge", () => Game.ScreenStack.Exit()); + // `TestMultiplayerComponents` registers a request handler in its BDL, but never unregisters it. + // to prevent the handler living for longer than it should be, clean up manually. + AddStep("clean up multiplayer request handler", () => ((DummyAPIAccess)API).HandleRequest = null); } [Test] diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index a27c4ddad2..d9763ef6c8 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -86,6 +86,7 @@ namespace osu.Game.Tests.Visual.Online StarRating = 9.99, DifficultyName = @"TEST", Length = 456000, + HitLength = 400000, RulesetID = 3, CircleSize = 1, DrainRate = 2.3f, diff --git a/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs index 4f825e1191..885c00be80 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCurrentlyPlayingDisplay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using System.Threading; @@ -24,8 +22,8 @@ namespace osu.Game.Tests.Visual.Online { private readonly APIUser streamingUser = new APIUser { Id = 2, Username = "Test user" }; - private TestSpectatorClient spectatorClient; - private CurrentlyPlayingDisplay currentlyPlaying; + private TestSpectatorClient spectatorClient = null!; + private CurrentlyPlayingDisplay currentlyPlaying = null!; [SetUpSteps] public void SetUpSteps() @@ -88,13 +86,13 @@ namespace osu.Game.Tests.Visual.Online "pishifat" }; - protected override Task ComputeValueAsync(int lookup, CancellationToken token = default) + protected override Task ComputeValueAsync(int lookup, CancellationToken token = default) { // tests against failed lookups if (lookup == 13) - return Task.FromResult(null); + return Task.FromResult(null); - return Task.FromResult(new APIUser + return Task.FromResult(new APIUser { Id = lookup, Username = usernames[lookup % usernames.Length], diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 61a8322ee3..61f95dc628 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -453,6 +453,25 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false)); } + [Test] + public void TestRewindToDeletedBeatmap() + { + loadBeatmaps(); + + var firstAdded = TestResources.CreateTestBeatmapSetInfo(); + + AddStep("add new set", () => carousel.UpdateBeatmapSet(firstAdded)); + AddStep("select set", () => carousel.SelectBeatmap(firstAdded.Beatmaps.First())); + + nextRandom(); + + AddStep("delete set", () => carousel.RemoveBeatmapSet(firstAdded)); + + prevRandom(); + + AddAssert("deleted set not selected", () => carousel.SelectedBeatmapSet?.Equals(firstAdded) == false); + } + /// /// Test adding and removing beatmap sets /// diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs index c2537cff79..379bd838cd 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs @@ -1,10 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; @@ -24,10 +23,10 @@ namespace osu.Game.Tests.Visual.SongSelect { public partial class TestSceneBeatmapMetadataDisplay : OsuTestScene { - private BeatmapMetadataDisplay display; + private BeatmapMetadataDisplay display = null!; [Resolved] - private BeatmapManager manager { get; set; } + private BeatmapManager manager { get; set; } = null!; [Cached(typeof(BeatmapDifficultyCache))] private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache(); @@ -121,7 +120,7 @@ namespace osu.Game.Tests.Visual.SongSelect private partial class TestBeatmapDifficultyCache : BeatmapDifficultyCache { - private TaskCompletionSource calculationBlocker; + private TaskCompletionSource? calculationBlocker; private bool blockCalculation; @@ -142,10 +141,13 @@ namespace osu.Game.Tests.Visual.SongSelect } } - public override async Task GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo rulesetInfo = null, IEnumerable mods = null, CancellationToken cancellationToken = default) + public override async Task GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo? rulesetInfo = null, IEnumerable? mods = null, CancellationToken cancellationToken = default) { if (blockCalculation) + { + Debug.Assert(calculationBlocker != null); await calculationBlocker.Task.ConfigureAwait(false); + } return await base.GetDifficultyAsync(beatmapInfo, rulesetInfo, mods, cancellationToken).ConfigureAwait(false); } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs index a11000214c..18739c0275 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs @@ -106,26 +106,26 @@ namespace osu.Game.Tests.Visual.UserInterface }); AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase))); - AddUntilStep("two panels visible", () => column.ChildrenOfType().Count(panel => !panel.Filtered.Value) == 2); + AddUntilStep("two panels visible", () => column.ChildrenOfType().Count(panel => panel.Visible) == 2); clickToggle(); AddUntilStep("wait for animation", () => !column.SelectionAnimationRunning); - AddAssert("only visible items selected", () => column.ChildrenOfType().Where(panel => panel.Active.Value).All(panel => !panel.Filtered.Value)); + AddAssert("only visible items selected", () => column.ChildrenOfType().Where(panel => panel.Active.Value).All(panel => panel.Visible)); AddStep("unset filter", () => setFilter(null)); - AddUntilStep("all panels visible", () => column.ChildrenOfType().All(panel => !panel.Filtered.Value)); + AddUntilStep("all panels visible", () => column.ChildrenOfType().All(panel => panel.Visible)); AddAssert("checkbox not selected", () => !column.ChildrenOfType().Single().Current.Value); AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase))); - AddUntilStep("two panels visible", () => column.ChildrenOfType().Count(panel => !panel.Filtered.Value) == 2); + AddUntilStep("two panels visible", () => column.ChildrenOfType().Count(panel => panel.Visible) == 2); AddAssert("checkbox selected", () => column.ChildrenOfType().Single().Current.Value); AddStep("filter out everything", () => setFilter(_ => false)); - AddUntilStep("no panels visible", () => column.ChildrenOfType().All(panel => panel.Filtered.Value)); + AddUntilStep("no panels visible", () => column.ChildrenOfType().All(panel => !panel.Visible)); AddUntilStep("checkbox hidden", () => !column.ChildrenOfType().Single().IsPresent); AddStep("inset filter", () => setFilter(null)); - AddUntilStep("all panels visible", () => column.ChildrenOfType().All(panel => !panel.Filtered.Value)); + AddUntilStep("all panels visible", () => column.ChildrenOfType().All(panel => panel.Visible)); AddUntilStep("checkbox visible", () => column.ChildrenOfType().Single().IsPresent); void clickToggle() => AddStep("click toggle", () => @@ -288,10 +288,53 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("no change", () => this.ChildrenOfType().Count(panel => panel.Active.Value) == 2); } + [Test] + public void TestApplySearchTerms() + { + Mod hidden = getExampleModsFor(ModType.DifficultyIncrease).Where(modState => modState.Mod is ModHidden).Select(modState => modState.Mod).Single(); + + ModColumn column = null!; + AddStep("create content", () => Child = new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(30), + Child = column = new ModColumn(ModType.DifficultyIncrease, false) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AvailableMods = getExampleModsFor(ModType.DifficultyIncrease) + } + }); + + applySearchAndAssert(hidden.Name); + + clearSearch(); + + applySearchAndAssert(hidden.Acronym); + + clearSearch(); + + applySearchAndAssert(hidden.Description.ToString()); + + void applySearchAndAssert(string searchTerm) + { + AddStep("search by mod name", () => column.SearchTerm = searchTerm); + + AddAssert("only hidden is visible", () => column.ChildrenOfType().Where(panel => panel.Visible).All(panel => panel.Mod is ModHidden)); + } + + void clearSearch() + { + AddStep("clear search", () => column.SearchTerm = string.Empty); + + AddAssert("all mods are visible", () => column.ChildrenOfType().All(panel => panel.Visible)); + } + } + private void setFilter(Func? filter) { foreach (var modState in this.ChildrenOfType().Single().AvailableMods) - modState.Filtered.Value = filter?.Invoke(modState.Mod) == false; + modState.ValidForSelection.Value = filter?.Invoke(modState.Mod) != false; } private partial class TestModColumn : ModColumn diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModPresetColumn.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModPresetColumn.cs index 3efdba8754..2d54a4e566 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModPresetColumn.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModPresetColumn.cs @@ -392,6 +392,28 @@ namespace osu.Game.Tests.Visual.UserInterface new HashSet(this.ChildrenOfType().First().Preset.Value.Mods).SetEquals(mods)); } + [Test] + public void TestTextFiltering() + { + ModPresetColumn modPresetColumn = null!; + + AddStep("clear mods", () => SelectedMods.Value = Array.Empty()); + AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + + AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded); + + AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0)); + AddStep("set text filter", () => modPresetColumn.SearchTerm = "First"); + AddUntilStep("one panel visible", () => modPresetColumn.ChildrenOfType().Count(panel => panel.IsPresent), () => Is.EqualTo(1)); + + AddStep("set mania ruleset", () => Ruleset.Value = rulesets.GetRuleset(3)); + AddUntilStep("no panels visible", () => modPresetColumn.ChildrenOfType().Count(panel => panel.IsPresent), () => Is.EqualTo(0)); + } + private ICollection createTestPresets() => new[] { new ModPreset diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 5cf24c1960..d566a04261 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -490,15 +490,15 @@ namespace osu.Game.Tests.Visual.UserInterface createScreen(); changeRuleset(0); - AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value)); + AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible)); AddStep("make double time invalid", () => modSelectOverlay.IsValidMod = m => !(m is OsuModDoubleTime)); - AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => panel.Filtered.Value)); - AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value)); + AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => !panel.Visible)); + AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModNightcore).Any(panel => panel.Visible)); AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = _ => true); - AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value)); - AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(b => b.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value)); + AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible)); + AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType().Where(b => b.Mod is OsuModNightcore).Any(panel => panel.Visible)); } [Test] @@ -524,7 +524,57 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("set ruleset", () => Ruleset.Value = testRuleset.RulesetInfo); waitForColumnLoad(); - AddAssert("unimplemented mod panel is filtered", () => getPanelForMod(typeof(TestUnimplementedMod)).Filtered.Value); + AddAssert("unimplemented mod panel is filtered", () => !getPanelForMod(typeof(TestUnimplementedMod)).Visible); + } + + [Test] + public void TestFirstModSelectDeselect() + { + createScreen(); + + AddStep("apply search", () => modSelectOverlay.SearchTerm = "HD"); + + AddStep("press enter", () => InputManager.Key(Key.Enter)); + AddAssert("hidden selected", () => getPanelForMod(typeof(OsuModHidden)).Active.Value); + + AddStep("press enter again", () => InputManager.Key(Key.Enter)); + AddAssert("hidden deselected", () => !getPanelForMod(typeof(OsuModHidden)).Active.Value); + + AddStep("clear search", () => modSelectOverlay.SearchTerm = string.Empty); + AddStep("press enter", () => InputManager.Key(Key.Enter)); + AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden); + } + + [Test] + public void TestSearchFocusChangeViaClick() + { + createScreen(); + + AddStep("click on search", navigateAndClick); + AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus); + + AddStep("click on mod column", navigateAndClick); + AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus); + + void navigateAndClick() where T : Drawable + { + InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType().FirstOrDefault()); + InputManager.Click(MouseButton.Left); + } + } + + [Test] + public void TestSearchFocusChangeViaKey() + { + createScreen(); + + const Key focus_switch_key = Key.Tab; + + AddStep("press tab", () => InputManager.Key(focus_switch_key)); + AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus); + + AddStep("press tab", () => InputManager.Key(focus_switch_key)); + AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus); } [Test] @@ -533,6 +583,8 @@ namespace osu.Game.Tests.Visual.UserInterface createScreen(); changeRuleset(0); + AddStep("kill search bar focus", () => modSelectOverlay.SearchTextBox.KillFocus()); + AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); @@ -540,6 +592,26 @@ namespace osu.Game.Tests.Visual.UserInterface AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); } + [Test] + public void TestDeselectAllViaKey_WithSearchApplied() + { + createScreen(); + changeRuleset(0); + + AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() }); + AddStep("focus on search", () => modSelectOverlay.SearchTextBox.TakeFocus()); + AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy"); + AddAssert("DT + HD selected and hidden", () => modSelectOverlay.ChildrenOfType().Count(panel => !panel.Visible && panel.Active.Value) == 2); + + AddStep("press backspace", () => InputManager.Key(Key.BackSpace)); + AddAssert("DT + HD still selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 2); + AddAssert("search term changed", () => modSelectOverlay.SearchTerm == "Eas"); + + AddStep("kill focus", () => modSelectOverlay.SearchTextBox.KillFocus()); + AddStep("press backspace", () => InputManager.Key(Key.BackSpace)); + AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); + } + [Test] public void TestDeselectAllViaButton() { @@ -561,6 +633,31 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); } + [Test] + public void TestDeselectAllViaButton_WithSearchApplied() + { + createScreen(); + changeRuleset(0); + + AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); + + AddStep("select DT + HD + RD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModRandom() }); + AddAssert("DT + HD + RD selected", () => modSelectOverlay.ChildrenOfType().Count(panel => panel.Active.Value) == 3); + AddAssert("deselect all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); + + AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy"); + AddAssert("DT + HD + RD are hidden and selected", () => modSelectOverlay.ChildrenOfType().Count(panel => !panel.Visible && panel.Active.Value) == 3); + AddAssert("deselect all button enabled", () => this.ChildrenOfType().Single().Enabled.Value); + + AddStep("click deselect all button", () => + { + InputManager.MoveMouseTo(this.ChildrenOfType().Single()); + InputManager.Click(MouseButton.Left); + }); + AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any()); + AddAssert("deselect all button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); + } + [Test] public void TestCloseViaBackButton() { @@ -580,8 +677,11 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden); } + /// + /// Covers columns hiding/unhiding on changes of . + /// [Test] - public void TestColumnHiding() + public void TestColumnHidingOnIsValidChange() { AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { @@ -610,6 +710,56 @@ namespace osu.Game.Tests.Visual.UserInterface AddUntilStep("3 columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 3); } + /// + /// Covers columns hiding/unhiding on changes of . + /// + [Test] + public void TestColumnHidingOnTextFilterChange() + { + AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay + { + RelativeSizeAxes = Axes.Both, + State = { Value = Visibility.Visible }, + SelectedMods = { BindTarget = SelectedMods } + }); + waitForColumnLoad(); + changeRuleset(0); + + AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); + + AddStep("set search", () => modSelectOverlay.SearchTerm = "HD"); + AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 1); + + AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches"); + AddAssert("no columns visible", () => this.ChildrenOfType().All(col => !col.IsPresent)); + + AddStep("clear search bar", () => modSelectOverlay.SearchTerm = ""); + AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); + } + + [Test] + public void TestHidingOverlayClearsTextSearch() + { + AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay + { + RelativeSizeAxes = Axes.Both, + State = { Value = Visibility.Visible }, + SelectedMods = { BindTarget = SelectedMods } + }); + waitForColumnLoad(); + changeRuleset(0); + + AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); + + AddStep("set search", () => modSelectOverlay.SearchTerm = "fail"); + AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 2); + + AddStep("hide", () => modSelectOverlay.Hide()); + AddStep("show", () => modSelectOverlay.Show()); + + AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); + } + [Test] public void TestColumnHidingOnRulesetChange() { @@ -688,12 +838,10 @@ namespace osu.Game.Tests.Visual.UserInterface { public override string ShortName => "unimplemented"; - public override IEnumerable GetModsFor(ModType type) - { - if (type == ModType.Conversion) return base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() }); - - return base.GetModsFor(type); - } + public override IEnumerable GetModsFor(ModType type) => + type == ModType.Conversion + ? base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() }) + : base.GetModsFor(type); } } } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayContainer.cs index d9c2774611..bb94912c83 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayContainer.cs @@ -101,6 +101,10 @@ namespace osu.Game.Tests.Visual.UserInterface }, }; } + + protected override void PopIn() + { + } } } } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs index 05fffc903d..3a1eb554ab 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSectionsContainer.cs @@ -80,6 +80,24 @@ namespace osu.Game.Tests.Visual.UserInterface }); } + [Test] + public void TestCorrectScrollToWhenContentLoads() + { + AddRepeatStep("add many sections", () => append(1f), 3); + + AddStep("add section with delayed load content", () => + { + container.Add(new TestDelayedLoadSection("delayed")); + }); + + AddStep("add final section", () => append(0.5f)); + + AddStep("scroll to final section", () => container.ScrollTo(container.Children.Last())); + + AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children.Last()); + AddUntilStep("wait for scroll to section", () => container.ScreenSpaceDrawQuad.AABBFloat.Contains(container.Children.Last().ScreenSpaceDrawQuad.AABBFloat)); + } + [Test] public void TestSelection() { @@ -196,6 +214,33 @@ namespace osu.Game.Tests.Visual.UserInterface InputManager.ScrollVerticalBy(direction); } + private partial class TestDelayedLoadSection : TestSection + { + public TestDelayedLoadSection(string label) + : base(label) + { + BackgroundColour = default_colour; + Width = 300; + AutoSizeAxes = Axes.Y; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Box box; + + Add(box = new Box + { + Alpha = 0.01f, + RelativeSizeAxes = Axes.X, + }); + + // Emulate an operation that will be inhibited by IsMaskedAway. + box.ResizeHeightTo(2000, 50); + } + } + private partial class TestSection : TestBox { public bool Selected diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs index 5e41392560..12660ed2e1 100644 --- a/osu.Game.Tests/WaveformTestBeatmap.cs +++ b/osu.Game.Tests/WaveformTestBeatmap.cs @@ -51,7 +51,7 @@ namespace osu.Game.Tests protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture GetBackground() => null; + public override Texture GetBackground() => null; protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile)); diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs index 5695cb5574..94086f10f2 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs @@ -24,6 +24,9 @@ namespace osu.Game.Tournament.Tests.Screens Add(screen = new MapPoolScreen { Width = 0.7f }); } + [SetUp] + public void SetUp() => Schedule(() => Ladder.SplitMapPoolByMods.Value = true); + [Test] public void TestFewMaps() { @@ -92,7 +95,7 @@ namespace osu.Game.Tournament.Tests.Screens Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear(); for (int i = 0; i < 11; i++) - addBeatmap(i > 4 ? $"M{i}" : "NM"); + addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM"); }); AddStep("reset match", () => @@ -118,7 +121,7 @@ namespace osu.Game.Tournament.Tests.Screens Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear(); for (int i = 0; i < 12; i++) - addBeatmap(i > 4 ? $"M{i}" : "NM"); + addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM"); }); AddStep("reset match", () => @@ -130,7 +133,27 @@ namespace osu.Game.Tournament.Tests.Screens assertThreeWide(); } - private void addBeatmap(string mods = "nm") + [Test] + public void TestSplitMapPoolByMods() + { + AddStep("load many maps", () => + { + Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear(); + + for (int i = 0; i < 12; i++) + addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM"); + }); + + AddStep("disable splitting map pool by mods", () => Ladder.SplitMapPoolByMods.Value = false); + + AddStep("reset match", () => + { + Ladder.CurrentMatch.Value = new TournamentMatch(); + Ladder.CurrentMatch.Value = Ladder.Matches.First(); + }); + } + + private void addBeatmap(string mods = "NM") { Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap { diff --git a/osu.Game.Tournament/IPC/TourneyState.cs b/osu.Game.Tournament/IPC/TourneyState.cs index 2c7253dc10..ef1c612a53 100644 --- a/osu.Game.Tournament/IPC/TourneyState.cs +++ b/osu.Game.Tournament/IPC/TourneyState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Tournament.IPC { public enum TourneyState diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs index 6b64a1156e..cb4e8bc16a 100644 --- a/osu.Game.Tournament/Models/LadderInfo.cs +++ b/osu.Game.Tournament/Models/LadderInfo.cs @@ -42,5 +42,7 @@ namespace osu.Game.Tournament.Models }; public Bindable AutoProgressScreens = new BindableBool(true); + + public Bindable SplitMapPoolByMods = new BindableBool(true); } } diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs index 04155fcb89..16224a7fb4 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Screens.Ladder.Components diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs index f0e34d78c3..cb6c5902ec 100644 --- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens.MapPool { public partial class MapPoolScreen : TournamentMatchScreen { - private readonly FillFlowContainer> mapFlows; + private FillFlowContainer> mapFlows; [Resolved(canBeNull: true)] private TournamentSceneManager sceneManager { get; set; } @@ -32,12 +32,13 @@ namespace osu.Game.Tournament.Screens.MapPool private TeamColour pickColour; private ChoiceType pickType; - private readonly OsuButton buttonRedBan; - private readonly OsuButton buttonBlueBan; - private readonly OsuButton buttonRedPick; - private readonly OsuButton buttonBluePick; + private OsuButton buttonRedBan; + private OsuButton buttonBlueBan; + private OsuButton buttonRedPick; + private OsuButton buttonBluePick; - public MapPoolScreen() + [BackgroundDependencyLoader] + private void load(MatchIPCInfo ipc) { InternalChildren = new Drawable[] { @@ -98,15 +99,26 @@ namespace osu.Game.Tournament.Screens.MapPool Action = reset }, new ControlPanel.Spacer(), + new OsuCheckbox + { + LabelText = "Split display by mods", + Current = LadderInfo.SplitMapPoolByMods, + }, }, } }; + + ipc.Beatmap.BindValueChanged(beatmapChanged); } - [BackgroundDependencyLoader] - private void load(MatchIPCInfo ipc) + private Bindable splitMapPoolByMods; + + protected override void LoadComplete() { - ipc.Beatmap.BindValueChanged(beatmapChanged); + base.LoadComplete(); + + splitMapPoolByMods = LadderInfo.SplitMapPoolByMods.GetBoundCopy(); + splitMapPoolByMods.BindValueChanged(_ => updateDisplay()); } private void beatmapChanged(ValueChangedEvent beatmap) @@ -213,24 +225,27 @@ namespace osu.Game.Tournament.Screens.MapPool protected override void CurrentMatchChanged(ValueChangedEvent match) { base.CurrentMatchChanged(match); + updateDisplay(); + } + private void updateDisplay() + { mapFlows.Clear(); - if (match.NewValue == null) + if (CurrentMatch.Value == null) return; int totalRows = 0; - if (match.NewValue.Round.Value != null) + if (CurrentMatch.Value.Round.Value != null) { FillFlowContainer currentFlow = null; - string currentMod = null; - + string currentMods = null; int flowCount = 0; - foreach (var b in match.NewValue.Round.Value.Beatmaps) + foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps) { - if (currentFlow == null || currentMod != b.Mods) + if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods)) { mapFlows.Add(currentFlow = new FillFlowContainer { @@ -240,7 +255,7 @@ namespace osu.Game.Tournament.Screens.MapPool AutoSizeAxes = Axes.Y }); - currentMod = b.Mods; + currentMods = b.Mods; totalRows++; flowCount = 0; diff --git a/osu.Game/Beatmaps/BeatmapPanelBackgroundTextureLoaderStore.cs b/osu.Game/Beatmaps/BeatmapPanelBackgroundTextureLoaderStore.cs new file mode 100644 index 0000000000..acd60b664d --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapPanelBackgroundTextureLoaderStore.cs @@ -0,0 +1,95 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Threading; +using System.Threading.Tasks; +using osu.Framework.Graphics.Textures; +using osu.Framework.IO.Stores; +using SixLabors.ImageSharp; +using SixLabors.ImageSharp.Processing; + +namespace osu.Game.Beatmaps +{ + // Implementation of this class is based off of `MaxDimensionLimitedTextureLoaderStore`. + // If issues are found it's worth checking to make sure similar issues exist there. + public class BeatmapPanelBackgroundTextureLoaderStore : IResourceStore + { + // The aspect ratio of SetPanelBackground at its maximum size (very tall window). + private const float minimum_display_ratio = 512 / 80f; + + private readonly IResourceStore? textureStore; + + public BeatmapPanelBackgroundTextureLoaderStore(IResourceStore? textureStore) + { + this.textureStore = textureStore; + } + + public void Dispose() + { + textureStore?.Dispose(); + } + + public TextureUpload Get(string name) + { + var textureUpload = textureStore?.Get(name); + + // NRT not enabled on framework side classes (IResourceStore / TextureLoaderStore), welp. + if (textureUpload == null) + return null!; + + return limitTextureUploadSize(textureUpload); + } + + public async Task GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) + { + // NRT not enabled on framework side classes (IResourceStore / TextureLoaderStore), welp. + if (textureStore == null) + return null!; + + var textureUpload = await textureStore.GetAsync(name, cancellationToken).ConfigureAwait(false); + + if (textureUpload == null) + return null!; + + return await Task.Run(() => limitTextureUploadSize(textureUpload), cancellationToken).ConfigureAwait(false); + } + + private TextureUpload limitTextureUploadSize(TextureUpload textureUpload) + { + var image = Image.LoadPixelData(textureUpload.Data.ToArray(), textureUpload.Width, textureUpload.Height); + + // The original texture upload will no longer be returned or used. + textureUpload.Dispose(); + + Size size = image.Size(); + + // Assume that panel backgrounds are always displayed using `FillMode.Fill`. + // Also assume that all backgrounds are wider than they are tall, so the + // fill is always going to be based on width. + // + // We need to include enough height to make this work for all ratio panels are displayed at. + int usableHeight = (int)Math.Ceiling(size.Width * 1 / minimum_display_ratio); + + usableHeight = Math.Min(size.Height, usableHeight); + + // Crop the centre region of the background for now. + Rectangle cropRectangle = new Rectangle( + 0, + (size.Height - usableHeight) / 2, + size.Width, + usableHeight + ); + + image.Mutate(i => i.Crop(cropRectangle)); + + return new TextureUpload(image); + } + + public Stream? GetStream(string name) => textureStore?.GetStream(name); + + public IEnumerable GetAvailableResources() => textureStore?.GetAvailableResources() ?? Array.Empty(); + } +} diff --git a/osu.Game/Beatmaps/DifficultyRating.cs b/osu.Game/Beatmaps/DifficultyRating.cs index 478c0e36df..f0ee0ad705 100644 --- a/osu.Game/Beatmaps/DifficultyRating.cs +++ b/osu.Game/Beatmaps/DifficultyRating.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Beatmaps { public enum DifficultyRating diff --git a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs index 767504fcb1..5b9cf6846c 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs @@ -23,8 +23,9 @@ namespace osu.Game.Beatmaps.Drawables [BackgroundDependencyLoader] private void load() { - if (working.Background != null) - Texture = working.Background; + var background = working.GetBackground(); + if (background != null) + Texture = background; } } } diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs index 5c6f0c4ee1..175c15ea7b 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardExtra.cs @@ -106,12 +106,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards { new Drawable[] { - new OsuSpriteText + new TruncatingSpriteText { Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title), Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold), RelativeSizeAxes = Axes.X, - Truncate = true }, titleBadgeArea = new FillFlowContainer { @@ -140,21 +139,19 @@ namespace osu.Game.Beatmaps.Drawables.Cards { new[] { - new OsuSpriteText + new TruncatingSpriteText { Text = createArtistText(), Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold), RelativeSizeAxes = Axes.X, - Truncate = true }, Empty() }, } }, - new OsuSpriteText + new TruncatingSpriteText { RelativeSizeAxes = Axes.X, - Truncate = true, Text = BeatmapSet.Source, Shadow = false, Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs index 720d892495..18e1584a98 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardNormal.cs @@ -107,12 +107,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards { new Drawable[] { - new OsuSpriteText + new TruncatingSpriteText { Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title), Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold), RelativeSizeAxes = Axes.X, - Truncate = true }, titleBadgeArea = new FillFlowContainer { @@ -141,12 +140,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards { new[] { - new OsuSpriteText + new TruncatingSpriteText { Text = createArtistText(), Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold), RelativeSizeAxes = Axes.X, - Truncate = true }, Empty() }, diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs index 1f6538a890..098265506d 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCardSize.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Beatmaps.Drawables.Cards { /// diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs index 0b390a2ab5..8089d789c1 100644 --- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs @@ -52,7 +52,7 @@ namespace osu.Game.Beatmaps protected override IBeatmap GetBeatmap() => new Beatmap(); - protected override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4"); + public override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4"); protected override Track GetBeatmapTrack() => GetVirtualTrack(); diff --git a/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs b/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs index 02fcde5257..0b53278ab3 100644 --- a/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/FlatFileWorkingBeatmap.cs @@ -43,7 +43,7 @@ namespace osu.Game.Beatmaps } protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture GetBackground() => throw new NotImplementedException(); + public override Texture GetBackground() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException(); protected internal override ISkin GetSkin() => throw new NotImplementedException(); public override Stream GetStream(string storagePath) => throw new NotImplementedException(); diff --git a/osu.Game/Beatmaps/IBeatmapInfo.cs b/osu.Game/Beatmaps/IBeatmapInfo.cs index 4f2c08f63d..b8c69cc525 100644 --- a/osu.Game/Beatmaps/IBeatmapInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapInfo.cs @@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps IBeatmapSetInfo? BeatmapSet { get; } /// - /// The playable length in milliseconds of this beatmap. + /// The total length in milliseconds of this beatmap. /// double Length { get; } diff --git a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs index e1634e7d24..707a0696ba 100644 --- a/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapOnlineInfo.cs @@ -59,5 +59,10 @@ namespace osu.Game.Beatmaps int PassCount { get; } APIFailTimes? FailTimes { get; } + + /// + /// The playable length in milliseconds of this beatmap. + /// + double HitLength { get; } } } diff --git a/osu.Game/Beatmaps/IBeatmapResourceProvider.cs b/osu.Game/Beatmaps/IBeatmapResourceProvider.cs index 22ff7ce8c8..9e79e03785 100644 --- a/osu.Game/Beatmaps/IBeatmapResourceProvider.cs +++ b/osu.Game/Beatmaps/IBeatmapResourceProvider.cs @@ -9,13 +9,18 @@ using osu.Game.IO; namespace osu.Game.Beatmaps { - public interface IBeatmapResourceProvider : IStorageResourceProvider + internal interface IBeatmapResourceProvider : IStorageResourceProvider { /// /// Retrieve a global large texture store, used for loading beatmap backgrounds. /// TextureStore LargeTextureStore { get; } + /// + /// Retrieve a global large texture store, used specifically for retrieving cropped beatmap panel backgrounds. + /// + TextureStore BeatmapPanelTextureStore { get; } + /// /// Access a global track store for retrieving beatmap tracks from. /// diff --git a/osu.Game/Beatmaps/IWorkingBeatmap.cs b/osu.Game/Beatmaps/IWorkingBeatmap.cs index 0f0e72b0ac..bdfa6bdf6d 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmap.cs @@ -32,12 +32,12 @@ namespace osu.Game.Beatmaps /// /// Whether the Beatmap has finished loading. /// - public bool BeatmapLoaded { get; } + bool BeatmapLoaded { get; } /// /// Whether the Track has finished loading. /// - public bool TrackLoaded { get; } + bool TrackLoaded { get; } /// /// Retrieves the which this represents. @@ -47,7 +47,12 @@ namespace osu.Game.Beatmaps /// /// Retrieves the background for this . /// - Texture Background { get; } + Texture GetBackground(); + + /// + /// Retrieves a cropped background for this used for display on panels. + /// + Texture GetPanelBackground(); /// /// Retrieves the for the of this . @@ -124,12 +129,12 @@ namespace osu.Game.Beatmaps /// /// Beings loading the contents of this asynchronously. /// - public void BeginAsyncLoad(); + void BeginAsyncLoad(); /// /// Cancels the asynchronous loading of the contents of this . /// - public void CancelAsyncLoad(); + void CancelAsyncLoad(); /// /// Reads the correct track restart point from beatmap metadata and sets looping to enabled. diff --git a/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs b/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs index 62b0edc384..31f67d6dfd 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyOrigins.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Beatmaps.Legacy { internal enum LegacyOrigins diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 59a71fd80c..25159996f3 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -34,8 +34,6 @@ namespace osu.Game.Beatmaps public Storyboard Storyboard => storyboard.Value; - public Texture Background => GetBackground(); // Texture uses ref counting, so we want to return a new instance every usage. - public ISkin Skin => skin.Value; private AudioManager audioManager { get; } @@ -67,7 +65,8 @@ namespace osu.Game.Beatmaps protected virtual Storyboard GetStoryboard() => new Storyboard { BeatmapInfo = BeatmapInfo }; protected abstract IBeatmap GetBeatmap(); - protected abstract Texture GetBackground(); + public abstract Texture GetBackground(); + public virtual Texture GetPanelBackground() => GetBackground(); protected abstract Track GetBeatmapTrack(); /// diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index ef843909d8..78eed626f2 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -42,6 +42,7 @@ namespace osu.Game.Beatmaps private readonly AudioManager audioManager; private readonly IResourceStore resources; private readonly LargeTextureStore largeTextureStore; + private readonly LargeTextureStore beatmapPanelTextureStore; private readonly ITrackStore trackStore; private readonly IResourceStore files; @@ -58,6 +59,7 @@ namespace osu.Game.Beatmaps this.host = host; this.files = files; largeTextureStore = new LargeTextureStore(host?.Renderer ?? new DummyRenderer(), host?.CreateTextureLoaderStore(files)); + beatmapPanelTextureStore = new LargeTextureStore(host?.Renderer ?? new DummyRenderer(), new BeatmapPanelBackgroundTextureLoaderStore(host?.CreateTextureLoaderStore(files))); this.trackStore = trackStore; } @@ -110,6 +112,7 @@ namespace osu.Game.Beatmaps #region IResourceStorageProvider TextureStore IBeatmapResourceProvider.LargeTextureStore => largeTextureStore; + TextureStore IBeatmapResourceProvider.BeatmapPanelTextureStore => beatmapPanelTextureStore; ITrackStore IBeatmapResourceProvider.Tracks => trackStore; IRenderer IStorageResourceProvider.Renderer => host?.Renderer ?? new DummyRenderer(); AudioManager IStorageResourceProvider.AudioManager => audioManager; @@ -160,7 +163,11 @@ namespace osu.Game.Beatmaps } } - protected override Texture GetBackground() + public override Texture GetPanelBackground() => getBackgroundFromStore(resources.BeatmapPanelTextureStore); + + public override Texture GetBackground() => getBackgroundFromStore(resources.LargeTextureStore); + + private Texture getBackgroundFromStore(TextureStore store) { if (string.IsNullOrEmpty(Metadata?.BackgroundFile)) return null; @@ -168,7 +175,7 @@ namespace osu.Game.Beatmaps try { string fileStorePath = BeatmapSetInfo.GetPathForFile(Metadata.BackgroundFile); - var texture = resources.LargeTextureStore.Get(fileStorePath); + var texture = store.Get(fileStorePath); if (texture == null) { @@ -257,7 +264,7 @@ namespace osu.Game.Beatmaps if (beatmapFileStream == null) { Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath})", level: LogLevel.Error); - return null; + return new Storyboard(); } using (var reader = new LineBufferedReader(beatmapFileStream)) diff --git a/osu.Game/Collections/ManageCollectionsDialog.cs b/osu.Game/Collections/ManageCollectionsDialog.cs index 36142cf26f..31016b807b 100644 --- a/osu.Game/Collections/ManageCollectionsDialog.cs +++ b/osu.Game/Collections/ManageCollectionsDialog.cs @@ -114,8 +114,6 @@ namespace osu.Game.Collections protected override void PopIn() { - base.PopIn(); - lowPassFilter.CutoffTo(300, 100, Easing.OutCubic); this.FadeIn(enter_duration, Easing.OutQuint); this.ScaleTo(0.9f).Then().ScaleTo(1f, enter_duration, Easing.OutQuint); diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs index 8327ea2f57..5672c44bbe 100644 --- a/osu.Game/Configuration/IntroSequence.cs +++ b/osu.Game/Configuration/IntroSequence.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Configuration { public enum IntroSequence diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 365ad37f4c..193068193a 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -178,6 +178,7 @@ namespace osu.Game.Configuration SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f); SetDefault(OsuSetting.EditorShowHitMarkers, true); SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true); + SetDefault(OsuSetting.EditorLimitedDistanceSnap, false); SetDefault(OsuSetting.LastProcessedMetadataId, -1); @@ -383,5 +384,6 @@ namespace osu.Game.Configuration SafeAreaConsiderations, ComboColourNormalisationAmount, ProfileCoverExpanded, + EditorLimitedDistanceSnap } } diff --git a/osu.Game/Configuration/ReleaseStream.cs b/osu.Game/Configuration/ReleaseStream.cs index 9cdd91bfd0..ed0bee1dd8 100644 --- a/osu.Game/Configuration/ReleaseStream.cs +++ b/osu.Game/Configuration/ReleaseStream.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Configuration { public enum ReleaseStream diff --git a/osu.Game/Configuration/SessionStatics.cs b/osu.Game/Configuration/SessionStatics.cs index 276563e163..5e2f0c2128 100644 --- a/osu.Game/Configuration/SessionStatics.cs +++ b/osu.Game/Configuration/SessionStatics.cs @@ -6,6 +6,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; +using osu.Game.Overlays.Mods; namespace osu.Game.Configuration { @@ -21,6 +22,7 @@ namespace osu.Game.Configuration SetDefault(Static.LowBatteryNotificationShownOnce, false); SetDefault(Static.FeaturedArtistDisclaimerShownOnce, false); SetDefault(Static.LastHoverSoundPlaybackTime, (double?)null); + SetDefault(Static.LastModSelectPanelSamplePlaybackTime, (double?)null); SetDefault(Static.SeasonalBackgrounds, null); } @@ -56,5 +58,11 @@ namespace osu.Game.Configuration /// Used to debounce hover sounds game-wide to avoid volume saturation, especially in scrolling views with many UI controls like . /// LastHoverSoundPlaybackTime, + + /// + /// The last playback time in milliseconds of an on/off sample (from ). + /// Used to debounce on/off sounds game-wide to avoid volume saturation, especially in activating mod presets with many mods. + /// + LastModSelectPanelSamplePlaybackTime } } diff --git a/osu.Game/Configuration/ToolbarClockDisplayMode.cs b/osu.Game/Configuration/ToolbarClockDisplayMode.cs index 682e221ef8..2f42f7a9b5 100644 --- a/osu.Game/Configuration/ToolbarClockDisplayMode.cs +++ b/osu.Game/Configuration/ToolbarClockDisplayMode.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Configuration { public enum ToolbarClockDisplayMode diff --git a/osu.Game/Database/BeatmapLookupCache.cs b/osu.Game/Database/BeatmapLookupCache.cs index d9bf0138dc..973c25ec4f 100644 --- a/osu.Game/Database/BeatmapLookupCache.cs +++ b/osu.Game/Database/BeatmapLookupCache.cs @@ -1,13 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; @@ -21,8 +18,7 @@ namespace osu.Game.Database /// The beatmap to lookup. /// An optional cancellation token. /// The populated beatmap, or null if the beatmap does not exist or the request could not be satisfied. - [ItemCanBeNull] - public Task GetBeatmapAsync(int beatmapId, CancellationToken token = default) => LookupAsync(beatmapId, token); + public Task GetBeatmapAsync(int beatmapId, CancellationToken token = default) => LookupAsync(beatmapId, token); /// /// Perform an API lookup on the specified beatmaps, populating a model. @@ -30,10 +26,10 @@ namespace osu.Game.Database /// The beatmaps to lookup. /// An optional cancellation token. /// The populated beatmaps. May include null results for failed retrievals. - public Task GetBeatmapsAsync(int[] beatmapIds, CancellationToken token = default) => LookupAsync(beatmapIds, token); + public Task GetBeatmapsAsync(int[] beatmapIds, CancellationToken token = default) => LookupAsync(beatmapIds, token); protected override GetBeatmapsRequest CreateRequest(IEnumerable ids) => new GetBeatmapsRequest(ids.ToArray()); - protected override IEnumerable RetrieveResults(GetBeatmapsRequest request) => request.Response?.Beatmaps; + protected override IEnumerable? RetrieveResults(GetBeatmapsRequest request) => request.Response?.Beatmaps; } } diff --git a/osu.Game/Database/ISoftDelete.cs b/osu.Game/Database/ISoftDelete.cs index b07c8db2de..afa42c2002 100644 --- a/osu.Game/Database/ISoftDelete.cs +++ b/osu.Game/Database/ISoftDelete.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Database { /// diff --git a/osu.Game/Database/MemoryCachingComponent.cs b/osu.Game/Database/MemoryCachingComponent.cs index 5d1a381f09..e98475efae 100644 --- a/osu.Game/Database/MemoryCachingComponent.cs +++ b/osu.Game/Database/MemoryCachingComponent.cs @@ -1,13 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Concurrent; +using System.Diagnostics.CodeAnalysis; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Statistics; @@ -19,8 +17,9 @@ namespace osu.Game.Database /// Currently not persisted between game sessions. /// public abstract partial class MemoryCachingComponent : Component + where TLookup : notnull { - private readonly ConcurrentDictionary cache = new ConcurrentDictionary(); + private readonly ConcurrentDictionary cache = new ConcurrentDictionary(); private readonly GlobalStatistic statistics; @@ -37,12 +36,12 @@ namespace osu.Game.Database /// /// The lookup to retrieve. /// An optional to cancel the operation. - protected async Task GetAsync([NotNull] TLookup lookup, CancellationToken token = default) + protected async Task GetAsync(TLookup lookup, CancellationToken token = default) { - if (CheckExists(lookup, out TValue performance)) + if (CheckExists(lookup, out TValue? existing)) { statistics.Value.HitCount++; - return performance; + return existing; } var computed = await ComputeValueAsync(lookup, token).ConfigureAwait(false); @@ -73,7 +72,7 @@ namespace osu.Game.Database statistics.Value.Usage = cache.Count; } - protected bool CheckExists([NotNull] TLookup lookup, out TValue value) => + protected bool CheckExists(TLookup lookup, [MaybeNullWhen(false)] out TValue value) => cache.TryGetValue(lookup, out value); /// @@ -82,7 +81,7 @@ namespace osu.Game.Database /// The lookup to retrieve. /// An optional to cancel the operation. /// The computed value. - protected abstract Task ComputeValueAsync(TLookup lookup, CancellationToken token = default); + protected abstract Task ComputeValueAsync(TLookup lookup, CancellationToken token = default); private class MemoryCachingStatistics { diff --git a/osu.Game/Database/OnlineLookupCache.cs b/osu.Game/Database/OnlineLookupCache.cs index d9b37e2f29..3b54804fec 100644 --- a/osu.Game/Database/OnlineLookupCache.cs +++ b/osu.Game/Database/OnlineLookupCache.cs @@ -1,14 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Game.Online.API; @@ -21,7 +18,7 @@ namespace osu.Game.Database where TRequest : APIRequest { [Resolved] - private IAPIProvider api { get; set; } + private IAPIProvider api { get; set; } = null!; /// /// Creates an to retrieve the values for a given collection of s. @@ -32,8 +29,7 @@ namespace osu.Game.Database /// /// Retrieves a list of s from a successful created by . /// - [CanBeNull] - protected abstract IEnumerable RetrieveResults(TRequest request); + protected abstract IEnumerable? RetrieveResults(TRequest request); /// /// Perform a lookup using the specified , populating a . @@ -41,8 +37,7 @@ namespace osu.Game.Database /// The ID to lookup. /// An optional cancellation token. /// The populated , or null if the value does not exist or the request could not be satisfied. - [ItemCanBeNull] - protected Task LookupAsync(TLookup id, CancellationToken token = default) => GetAsync(id, token); + protected Task LookupAsync(TLookup id, CancellationToken token = default) => GetAsync(id, token); /// /// Perform an API lookup on the specified , populating a . @@ -50,9 +45,9 @@ namespace osu.Game.Database /// The IDs to lookup. /// An optional cancellation token. /// The populated values. May include null results for failed retrievals. - protected Task LookupAsync(TLookup[] ids, CancellationToken token = default) + protected Task LookupAsync(TLookup[] ids, CancellationToken token = default) { - var lookupTasks = new List>(); + var lookupTasks = new List>(); foreach (var id in ids) { @@ -69,18 +64,18 @@ namespace osu.Game.Database } // cannot be sealed due to test usages (see TestUserLookupCache). - protected override async Task ComputeValueAsync(TLookup lookup, CancellationToken token = default) + protected override async Task ComputeValueAsync(TLookup lookup, CancellationToken token = default) => await queryValue(lookup).ConfigureAwait(false); - private readonly Queue<(TLookup id, TaskCompletionSource)> pendingTasks = new Queue<(TLookup, TaskCompletionSource)>(); - private Task pendingRequestTask; + private readonly Queue<(TLookup id, TaskCompletionSource)> pendingTasks = new Queue<(TLookup, TaskCompletionSource)>(); + private Task? pendingRequestTask; private readonly object taskAssignmentLock = new object(); - private Task queryValue(TLookup id) + private Task queryValue(TLookup id) { lock (taskAssignmentLock) { - var tcs = new TaskCompletionSource(); + var tcs = new TaskCompletionSource(); // Add to the queue. pendingTasks.Enqueue((id, tcs)); @@ -96,14 +91,14 @@ namespace osu.Game.Database private async Task performLookup() { // contains at most 50 unique IDs from tasks, which is used to perform the lookup. - var nextTaskBatch = new Dictionary>>(); + var nextTaskBatch = new Dictionary>>(); // Grab at most 50 unique IDs from the queue. lock (taskAssignmentLock) { while (pendingTasks.Count > 0 && nextTaskBatch.Count < 50) { - (TLookup id, TaskCompletionSource task) next = pendingTasks.Dequeue(); + (TLookup id, TaskCompletionSource task) next = pendingTasks.Dequeue(); // Perform a secondary check for existence, in case the value was queried in a previous batch. if (CheckExists(next.id, out var existing)) @@ -113,7 +108,7 @@ namespace osu.Game.Database if (nextTaskBatch.TryGetValue(next.id, out var tasks)) tasks.Add(next.task); else - nextTaskBatch[next.id] = new List> { next.task }; + nextTaskBatch[next.id] = new List> { next.task }; } } } diff --git a/osu.Game/Database/UserLookupCache.cs b/osu.Game/Database/UserLookupCache.cs index b1609fbf7b..e581d5ce82 100644 --- a/osu.Game/Database/UserLookupCache.cs +++ b/osu.Game/Database/UserLookupCache.cs @@ -1,13 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; @@ -21,8 +18,7 @@ namespace osu.Game.Database /// The user to lookup. /// An optional cancellation token. /// The populated user, or null if the user does not exist or the request could not be satisfied. - [ItemCanBeNull] - public Task GetUserAsync(int userId, CancellationToken token = default) => LookupAsync(userId, token); + public Task GetUserAsync(int userId, CancellationToken token = default) => LookupAsync(userId, token); /// /// Perform an API lookup on the specified users, populating a model. @@ -30,10 +26,10 @@ namespace osu.Game.Database /// The users to lookup. /// An optional cancellation token. /// The populated users. May include null results for failed retrievals. - public Task GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token); + public Task GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token); protected override GetUsersRequest CreateRequest(IEnumerable ids) => new GetUsersRequest(ids.ToArray()); - protected override IEnumerable RetrieveResults(GetUsersRequest request) => request.Response?.Users; + protected override IEnumerable? RetrieveResults(GetUsersRequest request) => request.Response?.Users; } } diff --git a/osu.Game/Extensions/DrawableExtensions.cs b/osu.Game/Extensions/DrawableExtensions.cs index 915a2292a2..6553ad3886 100644 --- a/osu.Game/Extensions/DrawableExtensions.cs +++ b/osu.Game/Extensions/DrawableExtensions.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; +using osu.Framework.Platform; using osuTK; namespace osu.Game.Extensions @@ -43,5 +44,20 @@ namespace osu.Game.Extensions /// The delta vector in Parent's coordinates. public static Vector2 ScreenSpaceDeltaToParentSpace(this Drawable drawable, Vector2 delta) => drawable.Parent.ToLocalSpace(drawable.Parent.ToScreenSpace(Vector2.Zero) + delta); + + /// + /// Some elements don't handle rewind correctly and fixing them is non-trivial. + /// In the future we need a better solution to this, but as a temporary work-around, give these components the game-wide + /// clock so they don't need to worry about rewind. + /// + /// This only works if input handling components handle OnPressed/OnReleased which results in a correct state while rewinding. + /// + /// This is kinda dodgy (and will cause weirdness when pausing gameplay) but is better than completely broken rewind. + /// + public static void ApplyGameWideClock(this Drawable drawable, GameHost host) + { + drawable.Clock = host.UpdateThread.Clock; + drawable.ProcessCustomClock = false; + } } } diff --git a/osu.Game/Extensions/LanguageExtensions.cs b/osu.Game/Extensions/LanguageExtensions.cs index 04231c384c..44932cf3c8 100644 --- a/osu.Game/Extensions/LanguageExtensions.cs +++ b/osu.Game/Extensions/LanguageExtensions.cs @@ -21,7 +21,12 @@ namespace osu.Game.Extensions /// This is required as enum member names are not allowed to contain hyphens. /// public static string ToCultureCode(this Language language) - => language.ToString().Replace("_", "-"); + { + if (language == Language.zh_hant) + return @"zh-tw"; + + return language.ToString().Replace("_", "-"); + } /// /// Attempts to parse the supplied to a value. @@ -30,7 +35,15 @@ namespace osu.Game.Extensions /// The parsed . Valid only if the return value of the method is . /// Whether the parsing succeeded. public static bool TryParseCultureCode(string cultureCode, out Language language) - => Enum.TryParse(cultureCode.Replace("-", "_"), out language); + { + if (cultureCode == @"zh-tw") + { + language = Language.zh_hant; + return true; + } + + return Enum.TryParse(cultureCode.Replace("-", "_"), out language); + } /// /// Parses the that is specified in , diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs index b79eb4927f..3ace67f410 100644 --- a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs @@ -24,7 +24,7 @@ namespace osu.Game.Graphics.Backgrounds [BackgroundDependencyLoader] private void load(LargeTextureStore textures) { - Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName); + Sprite.Texture = Beatmap?.GetBackground() ?? textures.Get(fallbackTextureName); } public override bool Equals(Background other) diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 07b5b53e0e..f92cfc2306 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -152,7 +152,6 @@ namespace osu.Game.Graphics.Containers protected override void PopOut() { - base.PopOut(); previewTrackManager.StopAnyPlaying(this); } diff --git a/osu.Game/Graphics/Containers/SectionsContainer.cs b/osu.Game/Graphics/Containers/SectionsContainer.cs index 8dd6eac7bb..27ff6b851d 100644 --- a/osu.Game/Graphics/Containers/SectionsContainer.cs +++ b/osu.Game/Graphics/Containers/SectionsContainer.cs @@ -1,17 +1,16 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Diagnostics; using System.Linq; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Layout; +using osu.Framework.Logging; +using osu.Framework.Threading; using osu.Framework.Utils; namespace osu.Game.Graphics.Containers @@ -23,11 +22,35 @@ namespace osu.Game.Graphics.Containers public partial class SectionsContainer : Container where T : Drawable { - public Bindable SelectedSection { get; } = new Bindable(); + public Bindable SelectedSection { get; } = new Bindable(); - private T lastClickedSection; + private T? lastClickedSection; - public Drawable ExpandableHeader + protected override Container Content => scrollContentContainer; + + private readonly UserTrackingScrollContainer scrollContainer; + private readonly Container headerBackgroundContainer; + private readonly MarginPadding originalSectionsMargin; + + private Drawable? fixedHeader; + + private Drawable? footer; + private Drawable? headerBackground; + + private FlowContainer scrollContentContainer = null!; + + private float? headerHeight, footerHeight; + + private float? lastKnownScroll; + + /// + /// The percentage of the container to consider the centre-point for deciding the active section (and scrolling to a requested section). + /// + private const float scroll_y_centre = 0.1f; + + private Drawable? expandableHeader; + + public Drawable? ExpandableHeader { get => expandableHeader; set @@ -42,11 +65,12 @@ namespace osu.Game.Graphics.Containers if (value == null) return; AddInternal(expandableHeader); + lastKnownScroll = null; } } - public Drawable FixedHeader + public Drawable? FixedHeader { get => fixedHeader; set @@ -63,7 +87,7 @@ namespace osu.Game.Graphics.Containers } } - public Drawable Footer + public Drawable? Footer { get => footer; set @@ -75,16 +99,17 @@ namespace osu.Game.Graphics.Containers footer = value; - if (value == null) return; + if (footer == null) return; footer.Anchor |= Anchor.y2; footer.Origin |= Anchor.y2; + scrollContainer.Add(footer); lastKnownScroll = null; } } - public Drawable HeaderBackground + public Drawable? HeaderBackground { get => headerBackground; set @@ -102,23 +127,6 @@ namespace osu.Game.Graphics.Containers } } - protected override Container Content => scrollContentContainer; - - private readonly UserTrackingScrollContainer scrollContainer; - private readonly Container headerBackgroundContainer; - private readonly MarginPadding originalSectionsMargin; - private Drawable expandableHeader, fixedHeader, footer, headerBackground; - private FlowContainer scrollContentContainer; - - private float? headerHeight, footerHeight; - - private float? lastKnownScroll; - - /// - /// The percentage of the container to consider the centre-point for deciding the active section (and scrolling to a requested section). - /// - private const float scroll_y_centre = 0.1f; - public SectionsContainer() { AddRangeInternal(new Drawable[] @@ -150,31 +158,63 @@ namespace osu.Game.Graphics.Containers footerHeight = null; } + private ScheduledDelegate? scrollToTargetDelegate; + public void ScrollTo(Drawable target) { + Logger.Log($"Scrolling to {target}.."); + lastKnownScroll = null; - // implementation similar to ScrollIntoView but a bit more nuanced. - float top = scrollContainer.GetChildPosInContent(target); + float scrollTarget = getScrollTargetForDrawable(target); - float bottomScrollExtent = scrollContainer.ScrollableExtent; - float scrollTarget = top - scrollContainer.DisplayableContent * scroll_y_centre; - - if (scrollTarget > bottomScrollExtent) + if (scrollTarget > scrollContainer.ScrollableExtent) scrollContainer.ScrollToEnd(); else scrollContainer.ScrollTo(scrollTarget); if (target is T section) lastClickedSection = section; + + // Content may load in as a scroll occurs, changing the scroll target we need to aim for. + // This scheduled operation ensures that we keep trying until actually arriving at the target. + scrollToTargetDelegate?.Cancel(); + scrollToTargetDelegate = Scheduler.AddDelayed(() => + { + if (scrollContainer.UserScrolling) + { + Logger.Log("Scroll operation interrupted by user scroll"); + scrollToTargetDelegate?.Cancel(); + scrollToTargetDelegate = null; + return; + } + + if (Precision.AlmostEquals(scrollContainer.Current, scrollTarget, 1)) + { + Logger.Log($"Finished scrolling to {target}!"); + scrollToTargetDelegate?.Cancel(); + scrollToTargetDelegate = null; + return; + } + + if (!Precision.AlmostEquals(getScrollTargetForDrawable(target), scrollTarget, 1)) + { + Logger.Log($"Reattempting scroll to {target} due to change in position"); + ScrollTo(target); + } + }, 50, true); + } + + private float getScrollTargetForDrawable(Drawable target) + { + // implementation similar to ScrollIntoView but a bit more nuanced. + return scrollContainer.GetChildPosInContent(target) - scrollContainer.DisplayableContent * scroll_y_centre; } public void ScrollToTop() => scrollContainer.ScrollTo(0); - [NotNull] protected virtual UserTrackingScrollContainer CreateScrollContainer() => new UserTrackingScrollContainer(); - [NotNull] protected virtual FlowContainer CreateScrollContentContainer() => new FillFlowContainer { diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index e149e0abfb..afbec0eab4 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -3,12 +3,19 @@ #nullable disable +using System; using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics.Sprites { public partial class OsuSpriteText : SpriteText { + [Obsolete("Use TruncatingSpriteText instead.")] + public new bool Truncate + { + set => throw new InvalidOperationException($"Use {nameof(TruncatingSpriteText)} instead."); + } + public OsuSpriteText() { Shadow = true; diff --git a/osu.Game/Graphics/Sprites/TruncatingSpriteText.cs b/osu.Game/Graphics/Sprites/TruncatingSpriteText.cs new file mode 100644 index 0000000000..46abdbf09e --- /dev/null +++ b/osu.Game/Graphics/Sprites/TruncatingSpriteText.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; + +namespace osu.Game.Graphics.Sprites +{ + /// + /// A derived version of which automatically shows non-truncated text in tooltip when required. + /// + public sealed partial class TruncatingSpriteText : OsuSpriteText, IHasTooltip + { + /// + /// Whether a tooltip should be shown with non-truncated text on hover. + /// + public bool ShowTooltip { get; init; } = true; + + public LocalisableString TooltipText => Text; + + public override bool HandlePositionalInput => IsTruncated && ShowTooltip; + + public TruncatingSpriteText() + { + ((SpriteText)this).Truncate = true; + } + } +} diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 9dbeba6449..c1ef573848 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -167,9 +167,12 @@ namespace osu.Game.Graphics.UserInterface { base.Update(); + double elapsedDrawFrameTime = drawClock.ElapsedFrameTime; + double elapsedUpdateFrameTime = updateClock.ElapsedFrameTime; + // If the game goes into a suspended state (ie. debugger attached or backgrounded on a mobile device) // we want to ignore really long periods of no processing. - if (updateClock.ElapsedFrameTime > 10000) + if (elapsedUpdateFrameTime > 10000) return; mainContent.Width = Math.Max(mainContent.Width, counters.DrawWidth); @@ -178,17 +181,17 @@ namespace osu.Game.Graphics.UserInterface // frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier). bool aimRatesChanged = updateAimFPS(); - bool hasUpdateSpike = displayedFrameTime < spike_time_ms && updateClock.ElapsedFrameTime > spike_time_ms; + bool hasUpdateSpike = displayedFrameTime < spike_time_ms && elapsedUpdateFrameTime > spike_time_ms; // use elapsed frame time rather then FramesPerSecond to better catch stutter frames. - bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && drawClock.ElapsedFrameTime > spike_time_ms; + bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && elapsedDrawFrameTime > spike_time_ms; const float damp_time = 100; - displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, updateClock.ElapsedFrameTime, hasUpdateSpike ? 0 : damp_time, updateClock.ElapsedFrameTime); + displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, elapsedUpdateFrameTime, hasUpdateSpike ? 0 : damp_time, elapsedUpdateFrameTime); if (hasDrawSpike) // show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show. - displayedFpsCount = 1000 / drawClock.ElapsedFrameTime; + displayedFpsCount = 1000 / elapsedDrawFrameTime; else displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, drawClock.FramesPerSecond, damp_time, Time.Elapsed); diff --git a/osu.Game/Graphics/UserInterface/MenuItemType.cs b/osu.Game/Graphics/UserInterface/MenuItemType.cs index 1eb45d6b1c..0269f2cb57 100644 --- a/osu.Game/Graphics/UserInterface/MenuItemType.cs +++ b/osu.Game/Graphics/UserInterface/MenuItemType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Graphics.UserInterface { public enum MenuItemType diff --git a/osu.Game/Graphics/UserInterface/OsuDropdown.cs b/osu.Game/Graphics/UserInterface/OsuDropdown.cs index 3230bb0569..b530172f3e 100644 --- a/osu.Game/Graphics/UserInterface/OsuDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuDropdown.cs @@ -335,12 +335,11 @@ namespace osu.Game.Graphics.UserInterface { new Drawable[] { - Text = new OsuSpriteText + Text = new TruncatingSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, RelativeSizeAxes = Axes.X, - Truncate = true, }, Icon = new SpriteIcon { diff --git a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs index 63c98d7838..9de9eceb07 100644 --- a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs @@ -16,6 +16,7 @@ using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Platform; +using osu.Game.Localisation; namespace osu.Game.Graphics.UserInterface { @@ -112,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface private partial class CapsWarning : SpriteIcon, IHasTooltip { - public LocalisableString TooltipText => "caps lock is active"; + public LocalisableString TooltipText => CommonStrings.CapsLockIsActive; public CapsWarning() { diff --git a/osu.Game/Graphics/UserInterface/SelectionState.cs b/osu.Game/Graphics/UserInterface/SelectionState.cs index edabf0547b..c85b2ad3ab 100644 --- a/osu.Game/Graphics/UserInterface/SelectionState.cs +++ b/osu.Game/Graphics/UserInterface/SelectionState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Graphics.UserInterface { public enum SelectionState diff --git a/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs b/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs index 7bd083f9d5..fb0a66cb8d 100644 --- a/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/ShearedSearchTextBox.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Mods; @@ -37,6 +38,14 @@ namespace osu.Game.Graphics.UserInterface set => textBox.HoldFocus = value; } + public LocalisableString PlaceholderText + { + get => textBox.PlaceholderText; + set => textBox.PlaceholderText = value; + } + + public new bool HasFocus => textBox.HasFocus; + public void TakeFocus() => textBox.TakeFocus(); public void KillFocus() => textBox.KillFocus(); diff --git a/osu.Game/Graphics/UserInterface/TernaryState.cs b/osu.Game/Graphics/UserInterface/TernaryState.cs index effbe624c3..d4de28044f 100644 --- a/osu.Game/Graphics/UserInterface/TernaryState.cs +++ b/osu.Game/Graphics/UserInterface/TernaryState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Graphics.UserInterface { /// diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index d580eea248..fdd96d3890 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -101,6 +101,10 @@ namespace osu.Game.Input.Bindings new KeyBinding(new[] { InputKey.Control, InputKey.J }, GlobalAction.EditorFlipVertically), new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.MouseWheelDown }, GlobalAction.EditorDecreaseDistanceSpacing), new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.MouseWheelUp }, GlobalAction.EditorIncreaseDistanceSpacing), + // Framework automatically converts wheel up/down to left/right when shift is held. + // See https://github.com/ppy/osu-framework/blob/master/osu.Framework/Input/StateChanges/MouseScrollRelativeInput.cs#L37-L38. + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor), + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor), }; public IEnumerable InGameKeyBindings => new[] @@ -355,6 +359,12 @@ namespace osu.Game.Input.Bindings ToggleProfile, [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCloneSelection))] - EditorCloneSelection + EditorCloneSelection, + + [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCyclePreviousBeatSnapDivisor))] + EditorCyclePreviousBeatSnapDivisor, + + [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleNextBeatSnapDivisor))] + EditorCycleNextBeatSnapDivisor, } } diff --git a/osu.Game/Localisation/AccountCreationStrings.cs b/osu.Game/Localisation/AccountCreationStrings.cs new file mode 100644 index 0000000000..2183df9b52 --- /dev/null +++ b/osu.Game/Localisation/AccountCreationStrings.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class AccountCreationStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.AccountCreation"; + + /// + /// "New player registration" + /// + public static LocalisableString NewPlayerRegistration => new TranslatableString(getKey(@"new_player_registration"), @"New player registration"); + + /// + /// "Let's get you started" + /// + public static LocalisableString LetsGetYouStarted => new TranslatableString(getKey(@"lets_get_you_started"), @"Let's get you started"); + + /// + /// "Let's create an account!" + /// + public static LocalisableString LetsCreateAnAccount => new TranslatableString(getKey(@"lets_create_an_account"), @"Let's create an account!"); + + /// + /// "Help, I can't access my account!" + /// + public static LocalisableString MultiAccountWarningHelp => new TranslatableString(getKey(@"multi_account_warning_help"), @"Help, I can't access my account!"); + + /// + /// "I understand. This account isn't for me." + /// + public static LocalisableString MultiAccountWarningAccept => new TranslatableString(getKey(@"multi_account_warning_accept"), @"I understand. This account isn't for me."); + + /// + /// "This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!" + /// + public static LocalisableString UsernameDescription => new TranslatableString(getKey(@"username_description"), @"This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); + + /// + /// "Will be used for notifications, account verification and in the case you forget your password. No spam, ever." + /// + public static LocalisableString EmailDescription1 => new TranslatableString(getKey(@"email_description_1"), @"Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); + + /// + /// " Make sure to get it right!" + /// + public static LocalisableString EmailDescription2 => new TranslatableString(getKey(@"email_description_2"), @" Make sure to get it right!"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs index fed7b6cab7..c9223db246 100644 --- a/osu.Game/Localisation/CommonStrings.cs +++ b/osu.Game/Localisation/CommonStrings.cs @@ -154,6 +154,11 @@ namespace osu.Game.Localisation /// public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"Exit"); + /// + /// "Caps lock is active" + /// + public static LocalisableString CapsLockIsActive => new TranslatableString(getKey(@"caps_lock_is_active"), @"Caps lock is active"); + /// /// "Revert to default" /// diff --git a/osu.Game/Localisation/EditorStrings.cs b/osu.Game/Localisation/EditorStrings.cs index 20258b9c35..077bd92d4f 100644 --- a/osu.Game/Localisation/EditorStrings.cs +++ b/osu.Game/Localisation/EditorStrings.cs @@ -109,6 +109,11 @@ namespace osu.Game.Localisation /// public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0}° (snapped)", newRotation); + /// + /// "Limit distance snap placement to current time" + /// + public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time"); + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index 303dbb6f46..aa608a603b 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -279,6 +279,16 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorDecreaseDistanceSpacing => new TranslatableString(getKey(@"editor_decrease_distance_spacing"), @"Decrease distance spacing"); + /// + /// "Cycle previous beat snap divisor" + /// + public static LocalisableString EditorCyclePreviousBeatSnapDivisor => new TranslatableString(getKey(@"editor_cycle_previous_beat_snap_divisor"), @"Cycle previous beat snap divisor"); + + /// + /// "Cycle next beat snap divisor" + /// + public static LocalisableString EditorCycleNextBeatSnapDivisor => new TranslatableString(getKey(@"editor_cycle_next_snap_divisor"), @"Cycle next beat snap divisor"); + /// /// "Toggle skin editor" /// diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index 6a4e5110e6..711e95486f 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -22,6 +22,9 @@ namespace osu.Game.Localisation [Description(@"Български")] bg, + [Description(@"Català")] + ca, + [Description(@"Česky")] cs, @@ -37,12 +40,27 @@ namespace osu.Game.Localisation [Description(@"español")] es, + // TODO: Requires Arabic glyphs to be added to resources (and possibly also RTL support). + // [Description(@"فارسی")] + // fa_ir, + [Description(@"Suomi")] fi, + // TODO: Doesn't work as appropriate satellite assemblies aren't copied from resources (see: https://github.com/ppy/osu/discussions/18851#discussioncomment-3042170) + // [Description(@"Filipino")] + // fil, + [Description(@"français")] fr, + // TODO: Requires Hebrew glyphs to be added to resources (and possibly also RTL support). + // [Description(@"עברית")] + // he, + + [Description(@"Hrvatski")] + hr_hr, + [Description(@"Magyar")] hu, @@ -58,6 +76,15 @@ namespace osu.Game.Localisation [Description(@"한국어")] ko, + [Description(@"Lietuvių")] + lt, + + [Description(@"Latviešu")] + lv_lv, + + [Description(@"Melayu")] + ms_my, + [Description(@"Nederlands")] nl, @@ -79,12 +106,28 @@ namespace osu.Game.Localisation [Description(@"Русский")] ru, + // TODO: Requires Sinhala glyphs to be added to resources. + // Additionally, no translations available yet. + // [Description(@"සිංහල")] + // si_lk, + [Description(@"Slovenčina")] sk, + [Description(@"Slovenščina")] + sl, + + [Description(@"Српски")] + sr, + [Description(@"Svenska")] sv, + // Tajik has no associated localisations yet, and is not supported on Windows versions <10. + // TODO: update language mapping in osu-resources to redirect tg-TJ to tg-Cyrl-TJ (which is supported on earlier Windows versions) + // [Description(@"Тоҷикӣ")] + // tg_tj, + [Description(@"ไทย")] th, diff --git a/osu.Game/Localisation/LoginPanelStrings.cs b/osu.Game/Localisation/LoginPanelStrings.cs new file mode 100644 index 0000000000..19b0ca3b52 --- /dev/null +++ b/osu.Game/Localisation/LoginPanelStrings.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class LoginPanelStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.LoginPanel"; + + /// + /// "Do not disturb" + /// + public static LocalisableString DoNotDisturb => new TranslatableString(getKey(@"do_not_disturb"), @"Do not disturb"); + + /// + /// "Appear offline" + /// + public static LocalisableString AppearOffline => new TranslatableString(getKey(@"appear_offline"), @"Appear offline"); + + /// + /// "Signed in" + /// + public static LocalisableString SignedIn => new TranslatableString(getKey(@"signed_in"), @"Signed in"); + + /// + /// "Account" + /// + public static LocalisableString Account => new TranslatableString(getKey(@"account"), @"Account"); + + /// + /// "Remember username" + /// + public static LocalisableString RememberUsername => new TranslatableString(getKey(@"remember_username"), @"Remember username"); + + /// + /// "Stay signed in" + /// + public static LocalisableString StaySignedIn => new TranslatableString(getKey(@"stay_signed_in"), @"Stay signed in"); + + /// + /// "Register" + /// + public static LocalisableString Register => new TranslatableString(getKey(@"register"), @"Register"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/ModSelectOverlayStrings.cs b/osu.Game/Localisation/ModSelectOverlayStrings.cs index f11c52ee20..05dcf138d7 100644 --- a/osu.Game/Localisation/ModSelectOverlayStrings.cs +++ b/osu.Game/Localisation/ModSelectOverlayStrings.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; @@ -39,6 +39,11 @@ namespace osu.Game.Localisation /// public static LocalisableString UseCurrentMods => new TranslatableString(getKey(@"use_current_mods"), @"Use current mods"); + /// + /// "tab to search..." + /// + public static LocalisableString TabToSearch => new TranslatableString(getKey(@"tab_to_search"), @"tab to search..."); + private static string getKey(string key) => $@"{prefix}:{key}"; } -} +} \ No newline at end of file diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 94bb77d6ec..4f586c8fff 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -18,6 +18,7 @@ using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Configuration; +using osu.Game.Localisation; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Notifications; @@ -28,6 +29,7 @@ namespace osu.Game.Online.API { public partial class APIAccess : Component, IAPIProvider { + private readonly OsuGameBase game; private readonly OsuConfigManager config; private readonly string versionHash; @@ -52,6 +54,8 @@ namespace osu.Game.Online.API public IBindableList Friends => friends; public IBindable Activity => activity; + public Language Language => game.CurrentLanguage.Value; + private Bindable localUser { get; } = new Bindable(createGuestUser()); private BindableList friends { get; } = new BindableList(); @@ -64,8 +68,9 @@ namespace osu.Game.Online.API private readonly Logger log; - public APIAccess(OsuConfigManager config, EndpointConfiguration endpointConfiguration, string versionHash) + public APIAccess(OsuGameBase game, OsuConfigManager config, EndpointConfiguration endpointConfiguration, string versionHash) { + this.game = game; this.config = config; this.versionHash = versionHash; diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs index dc6a3fe3d5..cd6e8df754 100644 --- a/osu.Game/Online/API/APIRequest.cs +++ b/osu.Game/Online/API/APIRequest.cs @@ -9,6 +9,7 @@ using JetBrains.Annotations; using Newtonsoft.Json; using osu.Framework.IO.Network; using osu.Framework.Logging; +using osu.Game.Extensions; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API @@ -116,10 +117,11 @@ namespace osu.Game.Online.API WebRequest.Failed += Fail; WebRequest.AllowRetryOnTimeout = false; - WebRequest.AddHeader("x-api-version", API.APIVersion.ToString(CultureInfo.InvariantCulture)); + WebRequest.AddHeader(@"Accept-Language", API.Language.ToCultureCode()); + WebRequest.AddHeader(@"x-api-version", API.APIVersion.ToString(CultureInfo.InvariantCulture)); if (!string.IsNullOrEmpty(API.AccessToken)) - WebRequest.AddHeader("Authorization", $"Bearer {API.AccessToken}"); + WebRequest.AddHeader(@"Authorization", $@"Bearer {API.AccessToken}"); if (isFailing) return; diff --git a/osu.Game/Online/API/APIRequestCompletionState.cs b/osu.Game/Online/API/APIRequestCompletionState.cs index 52eb669a7d..84c9974dd8 100644 --- a/osu.Game/Online/API/APIRequestCompletionState.cs +++ b/osu.Game/Online/API/APIRequestCompletionState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.API { public enum APIRequestCompletionState diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index abe2755654..16afef8e30 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -8,6 +8,7 @@ using System.Threading; using System.Threading.Tasks; using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Game.Localisation; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Notifications; using osu.Game.Tests; @@ -29,6 +30,8 @@ namespace osu.Game.Online.API public Bindable Activity { get; } = new Bindable(); + public Language Language => Language.en; + public string AccessToken => "token"; public bool IsLoggedIn => State.Value == APIState.Online; diff --git a/osu.Game/Online/API/IAPIProvider.cs b/osu.Game/Online/API/IAPIProvider.cs index 6054effaa1..a1d7006c8c 100644 --- a/osu.Game/Online/API/IAPIProvider.cs +++ b/osu.Game/Online/API/IAPIProvider.cs @@ -4,6 +4,7 @@ using System; using System.Threading.Tasks; using osu.Framework.Bindables; +using osu.Game.Localisation; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Notifications; using osu.Game.Users; @@ -27,6 +28,11 @@ namespace osu.Game.Online.API /// IBindable Activity { get; } + /// + /// The language supplied by this provider to API requests. + /// + Language Language { get; } + /// /// Retrieve the OAuth access token. /// diff --git a/osu.Game/Online/API/Requests/GetUsersRequest.cs b/osu.Game/Online/API/Requests/GetUsersRequest.cs index b57bb215aa..6f7e9c07d2 100644 --- a/osu.Game/Online/API/Requests/GetUsersRequest.cs +++ b/osu.Game/Online/API/Requests/GetUsersRequest.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; namespace osu.Game.Online.API.Requests diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 7d6740ee46..902b651be9 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -63,6 +63,16 @@ namespace osu.Game.Online.API.Requests.Responses set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds; } + [JsonIgnore] + public double HitLength { get; set; } + + [JsonProperty(@"hit_length")] + private double hitLengthInSeconds + { + get => TimeSpan.FromMilliseconds(HitLength).TotalSeconds; + set => HitLength = TimeSpan.FromSeconds(value).TotalMilliseconds; + } + [JsonProperty(@"convert")] public bool Convert { get; set; } diff --git a/osu.Game/Online/Chat/ChannelType.cs b/osu.Game/Online/Chat/ChannelType.cs index a864e20830..bd628e90c4 100644 --- a/osu.Game/Online/Chat/ChannelType.cs +++ b/osu.Game/Online/Chat/ChannelType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.Chat { public enum ChannelType diff --git a/osu.Game/Online/Leaderboards/LeaderboardState.cs b/osu.Game/Online/Leaderboards/LeaderboardState.cs index abc0ef4f19..6b07500a98 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardState.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.Leaderboards { public enum LeaderboardState diff --git a/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs b/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs index bbfc5a02c6..c497601e37 100644 --- a/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs +++ b/osu.Game/Online/Multiplayer/ForceGameplayStartCountdown.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using MessagePack; namespace osu.Game.Online.Multiplayer diff --git a/osu.Game/Online/Multiplayer/IMultiplayerServer.cs b/osu.Game/Online/Multiplayer/IMultiplayerServer.cs index cc7a474ce7..d3a070af6d 100644 --- a/osu.Game/Online/Multiplayer/IMultiplayerServer.cs +++ b/osu.Game/Online/Multiplayer/IMultiplayerServer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.Multiplayer { /// diff --git a/osu.Game/Online/Multiplayer/MultiplayerUserState.cs b/osu.Game/Online/Multiplayer/MultiplayerUserState.cs index 0f7dc6b8cd..d1369a7970 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerUserState.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerUserState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.Multiplayer { public enum MultiplayerUserState diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index 1d496cc636..cce633d46a 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -67,7 +67,7 @@ namespace osu.Game.Online.Rooms { var beatmap = task.GetResultSafely(); - if (SelectedItem.Value?.Beatmap.OnlineID == beatmap.OnlineID) + if (beatmap != null && SelectedItem.Value?.Beatmap.OnlineID == beatmap.OnlineID) { selectedBeatmap = beatmap; beginTracking(); diff --git a/osu.Game/Online/Spectator/SpectatedUserState.cs b/osu.Game/Online/Spectator/SpectatedUserState.cs index edf0859a33..0f0a3068b8 100644 --- a/osu.Game/Online/Spectator/SpectatedUserState.cs +++ b/osu.Game/Online/Spectator/SpectatedUserState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Online.Spectator { public enum SpectatedUserState diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 3768dad370..a80639d4ff 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -6,6 +6,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; +using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; @@ -28,6 +29,7 @@ using osu.Framework.Input.Events; using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Localisation; using osu.Framework.Logging; +using osu.Framework.Platform; using osu.Framework.Screens; using osu.Framework.Threading; using osu.Game.Beatmaps; @@ -281,6 +283,52 @@ namespace osu.Game protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + private readonly List dragDropFiles = new List(); + private ScheduledDelegate dragDropImportSchedule; + + public override void SetHost(GameHost host) + { + base.SetHost(host); + + if (host.Window is SDL2Window sdlWindow) + { + sdlWindow.DragDrop += path => + { + // on macOS/iOS, URL associations are handled via SDL_DROPFILE events. + if (path.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal)) + { + HandleLink(path); + return; + } + + lock (dragDropFiles) + { + dragDropFiles.Add(path); + + Logger.Log($@"Adding ""{Path.GetFileName(path)}"" for import"); + + // File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms. + // In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch. + dragDropImportSchedule?.Cancel(); + dragDropImportSchedule = Scheduler.AddDelayed(handlePendingDragDropImports, 100); + } + }; + } + } + + private void handlePendingDragDropImports() + { + lock (dragDropFiles) + { + Logger.Log($"Handling batch import of {dragDropFiles.Count} files"); + + string[] paths = dragDropFiles.ToArray(); + dragDropFiles.Clear(); + + Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning); + } + } + [BackgroundDependencyLoader] private void load() { diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index c55b6c249f..63efe0e2c8 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -14,6 +14,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; +using osu.Framework.Configuration; using osu.Framework.Development; using osu.Framework.Extensions; using osu.Framework.Graphics; @@ -27,6 +28,7 @@ using osu.Framework.Input.Handlers.Mouse; using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Input.Handlers.Touch; using osu.Framework.IO.Stores; +using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Timing; @@ -36,11 +38,13 @@ using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Formats; using osu.Game.Configuration; using osu.Game.Database; +using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Input; using osu.Game.Input.Bindings; using osu.Game.IO; +using osu.Game.Localisation; using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.Chat; @@ -157,6 +161,11 @@ namespace osu.Game protected Storage Storage { get; set; } + /// + /// The language in which the game is currently displayed in. + /// + public Bindable CurrentLanguage { get; } = new Bindable(); + protected Bindable Beatmap { get; private set; } // cached via load() method /// @@ -216,6 +225,10 @@ namespace osu.Game private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(global_track_volume_adjust); + private Bindable frameworkLocale = null!; + + private IBindable localisationParameters = null!; + /// /// Number of unhandled exceptions to allow before aborting execution. /// @@ -238,7 +251,7 @@ namespace osu.Game } [BackgroundDependencyLoader] - private void load(ReadableKeyCombinationProvider keyCombinationProvider) + private void load(ReadableKeyCombinationProvider keyCombinationProvider, FrameworkConfigManager frameworkConfig) { try { @@ -283,7 +296,15 @@ namespace osu.Game MessageFormatter.WebsiteRootUrl = endpoints.WebsiteRootUrl; - dependencies.CacheAs(API ??= new APIAccess(LocalConfig, endpoints, VersionHash)); + frameworkLocale = frameworkConfig.GetBindable(FrameworkSetting.Locale); + frameworkLocale.BindValueChanged(_ => updateLanguage()); + + localisationParameters = Localisation.CurrentParameters.GetBoundCopy(); + localisationParameters.BindValueChanged(_ => updateLanguage(), true); + + CurrentLanguage.BindValueChanged(val => frameworkLocale.Value = val.NewValue.ToCultureCode()); + + dependencies.CacheAs(API ??= new APIAccess(this, LocalConfig, endpoints, VersionHash)); var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures); @@ -394,6 +415,8 @@ namespace osu.Game Beatmap.BindValueChanged(onBeatmapChanged); } + private void updateLanguage() => CurrentLanguage.Value = LanguageExtensions.GetLanguageFor(frameworkLocale.Value, localisationParameters.Value); + private void addFilesWarning() { var realmStore = new RealmFileStore(realm, Storage); diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index 219cbe7eef..9ad507d82a 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -17,6 +17,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays.Settings; using osu.Game.Resources.Localisation.Web; @@ -71,7 +72,7 @@ namespace osu.Game.Overlays.AccountCreation Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Font = OsuFont.GetFont(size: 20), - Text = "Let's create an account!", + Text = AccountCreationStrings.LetsCreateAnAccount }, usernameTextBox = new OsuTextBox { @@ -86,7 +87,7 @@ namespace osu.Game.Overlays.AccountCreation }, emailTextBox = new OsuTextBox { - PlaceholderText = "email address", + PlaceholderText = ModelValidationStrings.UserAttributesUserEmail.ToLower(), RelativeSizeAxes = Axes.X, TabbableContentContainer = this }, @@ -118,7 +119,7 @@ namespace osu.Game.Overlays.AccountCreation AutoSizeAxes = Axes.Y, Child = new SettingsButton { - Text = "Register", + Text = LoginPanelStrings.Register, Margin = new MarginPadding { Vertical = 20 }, Action = performRegistration } @@ -132,10 +133,10 @@ namespace osu.Game.Overlays.AccountCreation textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox }; - usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); + usernameDescription.AddText(AccountCreationStrings.UsernameDescription); - emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); - emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold)); + emailAddressDescription.AddText(AccountCreationStrings.EmailDescription1); + emailAddressDescription.AddText(AccountCreationStrings.EmailDescription2, cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold)); passwordDescription.AddText("At least "); characterCheckText = passwordDescription.AddText("8 characters long"); diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs index a833a871f9..0fbf6ba59e 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -17,6 +17,7 @@ using osu.Game.Overlays.Settings; using osu.Game.Screens.Menu; using osuTK; using osuTK.Graphics; +using osu.Game.Localisation; namespace osu.Game.Overlays.AccountCreation { @@ -101,13 +102,13 @@ namespace osu.Game.Overlays.AccountCreation }, new SettingsButton { - Text = "Help, I can't access my account!", + Text = AccountCreationStrings.MultiAccountWarningHelp, Margin = new MarginPadding { Top = 50 }, Action = () => game?.OpenUrlExternally(help_centre_url) }, new DangerousSettingsButton { - Text = "I understand. This account isn't for me.", + Text = AccountCreationStrings.MultiAccountWarningAccept, Action = () => this.Push(new ScreenEntry()) }, furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12)) diff --git a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs index 4becb225f8..610b9ee282 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs @@ -1,9 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; @@ -12,6 +11,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Settings; using osu.Game.Screens.Menu; using osuTK; +using osu.Game.Localisation; namespace osu.Game.Overlays.AccountCreation { @@ -46,18 +46,18 @@ namespace osu.Game.Overlays.AccountCreation Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), - Text = "New Player Registration", + Text = AccountCreationStrings.NewPlayerRegistration.ToTitle(), }, new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Font = OsuFont.GetFont(size: 12), - Text = "let's get you started", + Text = AccountCreationStrings.LetsGetYouStarted.ToLower(), }, new SettingsButton { - Text = "Let's create an account!", + Text = AccountCreationStrings.LetsCreateAnAccount, Margin = new MarginPadding { Vertical = 120 }, Action = () => this.Push(new ScreenWarning()) } diff --git a/osu.Game/Overlays/AccountCreationOverlay.cs b/osu.Game/Overlays/AccountCreationOverlay.cs index 6f79316670..ef2e055eae 100644 --- a/osu.Game/Overlays/AccountCreationOverlay.cs +++ b/osu.Game/Overlays/AccountCreationOverlay.cs @@ -90,7 +90,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); this.FadeIn(transition_time, Easing.OutQuint); if (welcomeScreen.GetChildScreen() != null) diff --git a/osu.Game/Overlays/BeatmapSet/BasicStats.cs b/osu.Game/Overlays/BeatmapSet/BasicStats.cs index 4a9a3d8089..0b1befe7b9 100644 --- a/osu.Game/Overlays/BeatmapSet/BasicStats.cs +++ b/osu.Game/Overlays/BeatmapSet/BasicStats.cs @@ -58,23 +58,25 @@ namespace osu.Game.Overlays.BeatmapSet private void updateDisplay() { - bpm.Value = BeatmapSet?.BPM.ToLocalisableString(@"0.##") ?? (LocalisableString)"-"; - if (beatmapInfo == null) { + bpm.Value = "-"; + length.Value = string.Empty; circleCount.Value = string.Empty; sliderCount.Value = string.Empty; } else { - length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration()); + bpm.Value = beatmapInfo.BPM.ToLocalisableString(@"0.##"); + length.Value = TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration(); - var onlineInfo = beatmapInfo as IBeatmapOnlineInfo; + if (beatmapInfo is not IBeatmapOnlineInfo onlineInfo) return; - circleCount.Value = (onlineInfo?.CircleCount ?? 0).ToLocalisableString(@"N0"); - sliderCount.Value = (onlineInfo?.SliderCount ?? 0).ToLocalisableString(@"N0"); + circleCount.Value = onlineInfo.CircleCount.ToLocalisableString(@"N0"); + sliderCount.Value = onlineInfo.SliderCount.ToLocalisableString(@"N0"); + length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(onlineInfo.HitLength).ToFormattedDuration()); } } diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 6d89313979..b53b7826f3 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -47,9 +47,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores [Resolved] private RulesetStore rulesets { get; set; } - [Resolved] - private ScoreManager scoreManager { get; set; } - private GetScoresRequest getScoresRequest; private CancellationTokenSource loadCancellationSource; @@ -85,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores MD5Hash = apiBeatmap.MD5Hash }; - var scores = scoreManager.OrderByTotalScore(value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo))).ToArray(); + var scores = value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo)).OrderByTotalScore().ToArray(); var topScore = scores.First(); scoreTable.DisplayScores(scores, apiBeatmap.Status.GrantsPerformancePoints()); diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs index 57b6f6268c..21b6147113 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs @@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Chat.ChannelList new Drawable?[] { createIcon(), - text = new OsuSpriteText + text = new TruncatingSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, @@ -94,7 +94,6 @@ namespace osu.Game.Overlays.Chat.ChannelList Colour = colourProvider.Light3, Margin = new MarginPadding { Bottom = 2 }, RelativeSizeAxes = Axes.X, - Truncate = true, }, createMentionPill(), close = createCloseButton(), diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 2f4c175ac4..c85206d5f7 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -56,11 +56,11 @@ namespace osu.Game.Overlays.Chat [Resolved] private OverlayColourProvider? colourProvider { get; set; } - private readonly OsuSpriteText drawableTimestamp; + private OsuSpriteText drawableTimestamp = null!; - private readonly DrawableChatUsername drawableUsername; + private DrawableChatUsername drawableUsername = null!; - private readonly LinkFlowContainer drawableContentFlow; + private LinkFlowContainer drawableContentFlow = null!; private readonly Bindable prefer24HourTime = new Bindable(); @@ -69,8 +69,16 @@ namespace osu.Game.Overlays.Chat public ChatLine(Message message) { Message = message; + RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager configManager) + { + configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime); + prefer24HourTime.BindValueChanged(_ => updateTimestamp()); InternalChild = new GridContainer { @@ -103,7 +111,6 @@ namespace osu.Game.Overlays.Chat Origin = Anchor.TopRight, Anchor = Anchor.TopRight, Margin = new MarginPadding { Horizontal = Spacing }, - ReportRequested = this.ShowPopover, }, drawableContentFlow = new LinkFlowContainer(styleMessageContent) { @@ -115,13 +122,6 @@ namespace osu.Game.Overlays.Chat }; } - [BackgroundDependencyLoader] - private void load(OsuConfigManager configManager) - { - configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime); - prefer24HourTime.BindValueChanged(_ => updateTimestamp()); - } - protected override void LoadComplete() { base.LoadComplete(); @@ -130,6 +130,17 @@ namespace osu.Game.Overlays.Chat updateMessageContent(); FinishTransforms(true); + + if (this.FindClosestParent() != null) + { + // This guards against cases like in-game chat where there's no available popover container. + // There may be a future where a global one becomes available, at which point this code may be unnecessary. + // + // See: + // https://github.com/ppy/osu/pull/23698 + // https://github.com/ppy/osu/pull/14554 + drawableUsername.ReportRequested = this.ShowPopover; + } } public Popover GetPopover() => new ReportChatPopover(message); diff --git a/osu.Game/Overlays/Chat/ChatTextBar.cs b/osu.Game/Overlays/Chat/ChatTextBar.cs index fd5e0e9836..87e787fcb8 100644 --- a/osu.Game/Overlays/Chat/ChatTextBar.cs +++ b/osu.Game/Overlays/Chat/ChatTextBar.cs @@ -73,14 +73,13 @@ namespace osu.Game.Overlays.Chat Width = chatting_text_width, Masking = true, Padding = new MarginPadding { Horizontal = padding }, - Child = chattingText = new OsuSpriteText + Child = chattingText = new TruncatingSpriteText { MaxWidth = chatting_text_width - padding * 2, Font = OsuFont.Torus.With(size: 20), Colour = colourProvider.Background1, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Truncate = true, }, }, searchIconContainer = new Container diff --git a/osu.Game/Overlays/Chat/DrawableChatUsername.cs b/osu.Game/Overlays/Chat/DrawableChatUsername.cs index 4b4afc204c..18632aa4af 100644 --- a/osu.Game/Overlays/Chat/DrawableChatUsername.cs +++ b/osu.Game/Overlays/Chat/DrawableChatUsername.cs @@ -83,11 +83,9 @@ namespace osu.Game.Overlays.Chat Action = openUserProfile; - drawableText = new OsuSpriteText + drawableText = new TruncatingSpriteText { Shadow = false, - Truncate = true, - EllipsisString = "…", Anchor = Anchor.TopRight, Origin = Anchor.TopRight, }; diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 96dbfe31f3..87df08ceec 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -276,8 +276,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - this.MoveToY(0, transition_length, Easing.OutQuint); this.FadeIn(transition_length, Easing.OutQuint); } diff --git a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs index 792d6cc785..f36e6b49bb 100644 --- a/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/DashboardBeatmapPanel.cs @@ -100,17 +100,15 @@ namespace osu.Game.Overlays.Dashboard.Home Direction = FillDirection.Vertical, Children = new Drawable[] { - new OsuSpriteText + new TruncatingSpriteText { RelativeSizeAxes = Axes.X, - Truncate = true, Font = OsuFont.GetFont(weight: FontWeight.Regular), Text = BeatmapSet.Title }, - new OsuSpriteText + new TruncatingSpriteText { RelativeSizeAxes = Axes.X, - Truncate = true, Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), Text = BeatmapSet.Artist }, diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 098a5d0a33..005162bbcc 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -99,7 +99,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); lowPassFilter.CutoffTo(300, 100, Easing.OutCubic); } diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs index b8d802ad4b..68c6c78986 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenWelcome.cs @@ -13,7 +13,6 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Threading; -using osu.Game.Extensions; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -68,13 +67,12 @@ namespace osu.Game.Overlays.FirstRunSetup private partial class LanguageSelectionFlow : FillFlowContainer { - private Bindable frameworkLocale = null!; - private IBindable localisationParameters = null!; + private Bindable language = null!; private ScheduledDelegate? updateSelectedDelegate; [BackgroundDependencyLoader] - private void load(FrameworkConfigManager frameworkConfig, LocalisationManager localisation) + private void load(OsuGameBase game) { Direction = FillDirection.Full; Spacing = new Vector2(5); @@ -82,25 +80,18 @@ namespace osu.Game.Overlays.FirstRunSetup ChildrenEnumerable = Enum.GetValues() .Select(l => new LanguageButton(l) { - Action = () => frameworkLocale.Value = l.ToCultureCode() + Action = () => language.Value = l, }); - frameworkLocale = frameworkConfig.GetBindable(FrameworkSetting.Locale); - frameworkLocale.BindValueChanged(_ => onLanguageChange()); - - localisationParameters = localisation.CurrentParameters.GetBoundCopy(); - localisationParameters.BindValueChanged(_ => onLanguageChange(), true); - } - - private void onLanguageChange() - { - var language = LanguageExtensions.GetLanguageFor(frameworkLocale.Value, localisationParameters.Value); - - // Changing language may cause a short period of blocking the UI thread while the new glyphs are loaded. - // Scheduling ensures the button animation plays smoothly after any blocking operation completes. - // Note that a delay is required (the alternative would be a double-schedule; delay feels better). - updateSelectedDelegate?.Cancel(); - updateSelectedDelegate = Scheduler.AddDelayed(() => updateSelectedStates(language), 50); + language = game.CurrentLanguage.GetBoundCopy(); + language.BindValueChanged(v => + { + // Changing language may cause a short period of blocking the UI thread while the new glyphs are loaded. + // Scheduling ensures the button animation plays smoothly after any blocking operation completes. + // Note that a delay is required (the alternative would be a double-schedule; delay feels better). + updateSelectedDelegate?.Cancel(); + updateSelectedDelegate = Scheduler.AddDelayed(() => updateSelectedStates(v.NewValue), 50); + }, true); } private void updateSelectedStates(Language language) diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index af145c418c..9f9b8d9342 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -16,6 +16,7 @@ using osu.Game.Online.API; using osu.Game.Overlays.Settings; using osu.Game.Resources.Localisation.Web; using osuTK; +using osu.Game.Localisation; namespace osu.Game.Overlays.Login { @@ -47,7 +48,7 @@ namespace osu.Game.Overlays.Login RelativeSizeAxes = Axes.X; ErrorTextFlowContainer errorText; - LinkFlowContainer forgottenPaswordLink; + LinkFlowContainer forgottenPasswordLink; Children = new Drawable[] { @@ -71,15 +72,15 @@ namespace osu.Game.Overlays.Login }, new SettingsCheckbox { - LabelText = "Remember username", + LabelText = LoginPanelStrings.RememberUsername, Current = config.GetBindable(OsuSetting.SaveUsername), }, new SettingsCheckbox { - LabelText = "Stay signed in", + LabelText = LoginPanelStrings.StaySignedIn, Current = config.GetBindable(OsuSetting.SavePassword), }, - forgottenPaswordLink = new LinkFlowContainer + forgottenPasswordLink = new LinkFlowContainer { Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS }, RelativeSizeAxes = Axes.X, @@ -105,7 +106,7 @@ namespace osu.Game.Overlays.Login }, new SettingsButton { - Text = "Register", + Text = LoginPanelStrings.Register, Action = () => { RequestHide?.Invoke(); @@ -114,7 +115,7 @@ namespace osu.Game.Overlays.Login } }; - forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset"); + forgottenPasswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset"); password.OnCommit += (_, _) => performLogin(); diff --git a/osu.Game/Overlays/Login/LoginPanel.cs b/osu.Game/Overlays/Login/LoginPanel.cs index 44f2f3273a..79569ada65 100644 --- a/osu.Game/Overlays/Login/LoginPanel.cs +++ b/osu.Game/Overlays/Login/LoginPanel.cs @@ -6,6 +6,7 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; @@ -81,7 +82,7 @@ namespace osu.Game.Overlays.Login { new OsuSpriteText { - Text = "ACCOUNT", + Text = LoginPanelStrings.Account.ToUpper(), Margin = new MarginPadding { Bottom = 5 }, Font = OsuFont.GetFont(weight: FontWeight.Bold), }, @@ -115,7 +116,7 @@ namespace osu.Game.Overlays.Login }, }; - linkFlow.AddLink("cancel", api.Logout, string.Empty); + linkFlow.AddLink(Resources.Localisation.Web.CommonStrings.ButtonsCancel.ToLower(), api.Logout, string.Empty); break; case APIState.Online: @@ -140,7 +141,7 @@ namespace osu.Game.Overlays.Login { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Text = "Signed in", + Text = LoginPanelStrings.SignedIn, Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5, Bottom = 5 }, }, diff --git a/osu.Game/Overlays/Login/UserAction.cs b/osu.Game/Overlays/Login/UserAction.cs index 7a18e38109..d4d639f2fb 100644 --- a/osu.Game/Overlays/Login/UserAction.cs +++ b/osu.Game/Overlays/Login/UserAction.cs @@ -1,11 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System.ComponentModel; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; +using osu.Game.Localisation; namespace osu.Game.Overlays.Login { @@ -14,13 +12,13 @@ namespace osu.Game.Overlays.Login [LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.StatusOnline))] Online, - [Description(@"Do not disturb")] + [LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.DoNotDisturb))] DoNotDisturb, - [Description(@"Appear offline")] + [LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.AppearOffline))] AppearOffline, - [Description(@"Sign out")] + [LocalisableDescription(typeof(UserVerificationStrings), nameof(UserVerificationStrings.BoxInfoLogoutLink))] SignOut, } } diff --git a/osu.Game/Overlays/LoginOverlay.cs b/osu.Game/Overlays/LoginOverlay.cs index 536811dfcf..8b60024682 100644 --- a/osu.Game/Overlays/LoginOverlay.cs +++ b/osu.Game/Overlays/LoginOverlay.cs @@ -75,8 +75,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - panel.Bounding = true; this.FadeIn(transition_time, Easing.OutQuint); diff --git a/osu.Game/Overlays/MedalOverlay.cs b/osu.Game/Overlays/MedalOverlay.cs index bd895fe6bf..eba35ec6f9 100644 --- a/osu.Game/Overlays/MedalOverlay.cs +++ b/osu.Game/Overlays/MedalOverlay.cs @@ -246,9 +246,13 @@ namespace osu.Game.Overlays } } + protected override void PopIn() + { + this.FadeIn(200); + } + protected override void PopOut() { - base.PopOut(); this.FadeOut(200); } diff --git a/osu.Game/Overlays/Mods/DeselectAllModsButton.cs b/osu.Game/Overlays/Mods/DeselectAllModsButton.cs index 3e5a3b12d1..817b6beac3 100644 --- a/osu.Game/Overlays/Mods/DeselectAllModsButton.cs +++ b/osu.Game/Overlays/Mods/DeselectAllModsButton.cs @@ -6,16 +6,13 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; -using osu.Framework.Input.Bindings; -using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; -using osu.Game.Input.Bindings; using osu.Game.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Overlays.Mods { - public partial class DeselectAllModsButton : ShearedButton, IKeyBindingHandler + public partial class DeselectAllModsButton : ShearedButton { private readonly Bindable> selectedMods = new Bindable>(); @@ -39,18 +36,5 @@ namespace osu.Game.Overlays.Mods { Enabled.Value = selectedMods.Value.Any(); } - - public bool OnPressed(KeyBindingPressEvent e) - { - if (e.Repeat || e.Action != GlobalAction.DeselectAllMods) - return false; - - TriggerClick(); - return true; - } - - public void OnReleased(KeyBindingReleaseEvent e) - { - } } } diff --git a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs index 4f3c18fc43..59a631a7b5 100644 --- a/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/ClassicModHotkeyHandler.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Mods.Input if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch)) return false; - var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && !modState.Filtered.Value).ToArray(); + var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && modState.Visible).ToArray(); if (matchingMods.Length == 0) return false; diff --git a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs index dedb556304..e638063438 100644 --- a/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs +++ b/osu.Game/Overlays/Mods/Input/SequentialModHotkeyHandler.cs @@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Mods.Input if (index < 0) return false; - var modState = availableMods.Where(modState => !modState.Filtered.Value).ElementAtOrDefault(index); + var modState = availableMods.Where(modState => modState.Visible).ElementAtOrDefault(index); if (modState == null) return false; diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 5d9f616e5f..d65c94d14d 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -46,7 +46,8 @@ namespace osu.Game.Overlays.Mods foreach (var mod in availableMods) { mod.Active.BindValueChanged(_ => updateState()); - mod.Filtered.BindValueChanged(_ => updateState()); + mod.MatchingTextFilter.BindValueChanged(_ => updateState()); + mod.ValidForSelection.BindValueChanged(_ => updateState()); } updateState(); @@ -145,12 +146,17 @@ namespace osu.Game.Overlays.Mods private void updateState() { - Alpha = availableMods.All(mod => mod.Filtered.Value) ? 0 : 1; + Alpha = availableMods.All(mod => !mod.Visible) ? 0 : 1; if (toggleAllCheckbox != null && !SelectionAnimationRunning) { - toggleAllCheckbox.Alpha = availableMods.Any(panel => !panel.Filtered.Value) ? 1 : 0; - toggleAllCheckbox.Current.Value = availableMods.Where(panel => !panel.Filtered.Value).All(panel => panel.Active.Value); + bool anyPanelsVisible = availableMods.Any(panel => panel.Visible); + + toggleAllCheckbox.Alpha = anyPanelsVisible ? 1 : 0; + + // checking `anyPanelsVisible` is important since `.All()` returns `true` for empty enumerables. + if (anyPanelsVisible) + toggleAllCheckbox.Current.Value = availableMods.Where(panel => panel.Visible).All(panel => panel.Active.Value); } } @@ -176,7 +182,7 @@ namespace osu.Game.Overlays.Mods dequeuedAction(); // each time we play an animation, we decrease the time until the next animation (to ramp the visual and audible elements). - selectionDelay = Math.Max(30, selectionDelay * 0.8f); + selectionDelay = Math.Max(ModSelectPanel.SAMPLE_PLAYBACK_DELAY, selectionDelay * 0.8f); lastSelection = Time.Current; } else @@ -195,7 +201,7 @@ namespace osu.Game.Overlays.Mods { pendingSelectionOperations.Clear(); - foreach (var button in availableMods.Where(b => !b.Active.Value && !b.Filtered.Value)) + foreach (var button in availableMods.Where(b => !b.Active.Value && b.Visible)) pendingSelectionOperations.Enqueue(() => button.Active.Value = true); } @@ -206,8 +212,13 @@ namespace osu.Game.Overlays.Mods { pendingSelectionOperations.Clear(); - foreach (var button in availableMods.Where(b => b.Active.Value && !b.Filtered.Value)) - pendingSelectionOperations.Enqueue(() => button.Active.Value = false); + foreach (var button in availableMods.Where(b => b.Active.Value)) + { + if (!button.Visible) + button.Active.Value = false; + else + pendingSelectionOperations.Enqueue(() => button.Active.Value = false); + } } /// diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index b5fee9d116..f294b1892d 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -1,9 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; @@ -11,11 +14,10 @@ using osuTK; namespace osu.Game.Overlays.Mods { - public partial class ModPanel : ModSelectPanel + public partial class ModPanel : ModSelectPanel, IFilterable { public Mod Mod => modState.Mod; public override BindableBool Active => modState.Active; - public BindableBool Filtered => modState.Filtered; protected override float IdleSwitchWidth => 54; protected override float ExpandedSwitchWidth => 70; @@ -54,7 +56,8 @@ namespace osu.Game.Overlays.Mods { base.LoadComplete(); - Filtered.BindValueChanged(_ => updateFilterState(), true); + modState.ValidForSelection.BindValueChanged(_ => updateFilterState()); + modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true); } protected override void Select() @@ -71,9 +74,25 @@ namespace osu.Game.Overlays.Mods #region Filtering support + /// + public bool Visible => modState.Visible; + + public override IEnumerable FilterTerms => new[] + { + Mod.Name, + Mod.Acronym, + Mod.Description + }; + + public override bool MatchingFilter + { + get => modState.MatchingTextFilter.Value; + set => modState.MatchingTextFilter.Value = value; + } + private void updateFilterState() { - this.FadeTo(Filtered.Value ? 0 : 1); + this.FadeTo(Visible ? 1 : 0); } #endregion diff --git a/osu.Game/Overlays/Mods/ModPresetPanel.cs b/osu.Game/Overlays/Mods/ModPresetPanel.cs index 8bcb5e4e4e..00f6e36972 100644 --- a/osu.Game/Overlays/Mods/ModPresetPanel.cs +++ b/osu.Game/Overlays/Mods/ModPresetPanel.cs @@ -9,6 +9,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Database; using osu.Game.Graphics; @@ -81,6 +82,27 @@ namespace osu.Game.Overlays.Mods Active.Value = new HashSet(Preset.Value.Mods).SetEquals(selectedMods.Value); } + #region Filtering support + + public override IEnumerable FilterTerms => getFilterTerms(); + + private IEnumerable getFilterTerms() + { + var preset = Preset.Value; + + yield return preset.Name; + yield return preset.Description; + + foreach (Mod mod in preset.Mods) + { + yield return mod.Name; + yield return mod.Acronym; + yield return mod.Description; + } + } + + #endregion + #region IHasCustomTooltip public ModPreset TooltipContent => Preset.Value; diff --git a/osu.Game/Overlays/Mods/ModSearchContainer.cs b/osu.Game/Overlays/Mods/ModSearchContainer.cs new file mode 100644 index 0000000000..8787530d5c --- /dev/null +++ b/osu.Game/Overlays/Mods/ModSearchContainer.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Overlays.Mods +{ + public partial class ModSearchContainer : SearchContainer + { + public new string SearchTerm + { + get => base.SearchTerm; + set + { + if (value == SearchTerm) + return; + + base.SearchTerm = value; + + // Manual filtering here is required because ModColumn can be hidden when search term applied, + // causing the whole SearchContainer to become non-present and never actually perform a subsequent + // filter. + Filter(); + } + } + } +} diff --git a/osu.Game/Overlays/Mods/ModSelectColumn.cs b/osu.Game/Overlays/Mods/ModSelectColumn.cs index e6d7bcd97d..338ebdaef4 100644 --- a/osu.Game/Overlays/Mods/ModSelectColumn.cs +++ b/osu.Game/Overlays/Mods/ModSelectColumn.cs @@ -43,10 +43,15 @@ namespace osu.Game.Overlays.Mods /// public readonly Bindable Active = new BindableBool(true); + public string SearchTerm + { + set => ItemsFlow.SearchTerm = value; + } + protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && Active.Value; protected readonly Container ControlContainer; - protected readonly FillFlowContainer ItemsFlow; + protected readonly ModSearchContainer ItemsFlow; private readonly TextFlowContainer headerText; private readonly Box headerBackground; @@ -150,7 +155,7 @@ namespace osu.Game.Overlays.Mods RelativeSizeAxes = Axes.Both, ClampExtension = 100, ScrollbarOverlapsContent = false, - Child = ItemsFlow = new FillFlowContainer + Child = ItemsFlow = new ModSearchContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 38ae8c68cb..9035503723 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -12,6 +12,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Input; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Audio; @@ -25,10 +27,11 @@ using osu.Game.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Utils; using osuTK; +using osuTK.Input; namespace osu.Game.Overlays.Mods { - public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler + public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler, IKeyBindingHandler { public const int BUTTON_WIDTH = 200; @@ -64,6 +67,14 @@ namespace osu.Game.Overlays.Mods } } + public string SearchTerm + { + get => SearchTextBox.Current.Value; + set => SearchTextBox.Current.Value = value; + } + + public ShearedSearchTextBox SearchTextBox { get; private set; } = null!; + /// /// Whether the total score multiplier calculated from the current selected set of mods should be shown. /// @@ -94,7 +105,7 @@ namespace osu.Game.Overlays.Mods }; } - yield return new DeselectAllModsButton(this); + yield return deselectAllModsButton = new DeselectAllModsButton(this); } private readonly Bindable>> globalAvailableMods = new Bindable>>(); @@ -107,11 +118,14 @@ namespace osu.Game.Overlays.Mods private ColumnScrollContainer columnScroll = null!; private ColumnFlowContainer columnFlow = null!; private FillFlowContainer footerButtonFlow = null!; + private DeselectAllModsButton deselectAllModsButton = null!; + private Container aboveColumnsContent = null!; private DifficultyMultiplierDisplay? multiplierDisplay; protected ShearedButton BackButton { get; private set; } = null!; protected ShearedToggleButton? CustomisationButton { get; private set; } + protected SelectAllModsButton? SelectAllModsButton { get; set; } private Sample? columnAppearSample; @@ -146,6 +160,17 @@ namespace osu.Game.Overlays.Mods MainAreaContent.AddRange(new Drawable[] { + aboveColumnsContent = new Container + { + RelativeSizeAxes = Axes.X, + Height = ModsEffectDisplay.HEIGHT, + Padding = new MarginPadding { Horizontal = 100 }, + Child = SearchTextBox = new ShearedSearchTextBox + { + HoldFocus = false, + Width = 300 + } + }, new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, @@ -153,7 +178,7 @@ namespace osu.Game.Overlays.Mods { Padding = new MarginPadding { - Top = (ShowTotalMultiplier ? ModsEffectDisplay.HEIGHT : 0) + PADDING, + Top = ModsEffectDisplay.HEIGHT + PADDING, Bottom = PADDING }, RelativeSizeAxes = Axes.Both, @@ -186,18 +211,10 @@ namespace osu.Game.Overlays.Mods if (ShowTotalMultiplier) { - MainAreaContent.Add(new Container + aboveColumnsContent.Add(multiplierDisplay = new DifficultyMultiplierDisplay { Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - AutoSizeAxes = Axes.X, - Height = ModsEffectDisplay.HEIGHT, - Margin = new MarginPadding { Horizontal = 100 }, - Child = multiplierDisplay = new DifficultyMultiplierDisplay - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre - }, + Origin = Anchor.TopRight }); } @@ -226,6 +243,14 @@ namespace osu.Game.Overlays.Mods globalAvailableMods.BindTo(game.AvailableMods); } + public override void Hide() + { + base.Hide(); + + // clear search for next user interaction with mod overlay + SearchTextBox.Current.Value = string.Empty; + } + private ModSettingChangeTracker? modSettingChangeTracker; protected override void LoadComplete() @@ -263,6 +288,12 @@ namespace osu.Game.Overlays.Mods customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); + SearchTextBox.Current.BindValueChanged(query => + { + foreach (var column in columnFlow.Columns) + column.SearchTerm = query.NewValue; + }, true); + // Start scrolled slightly to the right to give the user a sense that // there is more horizontal content available. ScheduleAfterChildren(() => @@ -272,6 +303,13 @@ namespace osu.Game.Overlays.Mods }); } + protected override void Update() + { + base.Update(); + + SearchTextBox.PlaceholderText = SearchTextBox.HasFocus ? Resources.Localisation.Web.CommonStrings.InputSearch : ModSelectOverlayStrings.TabToSearch; + } + /// /// Select all visible mods in all columns. /// @@ -344,7 +382,7 @@ namespace osu.Game.Overlays.Mods private void filterMods() { foreach (var modState in allAvailableMods) - modState.Filtered.Value = !modState.Mod.HasImplementation || !IsValidMod.Invoke(modState.Mod); + modState.ValidForSelection.Value = modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod); } private void updateMultiplier() @@ -469,7 +507,7 @@ namespace osu.Game.Overlays.Mods base.PopIn(); - multiplierDisplay? + aboveColumnsContent .FadeIn(fade_in_duration, Easing.OutQuint) .MoveToY(0, fade_in_duration, Easing.OutQuint); @@ -479,7 +517,7 @@ namespace osu.Game.Overlays.Mods { var column = columnFlow[i].Column; - bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => modState.Filtered.Value); + bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => !modState.Visible); double delay = allFiltered ? 0 : nonFilteredColumnCount * 30; double duration = allFiltered ? 0 : fade_in_duration; @@ -527,7 +565,7 @@ namespace osu.Game.Overlays.Mods base.PopOut(); - multiplierDisplay? + aboveColumnsContent .FadeOut(fade_out_duration / 2, Easing.OutQuint) .MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint); @@ -541,7 +579,7 @@ namespace osu.Game.Overlays.Mods if (column is ModColumn modColumn) { - allFiltered = modColumn.AvailableMods.All(modState => modState.Filtered.Value); + allFiltered = modColumn.AvailableMods.All(modState => !modState.Visible); modColumn.FlushPendingSelections(); } @@ -578,10 +616,38 @@ namespace osu.Game.Overlays.Mods // This is handled locally here because this overlay is being registered at the game level // and therefore takes away keyboard focus from the screen stack. case GlobalAction.ToggleModSelection: + // Pressing toggle should completely hide the overlay in one shot. + hideOverlay(true); + return true; + + // This is handled locally here due to conflicts in input handling between the search text box and the deselect all mods button. + // Attempting to handle this action locally in both places leads to a possible scenario + // wherein activating the binding will both change the contents of the search text box and deselect all mods. + case GlobalAction.DeselectAllMods: + { + if (!SearchTextBox.HasFocus) + { + deselectAllModsButton.TriggerClick(); + return true; + } + + break; + } + case GlobalAction.Select: { - // Pressing toggle or select should completely hide the overlay in one shot. - hideOverlay(true); + // Pressing select should select first filtered mod or completely hide the overlay in one shot if search term is empty. + if (string.IsNullOrEmpty(SearchTerm)) + { + hideOverlay(true); + return true; + } + + ModState? firstMod = columnFlow.Columns.OfType().FirstOrDefault(m => m.IsPresent)?.AvailableMods.FirstOrDefault(x => x.Visible); + + if (firstMod is not null) + firstMod.Active.Value = !firstMod.Active.Value; + return true; } } @@ -603,6 +669,39 @@ namespace osu.Game.Overlays.Mods } } + /// + /// + /// This is handled locally here due to conflicts in input handling between the search text box and the select all mods button. + /// Attempting to handle this action locally in both places leads to a possible scenario + /// wherein activating the "select all" platform binding will both select all text in the search box and select all mods. + /// > + public bool OnPressed(KeyBindingPressEvent e) + { + if (e.Repeat || e.Action != PlatformAction.SelectAll || SelectAllModsButton is null) + return false; + + SelectAllModsButton.TriggerClick(); + return true; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Repeat || e.Key != Key.Tab) + return false; + + // TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`) + if (SearchTextBox.HasFocus) + SearchTextBox.KillFocus(); + else + SearchTextBox.TakeFocus(); + + return true; + } + #endregion #region Sample playback control @@ -743,6 +842,9 @@ namespace osu.Game.Overlays.Mods if (!Active.Value) RequestScroll?.Invoke(this); + // Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action. + Scheduler.Add(() => GetContainingInputManager().ChangeFocus(null)); + return true; } diff --git a/osu.Game/Overlays/Mods/ModSelectPanel.cs b/osu.Game/Overlays/Mods/ModSelectPanel.cs index 81285833bd..29f4c93e88 100644 --- a/osu.Game/Overlays/Mods/ModSelectPanel.cs +++ b/osu.Game/Overlays/Mods/ModSelectPanel.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; @@ -14,6 +15,7 @@ using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Audio; +using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -24,7 +26,7 @@ using osuTK.Input; namespace osu.Game.Overlays.Mods { - public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour + public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour, IFilterable { public abstract BindableBool Active { get; } @@ -45,6 +47,8 @@ namespace osu.Game.Overlays.Mods public const float CORNER_RADIUS = 7; public const float HEIGHT = 42; + public const double SAMPLE_PLAYBACK_DELAY = 30; + protected virtual float IdleSwitchWidth => 14; protected virtual float ExpandedSwitchWidth => 30; protected virtual Colour4 BackgroundColour => Active.Value ? AccentColour.Darken(0.3f) : ColourProvider.Background3; @@ -69,6 +73,8 @@ namespace osu.Game.Overlays.Mods private Sample? sampleOff; private Sample? sampleOn; + private Bindable lastPlaybackTime = null!; + protected ModSelectPanel() { RelativeSizeAxes = Axes.X; @@ -118,23 +124,23 @@ namespace osu.Game.Overlays.Mods Direction = FillDirection.Vertical, Children = new[] { - titleText = new OsuSpriteText + titleText = new TruncatingSpriteText { Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold), RelativeSizeAxes = Axes.X, - Truncate = true, Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Margin = new MarginPadding { Left = -18 * ShearedOverlayContainer.SHEAR - } + }, + ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`. }, - descriptionText = new OsuSpriteText + descriptionText = new TruncatingSpriteText { Font = OsuFont.Default.With(size: 12), RelativeSizeAxes = Axes.X, - Truncate = true, - Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0) + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), + ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`. } } } @@ -163,13 +169,15 @@ namespace osu.Game.Overlays.Mods protected abstract void Deselect(); [BackgroundDependencyLoader] - private void load(AudioManager audio, ISamplePlaybackDisabler? samplePlaybackDisabler) + private void load(AudioManager audio, SessionStatics statics, ISamplePlaybackDisabler? samplePlaybackDisabler) { sampleOn = audio.Samples.Get(@"UI/check-on"); sampleOff = audio.Samples.Get(@"UI/check-off"); if (samplePlaybackDisabler != null) ((IBindable)samplePlaybackDisabled).BindTo(samplePlaybackDisabler.SamplePlaybackDisabled); + + lastPlaybackTime = statics.GetBindable(Static.LastHoverSoundPlaybackTime); } protected sealed override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds(sampleSet); @@ -192,10 +200,20 @@ namespace osu.Game.Overlays.Mods if (samplePlaybackDisabled.Value) return; - if (Active.Value) - sampleOn?.Play(); - else - sampleOff?.Play(); + if (!IsPresent) + return; + + bool enoughTimePassedSinceLastPlayback = !lastPlaybackTime.Value.HasValue || Time.Current - lastPlaybackTime.Value >= SAMPLE_PLAYBACK_DELAY; + + if (enoughTimePassedSinceLastPlayback) + { + if (Active.Value) + sampleOn?.Play(); + else + sampleOff?.Play(); + + lastPlaybackTime.Value = Time.Current; + } } protected override bool OnHover(HoverEvent e) @@ -263,5 +281,28 @@ namespace osu.Game.Overlays.Mods TextBackground.FadeColour(foregroundColour, transitionDuration, Easing.OutQuint); TextFlow.FadeColour(textColour, transitionDuration, Easing.OutQuint); } + + #region IFilterable + + public abstract IEnumerable FilterTerms { get; } + + private bool matchingFilter = true; + + public virtual bool MatchingFilter + { + get => matchingFilter; + set + { + if (matchingFilter == value) + return; + + matchingFilter = value; + this.FadeTo(value ? 1 : 0); + } + } + + public bool FilteringActive { set { } } + + #endregion } } diff --git a/osu.Game/Overlays/Mods/ModState.cs b/osu.Game/Overlays/Mods/ModState.cs index 3ee890e876..7a5bc0f3ae 100644 --- a/osu.Game/Overlays/Mods/ModState.cs +++ b/osu.Game/Overlays/Mods/ModState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Game.Rulesets.Mods; @@ -32,9 +30,21 @@ namespace osu.Game.Overlays.Mods public bool PendingConfiguration { get; set; } /// - /// Whether the mod is currently filtered out due to not matching imposed criteria. + /// Whether the mod is currently valid for selection. + /// This can be in scenarios such as the free mod select overlay, where not all mods are selectable + /// regardless of search criteria imposed by the user selecting. /// - public BindableBool Filtered { get; } = new BindableBool(); + public BindableBool ValidForSelection { get; } = new BindableBool(true); + + /// + /// Whether the mod is matching the current textual filter. + /// + public BindableBool MatchingTextFilter { get; } = new BindableBool(true); + + /// + /// Whether the matches all applicable filters and visible for the user to select. + /// + public bool Visible => MatchingTextFilter.Value && ValidForSelection.Value; public ModState(Mod mod) { diff --git a/osu.Game/Overlays/Mods/SelectAllModsButton.cs b/osu.Game/Overlays/Mods/SelectAllModsButton.cs index f4b8025227..bb61cdc35d 100644 --- a/osu.Game/Overlays/Mods/SelectAllModsButton.cs +++ b/osu.Game/Overlays/Mods/SelectAllModsButton.cs @@ -1,14 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; -using osu.Framework.Input; -using osu.Framework.Input.Bindings; -using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; using osu.Game.Localisation; using osu.Game.Rulesets.Mods; @@ -16,10 +11,11 @@ using osu.Game.Screens.OnlinePlay; namespace osu.Game.Overlays.Mods { - public partial class SelectAllModsButton : ShearedButton, IKeyBindingHandler + public partial class SelectAllModsButton : ShearedButton { private readonly Bindable> selectedMods = new Bindable>(); private readonly Bindable>> availableMods = new Bindable>>(); + private readonly Bindable searchTerm = new Bindable(); public SelectAllModsButton(FreeModSelectOverlay modSelectOverlay) : base(ModSelectOverlay.BUTTON_WIDTH) @@ -29,6 +25,7 @@ namespace osu.Game.Overlays.Mods selectedMods.BindTo(modSelectOverlay.SelectedMods); availableMods.BindTo(modSelectOverlay.AvailableMods); + searchTerm.BindTo(modSelectOverlay.SearchTextBox.Current); } protected override void LoadComplete() @@ -37,6 +34,7 @@ namespace osu.Game.Overlays.Mods selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState)); availableMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState)); + searchTerm.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState)); updateEnabledState(); } @@ -44,20 +42,7 @@ namespace osu.Game.Overlays.Mods { Enabled.Value = availableMods.Value .SelectMany(pair => pair.Value) - .Any(modState => !modState.Active.Value && !modState.Filtered.Value); - } - - public bool OnPressed(KeyBindingPressEvent e) - { - if (e.Repeat || e.Action != PlatformAction.SelectAll) - return false; - - TriggerClick(); - return true; - } - - public void OnReleased(KeyBindingReleaseEvent e) - { + .Any(modState => !modState.Active.Value && modState.Visible); } } } diff --git a/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs index 7f7b09a62c..a372ec70db 100644 --- a/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs +++ b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs @@ -130,7 +130,6 @@ namespace osu.Game.Overlays.Mods { const double fade_in_duration = 400; - base.PopIn(); this.FadeIn(fade_in_duration, Easing.OutQuint); Header.MoveToY(0, fade_in_duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index f2eefb6e4b..15e6c94b34 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -206,8 +206,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint); mainContent.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint); mainContent.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out); diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs index 66fb3571ba..15eefb2d9f 100644 --- a/osu.Game/Overlays/NowPlayingOverlay.cs +++ b/osu.Game/Overlays/NowPlayingOverlay.cs @@ -229,8 +229,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - this.FadeIn(transition_length, Easing.OutQuint); dragContainer.ScaleTo(1, transition_length, Easing.OutElastic); } @@ -415,7 +413,7 @@ namespace osu.Game.Overlays [BackgroundDependencyLoader] private void load(LargeTextureStore textures) { - sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4"); + sprite.Texture = beatmap?.GetBackground() ?? textures.Get(@"Backgrounds/bg4"); } } diff --git a/osu.Game/Overlays/OverlayActivation.cs b/osu.Game/Overlays/OverlayActivation.cs index 354153734e..68d7ee8ea9 100644 --- a/osu.Game/Overlays/OverlayActivation.cs +++ b/osu.Game/Overlays/OverlayActivation.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Overlays { public enum OverlayActivation diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs index 1755c12f94..fc354027c1 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs @@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio { protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader; - public override IEnumerable FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing" }); + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency" }); [BackgroundDependencyLoader] private void load(OsuConfigManager config) diff --git a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs index 982cbec376..cf7f63211e 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs @@ -2,35 +2,27 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Configuration; -using osu.Game.Extensions; using osu.Game.Localisation; namespace osu.Game.Overlays.Settings.Sections.General { public partial class LanguageSettings : SettingsSubsection { - private SettingsDropdown languageSelection = null!; - private Bindable frameworkLocale = null!; - private IBindable localisationParameters = null!; - protected override LocalisableString Header => GeneralSettingsStrings.LanguageHeader; [BackgroundDependencyLoader] - private void load(FrameworkConfigManager frameworkConfig, OsuConfigManager config, LocalisationManager localisation) + private void load(OsuGameBase game, OsuConfigManager config, FrameworkConfigManager frameworkConfig) { - frameworkLocale = frameworkConfig.GetBindable(FrameworkSetting.Locale); - localisationParameters = localisation.CurrentParameters.GetBoundCopy(); - Children = new Drawable[] { - languageSelection = new SettingsEnumDropdown + new SettingsEnumDropdown { LabelText = GeneralSettingsStrings.LanguageDropdown, + Current = game.CurrentLanguage, }, new SettingsCheckbox { @@ -43,14 +35,6 @@ namespace osu.Game.Overlays.Settings.Sections.General Current = config.GetBindable(OsuSetting.Prefer24HourTime) }, }; - - frameworkLocale.BindValueChanged(_ => updateSelection()); - localisationParameters.BindValueChanged(_ => updateSelection(), true); - - languageSelection.Current.BindValueChanged(val => frameworkLocale.Value = val.NewValue.ToCultureCode()); } - - private void updateSelection() => - languageSelection.Current.Value = LanguageExtensions.GetLanguageFor(frameworkLocale.Value, localisationParameters.Value); } } diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs index d571557993..d7f39a9d8f 100644 --- a/osu.Game/Overlays/SettingsPanel.cs +++ b/osu.Game/Overlays/SettingsPanel.cs @@ -163,8 +163,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint); SectionsContainer.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out); @@ -328,7 +326,7 @@ namespace osu.Game.Overlays base.UpdateAfterChildren(); // no null check because the usage of this class is strict - HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y; + HeaderBackground!.Alpha = -ExpandableHeader!.Y / ExpandableHeader.LayoutSize.Y; } } } diff --git a/osu.Game/Overlays/SortDirection.cs b/osu.Game/Overlays/SortDirection.cs index 98ac31103f..3af9614972 100644 --- a/osu.Game/Overlays/SortDirection.cs +++ b/osu.Game/Overlays/SortDirection.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Overlays { public enum SortDirection diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index ab4f07b982..0ab842c907 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -120,7 +120,7 @@ namespace osu.Game.Overlays if (lastSection != section.NewValue) { lastSection = section.NewValue; - tabs.Current.Value = lastSection; + tabs.Current.Value = lastSection!; } }; diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index 00474cc0d8..34fbec93b7 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -34,8 +34,6 @@ namespace osu.Game.Overlays protected override void PopIn() { - base.PopIn(); - Waves.Show(); this.FadeIn(100, Easing.OutQuint); } diff --git a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs index af315bfb28..5a3ad5e786 100644 --- a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Configuration.Tracking; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs index 23fa28e7bc..8c3a5c026d 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Edit.Checks if (backgroundFile == null) yield break; - var texture = context.WorkingBeatmap.Background; + var texture = context.WorkingBeatmap.GetBackground(); if (texture == null) yield break; diff --git a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs index a8972775de..817e8bd5fe 100644 --- a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs @@ -125,6 +125,7 @@ namespace osu.Game.Rulesets.Edit if (currentSnap > DistanceSpacingMultiplier.MinValue) { currentDistanceSpacingButton.Enabled.Value = currentDistanceSpacingButton.Expanded.Value + && !DistanceSpacingMultiplier.Disabled && !Precision.AlmostEquals(currentSnap, DistanceSpacingMultiplier.Value, DistanceSpacingMultiplier.Precision / 2); currentDistanceSpacingButton.ContractedLabelText = $"current {currentSnap:N2}x"; currentDistanceSpacingButton.ExpandedLabelText = $"Use current ({currentSnap:N2}x)"; @@ -141,28 +142,31 @@ namespace osu.Game.Rulesets.Edit { base.LoadComplete(); - if (!DistanceSpacingMultiplier.Disabled) + if (DistanceSpacingMultiplier.Disabled) { - DistanceSpacingMultiplier.Value = EditorBeatmap.BeatmapInfo.DistanceSpacing; - DistanceSpacingMultiplier.BindValueChanged(multiplier => - { - distanceSpacingSlider.ContractedLabelText = $"D. S. ({multiplier.NewValue:0.##x})"; - distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({multiplier.NewValue:0.##x})"; - - if (multiplier.NewValue != multiplier.OldValue) - onScreenDisplay?.Display(new DistanceSpacingToast(multiplier.NewValue.ToLocalisableString(@"0.##x"), multiplier)); - - EditorBeatmap.BeatmapInfo.DistanceSpacing = multiplier.NewValue; - }, true); - - // Manual binding to handle enabling distance spacing when the slider is interacted with. - distanceSpacingSlider.Current.BindValueChanged(spacing => - { - DistanceSpacingMultiplier.Value = spacing.NewValue; - DistanceSnapToggle.Value = TernaryState.True; - }); - DistanceSpacingMultiplier.BindValueChanged(spacing => distanceSpacingSlider.Current.Value = spacing.NewValue); + distanceSpacingSlider.Hide(); + return; } + + DistanceSpacingMultiplier.Value = EditorBeatmap.BeatmapInfo.DistanceSpacing; + DistanceSpacingMultiplier.BindValueChanged(multiplier => + { + distanceSpacingSlider.ContractedLabelText = $"D. S. ({multiplier.NewValue:0.##x})"; + distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({multiplier.NewValue:0.##x})"; + + if (multiplier.NewValue != multiplier.OldValue) + onScreenDisplay?.Display(new DistanceSpacingToast(multiplier.NewValue.ToLocalisableString(@"0.##x"), multiplier)); + + EditorBeatmap.BeatmapInfo.DistanceSpacing = multiplier.NewValue; + }, true); + + // Manual binding to handle enabling distance spacing when the slider is interacted with. + distanceSpacingSlider.Current.BindValueChanged(spacing => + { + DistanceSpacingMultiplier.Value = spacing.NewValue; + DistanceSnapToggle.Value = TernaryState.True; + }); + DistanceSpacingMultiplier.BindValueChanged(spacing => distanceSpacingSlider.Current.Value = spacing.NewValue); } protected override IEnumerable CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[] diff --git a/osu.Game/Rulesets/Mods/IHasNoTimedInputs.cs b/osu.Game/Rulesets/Mods/IHasNoTimedInputs.cs new file mode 100644 index 0000000000..c0d709ad4a --- /dev/null +++ b/osu.Game/Rulesets/Mods/IHasNoTimedInputs.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Mods +{ + /// + /// Denotes a mod which removes timed inputs from a ruleset which would usually have them. + /// + /// + /// This will be used, for instance, to omit showing offset calibration UI post-gameplay. + /// + public interface IHasNoTimedInputs + { + } +} diff --git a/osu.Game/Rulesets/Mods/ModSynesthesia.cs b/osu.Game/Rulesets/Mods/ModSynesthesia.cs new file mode 100644 index 0000000000..23cb135c50 --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModSynesthesia.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Rulesets.Mods +{ + /// + /// Mod that colours hitobjects based on the musical division they are on + /// + public class ModSynesthesia : Mod + { + public override string Name => "Synesthesia"; + public override string Acronym => "SY"; + public override LocalisableString Description => "Colours hit objects based on the rhythm."; + public override double ScoreMultiplier => 1; + public override ModType Type => ModType.Fun; + } +} diff --git a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs index 4faf0920d1..b2d9f50602 100644 --- a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs +++ b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Drawables { public enum ArmedState diff --git a/osu.Game/Rulesets/Objects/IBarLine.cs b/osu.Game/Rulesets/Objects/IBarLine.cs index 8cdead6776..14df80e3b9 100644 --- a/osu.Game/Rulesets/Objects/IBarLine.cs +++ b/osu.Game/Rulesets/Objects/IBarLine.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects { /// diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index d9738ecd0a..8eda2a8f61 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -586,7 +586,5 @@ namespace osu.Game.Rulesets.Objects.Legacy public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), Filename); } - -#nullable disable } } diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs index 639cacb128..0b69817c13 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs index 330ebf72c7..84cde5fa95 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs index 980d37ccd5..cb5178ce48 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs index a391c8cb43..821554f7ee 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasColumn.cs b/osu.Game/Rulesets/Objects/Types/IHasColumn.cs index 3978a7e765..dc07cfbb6a 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasColumn.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasColumn.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs index d02b97a3e4..d1a4683a1d 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs index 549abc046a..b497ca5da3 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasDuration.cs b/osu.Game/Rulesets/Objects/Types/IHasDuration.cs index 06ed8eba76..ca734da5ad 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDuration.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDuration.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasHold.cs b/osu.Game/Rulesets/Objects/Types/IHasHold.cs index 91b05dc3fd..469b8b7892 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasHold.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasHold.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs index dfc526383a..caf22c3023 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs index f688c783e1..7e55b21050 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs index 3c0cc595fb..d2561b10a7 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { /// diff --git a/osu.Game/Rulesets/Objects/Types/PathType.cs b/osu.Game/Rulesets/Objects/Types/PathType.cs index 266a3de6ec..923ce9eba4 100644 --- a/osu.Game/Rulesets/Objects/Types/PathType.cs +++ b/osu.Game/Rulesets/Objects/Types/PathType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.Objects.Types { public enum PathType diff --git a/osu.Game/Rulesets/UI/PlayfieldBorder.cs b/osu.Game/Rulesets/UI/PlayfieldBorder.cs index 211a87de84..18bd5b9b93 100644 --- a/osu.Game/Rulesets/UI/PlayfieldBorder.cs +++ b/osu.Game/Rulesets/UI/PlayfieldBorder.cs @@ -4,10 +4,13 @@ #nullable disable using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Extensions; using osuTK; using osuTK.Graphics; @@ -74,6 +77,12 @@ namespace osu.Game.Rulesets.UI }; } + [BackgroundDependencyLoader] + private void load(GameHost host) + { + this.ApplyGameWideClock(host); + } + protected override void LoadComplete() { base.LoadComplete(); diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs index 58bb80accd..81e1a6c916 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Rulesets.UI.Scrolling { public enum ScrollingDirection diff --git a/osu.Game/Scoring/ScoreImporter.cs b/osu.Game/Scoring/ScoreImporter.cs index b586349389..16658a598a 100644 --- a/osu.Game/Scoring/ScoreImporter.cs +++ b/osu.Game/Scoring/ScoreImporter.cs @@ -151,16 +151,48 @@ namespace osu.Game.Scoring #pragma warning restore CS0618 } + // Very naive local caching to improve performance of large score imports (where the username is usually the same for most or all scores). + private readonly Dictionary usernameLookupCache = new Dictionary(); + protected override void PostImport(ScoreInfo model, Realm realm, ImportParameters parameters) { base.PostImport(model, realm, parameters); - var userRequest = new GetUserRequest(model.RealmUser.Username); + populateUserDetails(model); + } + + /// + /// Legacy replays only store a username. + /// This will populate a user ID during import. + /// + private void populateUserDetails(ScoreInfo model) + { + string username = model.RealmUser.Username; + + if (usernameLookupCache.TryGetValue(username, out var existing)) + { + model.User = existing; + return; + } + + var userRequest = new GetUserRequest(username); api.Perform(userRequest); if (userRequest.Response is APIUser user) + { + usernameLookupCache.TryAdd(username, new APIUser + { + // Because this is a permanent cache, let's only store the pieces we're interested in, + // rather than the full API response. If we start to store more than these three fields + // in realm, this should be undone. + Id = user.Id, + Username = user.Username, + CountryCode = user.CountryCode, + }); + model.User = user; + } } } } diff --git a/osu.Game/Scoring/ScoreInfoExtensions.cs b/osu.Game/Scoring/ScoreInfoExtensions.cs index 7979ca8aaa..85598076d6 100644 --- a/osu.Game/Scoring/ScoreInfoExtensions.cs +++ b/osu.Game/Scoring/ScoreInfoExtensions.cs @@ -1,9 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - +using System.Collections.Generic; +using System.Linq; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring { @@ -13,5 +14,23 @@ namespace osu.Game.Scoring /// A user-presentable display title representing this score. /// public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap.GetDisplayTitle()}"; + + /// + /// Orders an array of s by total score. + /// + /// The array of s to reorder. + /// The given ordered by decreasing total score. + public static IEnumerable OrderByTotalScore(this IEnumerable scores) + => scores.OrderByDescending(s => s.TotalScore) + .ThenBy(s => s.OnlineID) + // Local scores may not have an online ID. Fall back to date in these cases. + .ThenBy(s => s.Date); + + /// + /// Retrieves the maximum achievable combo for the provided score. + /// + /// The to compute the maximum achievable combo for. + /// The maximum achievable combo. + public static int GetMaximumAchievableCombo(this ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value); } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index d5509538fd..55bcb9f79d 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -69,17 +69,6 @@ namespace osu.Game.Scoring return Realm.Run(r => r.All().FirstOrDefault(query)?.Detach()); } - /// - /// Orders an array of s by total score. - /// - /// The array of s to reorder. - /// The given ordered by decreasing total score. - public IEnumerable OrderByTotalScore(IEnumerable scores) - => scores.OrderByDescending(s => s.TotalScore) - .ThenBy(s => s.OnlineID) - // Local scores may not have an online ID. Fall back to date in these cases. - .ThenBy(s => s.Date); - /// /// Retrieves a bindable that represents the total score of a . /// @@ -100,13 +89,6 @@ namespace osu.Game.Scoring /// The bindable containing the formatted total score string. public Bindable GetBindableTotalScoreString([NotNull] ScoreInfo score) => new TotalScoreStringBindable(GetBindableTotalScore(score)); - /// - /// Retrieves the maximum achievable combo for the provided score. - /// - /// The to compute the maximum achievable combo for. - /// The maximum achievable combo. - public int GetMaximumAchievableCombo([NotNull] ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value); - /// /// Provides the total score of a . Responds to changes in the currently-selected . /// diff --git a/osu.Game/Scoring/ScorePerformanceCache.cs b/osu.Game/Scoring/ScorePerformanceCache.cs index 17a0c0ea6a..bdbcfe4efe 100644 --- a/osu.Game/Scoring/ScorePerformanceCache.cs +++ b/osu.Game/Scoring/ScorePerformanceCache.cs @@ -1,12 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Threading; using System.Threading.Tasks; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Database; @@ -21,7 +18,7 @@ namespace osu.Game.Scoring public partial class ScorePerformanceCache : MemoryCachingComponent { [Resolved] - private BeatmapDifficultyCache difficultyCache { get; set; } + private BeatmapDifficultyCache difficultyCache { get; set; } = null!; protected override bool CacheNullValues => false; @@ -30,10 +27,10 @@ namespace osu.Game.Scoring /// /// The score to do the calculation on. /// An optional to cancel the operation. - public Task CalculatePerformanceAsync([NotNull] ScoreInfo score, CancellationToken token = default) => + public Task CalculatePerformanceAsync(ScoreInfo score, CancellationToken token = default) => GetAsync(new PerformanceCacheLookup(score), token); - protected override async Task ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default) + protected override async Task ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default) { var score = lookup.ScoreInfo; diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index 1da224d850..ffa4f01e75 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -59,16 +59,18 @@ namespace osu.Game.Screens.Edit Value = 1; } - public void Next() + public void SelectNext() { var presets = ValidDivisors.Value.Presets; - Value = presets.Cast().SkipWhile(preset => preset != Value).ElementAtOrDefault(1) ?? presets[0]; + if (presets.Cast().SkipWhile(preset => preset != Value).ElementAtOrDefault(1) is int newValue) + Value = newValue; } - public void Previous() + public void SelectPrevious() { var presets = ValidDivisors.Value.Presets; - Value = presets.Cast().TakeWhile(preset => preset != Value).LastOrDefault() ?? presets[^1]; + if (presets.Cast().TakeWhile(preset => preset != Value).LastOrDefault() is int newValue) + Value = newValue; } protected override int DefaultPrecision => 1; diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 72c299f443..431336aa60 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -76,6 +76,9 @@ namespace osu.Game.Screens.Edit.Components protected override bool OnKeyDown(KeyDownEvent e) { + if (e.Repeat) + return false; + switch (e.Key) { case Key.Space: diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 432c5ea280..f7159f8670 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Diagnostics; using System.Linq; @@ -16,12 +14,14 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Input.Bindings; using osu.Game.Overlays; using osuTK; using osuTK.Graphics; @@ -29,8 +29,10 @@ using osuTK.Input; namespace osu.Game.Screens.Edit.Compose.Components { - public partial class BeatDivisorControl : CompositeDrawable + public partial class BeatDivisorControl : CompositeDrawable, IKeyBindingHandler { + private int? lastCustomDivisor; + private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(); public BeatDivisorControl(BindableBeatDivisor beatDivisor) @@ -101,13 +103,13 @@ namespace osu.Game.Screens.Edit.Compose.Components new ChevronButton { Icon = FontAwesome.Solid.ChevronLeft, - Action = beatDivisor.Previous + Action = beatDivisor.SelectPrevious }, new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } }, new ChevronButton { Icon = FontAwesome.Solid.ChevronRight, - Action = beatDivisor.Next + Action = beatDivisor.SelectNext } }, }, @@ -184,29 +186,46 @@ namespace osu.Game.Screens.Edit.Compose.Components }; } + protected override void LoadComplete() + { + base.LoadComplete(); + + beatDivisor.ValidDivisors.BindValueChanged(valid => + { + if (valid.NewValue.Type == BeatDivisorType.Custom) + lastCustomDivisor = valid.NewValue.Presets.Last(); + }, true); + } + private void cycleDivisorType(int direction) { - Debug.Assert(Math.Abs(direction) == 1); - int nextDivisorType = (int)beatDivisor.ValidDivisors.Value.Type + direction; - if (nextDivisorType > (int)BeatDivisorType.Triplets) - nextDivisorType = (int)BeatDivisorType.Common; - else if (nextDivisorType < (int)BeatDivisorType.Common) - nextDivisorType = (int)BeatDivisorType.Triplets; + int totalTypes = Enum.GetValues().Length; + BeatDivisorType currentType = beatDivisor.ValidDivisors.Value.Type; - switch ((BeatDivisorType)nextDivisorType) + Debug.Assert(Math.Abs(direction) == 1); + + cycleOnce(); + + if (lastCustomDivisor == null && currentType == BeatDivisorType.Custom) + cycleOnce(); + + switch (currentType) { case BeatDivisorType.Common: - beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.COMMON; + beatDivisor.SetArbitraryDivisor(4); break; case BeatDivisorType.Triplets: - beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS; + beatDivisor.SetArbitraryDivisor(6); break; case BeatDivisorType.Custom: - beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.Custom(beatDivisor.ValidDivisors.Value.Presets.Max()); + Debug.Assert(lastCustomDivisor != null); + beatDivisor.SetArbitraryDivisor(lastCustomDivisor.Value); break; } + + void cycleOnce() => currentType = (BeatDivisorType)(((int)currentType + totalTypes + direction) % totalTypes); } protected override bool OnKeyDown(KeyDownEvent e) @@ -220,6 +239,26 @@ namespace osu.Game.Screens.Edit.Compose.Components return base.OnKeyDown(e); } + public bool OnPressed(KeyBindingPressEvent e) + { + switch (e.Action) + { + case GlobalAction.EditorCycleNextBeatSnapDivisor: + beatDivisor.SelectNext(); + return true; + + case GlobalAction.EditorCyclePreviousBeatSnapDivisor: + beatDivisor.SelectPrevious(); + return true; + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + internal partial class DivisorDisplay : OsuAnimatedButton, IHasPopover { public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor(); @@ -304,12 +343,12 @@ namespace osu.Game.Screens.Edit.Compose.Components { base.LoadComplete(); BeatDivisor.BindValueChanged(_ => updateState(), true); - divisorTextBox.OnCommit += (_, _) => setPresets(); + divisorTextBox.OnCommit += (_, _) => setPresetsFromTextBoxEntry(); Schedule(() => GetContainingInputManager().ChangeFocus(divisorTextBox)); } - private void setPresets() + private void setPresetsFromTextBoxEntry() { if (!int.TryParse(divisorTextBox.Text, out int divisor) || divisor < 1 || divisor > 64) { @@ -372,10 +411,10 @@ namespace osu.Game.Screens.Edit.Compose.Components private partial class TickSliderBar : SliderBar { - private Marker marker; + private Marker marker = null!; [Resolved] - private OsuColour colours { get; set; } + private OsuColour colours { get; set; } = null!; private readonly BindableBeatDivisor beatDivisor; @@ -442,12 +481,12 @@ namespace osu.Game.Screens.Edit.Compose.Components switch (e.Key) { case Key.Right: - beatDivisor.Next(); + beatDivisor.SelectNext(); OnUserChange(Current.Value); return true; case Key.Left: - beatDivisor.Previous(); + beatDivisor.SelectPrevious(); OnUserChange(Current.Value); return true; @@ -517,7 +556,7 @@ namespace osu.Game.Screens.Edit.Compose.Components private partial class Marker : CompositeDrawable { [Resolved] - private OverlayColourProvider colourProvider { get; set; } + private OverlayColourProvider colourProvider { get; set; } = null!; [BackgroundDependencyLoader] private void load() diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs index ebdb030e76..4a25144881 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.Edit.Compose.Components { public enum BeatDivisorType diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index d6e4e1f030..602ed6f627 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -18,6 +18,9 @@ namespace osu.Game.Screens.Edit.Compose.Components { public abstract partial class CircularDistanceSnapGrid : DistanceSnapGrid { + [Resolved] + private EditorClock editorClock { get; set; } + protected CircularDistanceSnapGrid(HitObject referenceObject, Vector2 startPosition, double startTime, double? endTime = null) : base(referenceObject, startPosition, startTime, endTime) { @@ -62,14 +65,15 @@ namespace osu.Game.Screens.Edit.Compose.Components for (int i = 0; i < requiredCircles; i++) { - float diameter = (offset + (i + 1) * DistanceBetweenTicks) * 2; + const float thickness = 4; + float diameter = (offset + (i + 1) * DistanceBetweenTicks + thickness / 2) * 2; AddInternal(new Ring(ReferenceObject, GetColourForIndexFromPlacement(i)) { Position = StartPosition, Origin = Anchor.Centre, Size = new Vector2(diameter), - InnerRadius = 4 * 1f / diameter, + InnerRadius = thickness * 1f / diameter, }); } } @@ -98,9 +102,12 @@ namespace osu.Game.Screens.Edit.Compose.Components if (travelLength < DistanceBetweenTicks) travelLength = DistanceBetweenTicks; - // When interacting with the resolved snap provider, the distance spacing multiplier should first be removed - // to allow for snapping at a non-multiplied ratio. - float snappedDistance = SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier); + float snappedDistance = LimitedDistanceSnap.Value + ? SnapProvider.DurationToDistance(ReferenceObject, editorClock.CurrentTime - ReferenceObject.GetEndTime()) + // When interacting with the resolved snap provider, the distance spacing multiplier should first be removed + // to allow for snapping at a non-multiplied ratio. + : SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier); + double snappedTime = StartTime + SnapProvider.DistanceToDuration(ReferenceObject, snappedDistance); if (snappedTime > LatestEndTime) diff --git a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs index 6092ebc08f..8aa2fa9f45 100644 --- a/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs @@ -10,6 +10,7 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Layout; +using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; @@ -60,6 +61,18 @@ namespace osu.Game.Screens.Edit.Compose.Components [Resolved] private BindableBeatDivisor beatDivisor { get; set; } + /// + /// When enabled, distance snap should only snap to the current time (as per the editor clock). + /// This is to emulate stable behaviour. + /// + protected Bindable LimitedDistanceSnap { get; private set; } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + LimitedDistanceSnap = config.GetBindable(OsuSetting.EditorLimitedDistanceSnap); + } + private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit); protected readonly HitObject ReferenceObject; diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index bb052b1d22..41c11ce5c1 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -185,6 +185,7 @@ namespace osu.Game.Screens.Edit private Bindable editorBackgroundDim; private Bindable editorHitMarkers; private Bindable editorAutoSeekOnPlacement; + private Bindable editorLimitedDistanceSnap; public Editor(EditorLoader loader = null) { @@ -276,6 +277,7 @@ namespace osu.Game.Screens.Edit editorBackgroundDim = config.GetBindable(OsuSetting.EditorDim); editorHitMarkers = config.GetBindable(OsuSetting.EditorShowHitMarkers); editorAutoSeekOnPlacement = config.GetBindable(OsuSetting.EditorAutoSeekOnPlacement); + editorLimitedDistanceSnap = config.GetBindable(OsuSetting.EditorLimitedDistanceSnap); AddInternal(new OsuContextMenuContainer { @@ -337,6 +339,10 @@ namespace osu.Game.Screens.Edit new ToggleMenuItem(EditorStrings.AutoSeekOnPlacement) { State = { BindTarget = editorAutoSeekOnPlacement }, + }, + new ToggleMenuItem(EditorStrings.LimitedDistanceSnap) + { + State = { BindTarget = editorLimitedDistanceSnap }, } } }, @@ -533,6 +539,9 @@ namespace osu.Game.Screens.Edit // Track traversal keys. // Matching osu-stable implementations. case Key.Z: + if (e.Repeat) + return false; + // Seek to first object time, or track start if already there. double? firstObjectTime = editorBeatmap.HitObjects.FirstOrDefault()?.StartTime; @@ -543,12 +552,18 @@ namespace osu.Game.Screens.Edit return true; case Key.X: + if (e.Repeat) + return false; + // Restart playback from beginning of track. clock.Seek(0); clock.Start(); return true; case Key.C: + if (e.Repeat) + return false; + // Pause or resume. if (clock.IsRunning) clock.Stop(); @@ -557,6 +572,9 @@ namespace osu.Game.Screens.Edit return true; case Key.V: + if (e.Repeat) + return false; + // Seek to last object time, or track end if already there. // Note that in osu-stable subsequent presses when at track end won't return to last object. // This has intentionally been changed to make it more useful. diff --git a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs index 84cfac8f65..b8cbff047e 100644 --- a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs +++ b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs @@ -82,7 +82,7 @@ namespace osu.Game.Screens.Edit AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Right = 5 }, }, - new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both } + new BeatDivisorControl(this.beatDivisor) { RelativeSizeAxes = Axes.Both } }, }, RowDimensions = new[] diff --git a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs index 2cf823ca0c..565379f391 100644 --- a/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs +++ b/osu.Game/Screens/Edit/LegacyEditorBeatmapPatcher.cs @@ -204,7 +204,7 @@ namespace osu.Game.Screens.Edit protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture GetBackground() => throw new NotImplementedException(); + public override Texture GetBackground() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException(); diff --git a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs index 1d66830adf..788beba9d9 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs @@ -65,7 +65,7 @@ namespace osu.Game.Screens.Edit.Setup { base.LoadComplete(); - sections.SelectedSection.BindValueChanged(section => tabControl.Current.Value = section.NewValue); + sections.SelectedSection.BindValueChanged(section => tabControl.Current.Value = section.NewValue!); tabControl.Current.BindValueChanged(section => { if (section.NewValue != sections.SelectedSection.Value) diff --git a/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs b/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs index 997ba6b639..6b06eaee1e 100644 --- a/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs +++ b/osu.Game/Screens/OnlinePlay/Components/PlaylistItemBackground.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.OnlinePlay.Components if (Beatmap?.BeatmapSet is IBeatmapSetOnlineInfo online) texture = textures.Get(online.Covers.Cover); - Sprite.Texture = texture ?? beatmaps.DefaultBeatmap.Background; + Sprite.Texture = texture ?? beatmaps.DefaultBeatmap.GetBackground(); } public override bool Equals(Background? other) diff --git a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs index 6313d907a5..4d5d724089 100644 --- a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Game.Overlays; using System.Collections.Generic; @@ -34,11 +32,12 @@ namespace osu.Game.Screens.OnlinePlay protected override ModColumn CreateModColumn(ModType modType) => new ModColumn(modType, true); - protected override IEnumerable CreateFooterButtons() => base.CreateFooterButtons().Prepend( - new SelectAllModsButton(this) - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - }); + protected override IEnumerable CreateFooterButtons() + => base.CreateFooterButtons() + .Prepend(SelectAllModsButton = new SelectAllModsButton(this) + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }); } } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs index 8c85a8235c..ef06d21655 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoom.cs @@ -103,118 +103,129 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components CornerRadius = CORNER_RADIUS, Children = new Drawable[] { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.Background5, + Width = 0.2f, + }, + new Box + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f)), + Width = 0.8f, + }, new GridContainer { RelativeSizeAxes = Axes.Both, ColumnDimensions = new[] { - new Dimension(GridSizeMode.Relative, 0.2f) + new Dimension(), + new Dimension(GridSizeMode.AutoSize), }, Content = new[] { new Drawable[] { - new Box + new Container { + Name = @"Left details", RelativeSizeAxes = Axes.Both, - Colour = colours.Background5, - }, - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f)) - }, - } - } - }, - new Container - { - Name = @"Left details", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding - { - Left = 20, - Vertical = 5 - }, - Children = new Drawable[] - { - new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - new FillFlowContainer + Padding = new MarginPadding { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5), - Children = new Drawable[] - { - new RoomStatusPill - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft - }, - specialCategoryPill = new RoomSpecialCategoryPill - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft - }, - endDateInfo = new EndDateInfo - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, - } + Left = 20, + Right = DrawableRoomParticipantsList.SHEAR_WIDTH, + Vertical = 5 }, - new FillFlowContainer + Children = new Drawable[] { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Top = 3 }, - Direction = FillDirection.Vertical, - Children = new Drawable[] + new FillFlowContainer { - new RoomNameText(), - new RoomStatusText() + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + Children = new Drawable[] + { + new RoomStatusPill + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft + }, + specialCategoryPill = new RoomSpecialCategoryPill + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft + }, + endDateInfo = new EndDateInfo + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, + } + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { Top = 3 }, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new TruncatingSpriteText + { + RelativeSizeAxes = Axes.X, + Font = OsuFont.GetFont(size: 28), + Current = { BindTarget = Room.Name } + }, + new RoomStatusText() + } + } + }, + }, + new FillFlowContainer + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + ChildrenEnumerable = CreateBottomDetails() + } + } + }, + new FillFlowContainer + { + Name = "Right content", + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Spacing = new Vector2(5), + Padding = new MarginPadding + { + Right = 10, + Vertical = 20, + }, + Children = new Drawable[] + { + ButtonsContainer, + drawableRoomParticipantsList = new DrawableRoomParticipantsList + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + NumberOfCircles = NumberOfAvatars } } }, - }, - new FillFlowContainer - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5), - ChildrenEnumerable = CreateBottomDetails() - } - } - }, - new FillFlowContainer - { - Name = "Right content", - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - AutoSizeAxes = Axes.X, - RelativeSizeAxes = Axes.Y, - Spacing = new Vector2(5), - Padding = new MarginPadding - { - Right = 10, - Vertical = 20, - }, - Children = new Drawable[] - { - ButtonsContainer, - drawableRoomParticipantsList = new DrawableRoomParticipantsList - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - NumberOfCircles = NumberOfAvatars } } }, @@ -311,23 +322,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components return pills; } - private partial class RoomNameText : OsuSpriteText - { - [Resolved(typeof(Room), nameof(Online.Rooms.Room.Name))] - private Bindable name { get; set; } - - public RoomNameText() - { - Font = OsuFont.GetFont(size: 28); - } - - [BackgroundDependencyLoader] - private void load() - { - Current = name; - } - } - private partial class RoomStatusText : OnlinePlayComposite { [Resolved] @@ -343,7 +337,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Width = 0.5f; } [BackgroundDependencyLoader] diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs index c31633eefc..06f9f35479 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/DrawableRoomParticipantsList.cs @@ -24,8 +24,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components { public partial class DrawableRoomParticipantsList : OnlinePlayComposite { + public const float SHEAR_WIDTH = 12f; + private const float avatar_size = 36; + private const float height = 60f; + + private static readonly Vector2 shear = new Vector2(SHEAR_WIDTH / height, 0); + private FillFlowContainer avatarFlow; private CircularAvatar hostAvatar; @@ -36,7 +42,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components public DrawableRoomParticipantsList() { AutoSizeAxes = Axes.X; - Height = 60; + Height = height; } [BackgroundDependencyLoader] @@ -49,7 +55,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components RelativeSizeAxes = Axes.Both, Masking = true, CornerRadius = 10, - Shear = new Vector2(0.2f, 0), + Shear = shear, Child = new Box { RelativeSizeAxes = Axes.Both, @@ -98,7 +104,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components RelativeSizeAxes = Axes.Both, Masking = true, CornerRadius = 10, - Shear = new Vector2(0.2f, 0), + Shear = shear, Child = new Box { RelativeSizeAxes = Axes.Both, diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs index 4d4fe4ea56..05232fe0e2 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/RoomSettingsOverlay.cs @@ -54,14 +54,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components protected override void PopIn() { - base.PopIn(); Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint); Settings.FadeIn(TRANSITION_DURATION / 2); } protected override void PopOut() { - base.PopOut(); Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine); Settings.Delay(TRANSITION_DURATION / 2).FadeOut(TRANSITION_DURATION / 2); } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs index 1672f98637..cc3dca6a34 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { /// diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs index 92dbde9f08..8982d1669d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MasterClockState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { public enum MasterClockState diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs index d40d43cd54..aa72394ac9 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs @@ -182,7 +182,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists /// An optional pivot around which the scores were retrieved. private void performSuccessCallback([NotNull] Action> callback, [NotNull] List scores, [CanBeNull] MultiplayerScores pivot = null) => Schedule(() => { - var scoreInfos = scoreManager.OrderByTotalScore(scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo))).ToArray(); + var scoreInfos = scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo)).OrderByTotalScore().ToArray(); // Select a score if we don't already have one selected. // Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll). diff --git a/osu.Game/Screens/Play/ArgonKeyCounter.cs b/osu.Game/Screens/Play/ArgonKeyCounter.cs index 6818b30823..2d725898d8 100644 --- a/osu.Game/Screens/Play/ArgonKeyCounter.cs +++ b/osu.Game/Screens/Play/ArgonKeyCounter.cs @@ -14,6 +14,7 @@ namespace osu.Game.Screens.Play public partial class ArgonKeyCounter : KeyCounter { private Circle inputIndicator = null!; + private OsuSpriteText keyNameText = null!; private OsuSpriteText countText = null!; // These values were taken from Figma @@ -24,13 +25,16 @@ namespace osu.Game.Screens.Play // Make things look bigger without using Scale private const float scale_factor = 1.5f; + [Resolved] + private OsuColour colours { get; set; } = null!; + public ArgonKeyCounter(InputTrigger trigger) : base(trigger) { } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { Children = new Drawable[] { @@ -42,7 +46,7 @@ namespace osu.Game.Screens.Play Height = line_height * scale_factor, Alpha = 0.5f }, - new OsuSpriteText + keyNameText = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, @@ -69,8 +73,33 @@ namespace osu.Game.Screens.Play { base.LoadComplete(); - IsActive.BindValueChanged(e => inputIndicator.Alpha = e.NewValue ? 1 : 0.5f, true); CountPresses.BindValueChanged(e => countText.Text = e.NewValue.ToString(@"#,0"), true); } + + protected override void Activate(bool forwardPlayback = true) + { + base.Activate(forwardPlayback); + + keyNameText + .FadeColour(Colour4.White, 10, Easing.OutQuint); + + inputIndicator + .FadeIn(10, Easing.OutQuint) + .MoveToY(0) + .Then() + .MoveToY(4, 60, Easing.OutQuint); + } + + protected override void Deactivate(bool forwardPlayback = true) + { + base.Deactivate(forwardPlayback); + + keyNameText + .FadeColour(colours.Blue0, 200, Easing.OutQuart); + + inputIndicator + .MoveToY(0, 250, Easing.OutQuart) + .FadeTo(0.5f, 250, Easing.OutQuart); + } } } diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index a152f4be19..66aa3d9cc0 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -109,7 +109,7 @@ namespace osu.Game.Screens.Play new Sprite { RelativeSizeAxes = Axes.Both, - Texture = beatmap.Background, + Texture = beatmap.GetBackground(), Origin = Anchor.Centre, Anchor = Anchor.Centre, FillMode = FillMode.Fill, diff --git a/osu.Game/Screens/Play/HUD/ArgonSongProgress.cs b/osu.Game/Screens/Play/HUD/ArgonSongProgress.cs index 9dce8996c3..be2ce3b272 100644 --- a/osu.Game/Screens/Play/HUD/ArgonSongProgress.cs +++ b/osu.Game/Screens/Play/HUD/ArgonSongProgress.cs @@ -95,7 +95,6 @@ namespace osu.Game.Screens.Play.HUD private void updateGraphVisibility() { graph.FadeTo(ShowGraph.Value ? 1 : 0, 200, Easing.In); - bar.ShowBackground = !ShowGraph.Value; } protected override void Update() diff --git a/osu.Game/Screens/Play/HUD/ArgonSongProgressBar.cs b/osu.Game/Screens/Play/HUD/ArgonSongProgressBar.cs index dd6e10ba5d..beaee0e9ee 100644 --- a/osu.Game/Screens/Play/HUD/ArgonSongProgressBar.cs +++ b/osu.Game/Screens/Play/HUD/ArgonSongProgressBar.cs @@ -14,7 +14,6 @@ using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Graphics; using osuTK; -using osuTK.Graphics; namespace osu.Game.Screens.Play.HUD { @@ -32,18 +31,8 @@ namespace osu.Game.Screens.Play.HUD private readonly Box background; - private readonly BindableBool showBackground = new BindableBool(); - private readonly ColourInfo mainColour; - private readonly ColourInfo mainColourDarkened; private ColourInfo catchUpColour; - private ColourInfo catchUpColourDarkened; - - public bool ShowBackground - { - get => showBackground.Value; - set => showBackground.Value = value; - } public double StartTime { @@ -95,7 +84,7 @@ namespace osu.Game.Screens.Play.HUD { RelativeSizeAxes = Axes.Both, Alpha = 0, - Colour = Colour4.White.Darken(1 + 1 / 4f) + Colour = OsuColour.Gray(0.2f), }, catchupBar = new RoundedBar { @@ -112,12 +101,10 @@ namespace osu.Game.Screens.Play.HUD Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, CornerRadius = 5, - AccentColour = mainColour = Color4.White, + AccentColour = mainColour = OsuColour.Gray(0.9f), RelativeSizeAxes = Axes.Both }, }; - - mainColourDarkened = Colour4.White.Darken(1 / 3f); } private void setupAlternateValue() @@ -141,16 +128,15 @@ namespace osu.Game.Screens.Play.HUD [BackgroundDependencyLoader] private void load(OsuColour colours) { - catchUpColour = colours.BlueLight; - catchUpColourDarkened = colours.BlueDark; - - showBackground.BindValueChanged(_ => updateBackground(), true); + catchUpColour = colours.BlueDark; } - private void updateBackground() + protected override void LoadComplete() { - background.FadeTo(showBackground.Value ? 1 / 4f : 0, 200, Easing.In); - playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), ShowBackground ? mainColour : mainColourDarkened, 200, Easing.In); + base.LoadComplete(); + + background.FadeTo(0.3f, 200, Easing.In); + playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In); } protected override bool OnHover(HoverEvent e) @@ -190,8 +176,8 @@ namespace osu.Game.Screens.Play.HUD catchupBar.AccentColour = Interpolation.ValueAt( Math.Min(timeDelta, colour_transition_threshold), - ShowBackground ? mainColour : mainColourDarkened, - ShowBackground ? catchUpColour : catchUpColourDarkened, + mainColour, + catchUpColour, 0, colour_transition_threshold, Easing.OutQuint); diff --git a/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs b/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs index 63ab9d15e0..be570c1578 100644 --- a/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs +++ b/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs @@ -4,8 +4,10 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Game.Beatmaps; +using osu.Game.Graphics; using osu.Game.Rulesets.Objects; using osu.Game.Graphics.UserInterface; @@ -13,6 +15,10 @@ namespace osu.Game.Screens.Play.HUD { public partial class ArgonSongProgressGraph : SegmentedGraph { + private const int tier_count = 5; + + private const int display_granularity = 200; + private IEnumerable? objects; public IEnumerable Objects @@ -21,8 +27,7 @@ namespace osu.Game.Screens.Play.HUD { objects = value; - const int granularity = 200; - int[] values = new int[granularity]; + int[] values = new int[display_granularity]; if (!objects.Any()) return; @@ -32,7 +37,7 @@ namespace osu.Game.Screens.Play.HUD if (lastHit == 0) lastHit = objects.Last().StartTime; - double interval = (lastHit - firstHit + 1) / granularity; + double interval = (lastHit - firstHit + 1) / display_granularity; foreach (var h in objects) { @@ -51,12 +56,12 @@ namespace osu.Game.Screens.Play.HUD } public ArgonSongProgressGraph() - : base(5) + : base(tier_count) { var colours = new List(); - for (int i = 0; i < 5; i++) - colours.Add(Colour4.White.Darken(1 + 1 / 5f).Opacity(1 / 5f)); + for (int i = 0; i < tier_count; i++) + colours.Add(OsuColour.Gray(0.2f).Opacity(0.1f)); TierColours = colours; } diff --git a/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs b/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs index 4ac2f1afda..dcb2c1071e 100644 --- a/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs +++ b/osu.Game/Screens/Play/HUD/GameplayLeaderboardScore.cs @@ -235,7 +235,7 @@ namespace osu.Game.Screens.Play.HUD } } }, - usernameText = new OsuSpriteText + usernameText = new TruncatingSpriteText { RelativeSizeAxes = Axes.X, Width = 0.6f, @@ -244,7 +244,6 @@ namespace osu.Game.Screens.Play.HUD Colour = Color4.White, Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold), Text = User?.Username ?? string.Empty, - Truncate = true, Shadow = false, } } diff --git a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs index 4f37c215e9..82f116b4ae 100644 --- a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs +++ b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs @@ -226,7 +226,7 @@ namespace osu.Game.Screens.Play.HUD protected override IBeatmap GetBeatmap() => gameplayBeatmap; - protected override Texture GetBackground() => throw new NotImplementedException(); + public override Texture GetBackground() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException(); diff --git a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs index 45b2c1b13c..064d2071ce 100644 --- a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs +++ b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs @@ -42,7 +42,8 @@ namespace osu.Game.Screens.Play.HUD //CollectionSettings = new CollectionSettings(), //DiscussionSettings = new DiscussionSettings(), PlaybackSettings = new PlaybackSettings { Expanded = { Value = false } }, - VisualSettings = new VisualSettings { Expanded = { Value = false } } + VisualSettings = new VisualSettings { Expanded = { Value = false } }, + new AudioSettings { Expanded = { Value = false } } } }; } diff --git a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs index 9492614b66..b542707185 100644 --- a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs +++ b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs @@ -18,6 +18,7 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Localisation; using osu.Game.Overlays.Settings; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.Ranking.Statistics; @@ -183,7 +184,7 @@ namespace osu.Game.Screens.Play.PlayerSettings if (score.NewValue == null) return; - if (score.NewValue.Mods.Any(m => !m.UserPlayable)) + if (score.NewValue.Mods.Any(m => !m.UserPlayable || m is IHasNoTimedInputs)) return; var hitEvents = score.NewValue.HitEvents; diff --git a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs index f23b469f5c..82c429798e 100644 --- a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Ranking.Expanded var topStatistics = new List { new AccuracyStatistic(score.Accuracy), - new ComboStatistic(score.MaxCombo, scoreManager.GetMaximumAchievableCombo(score)), + new ComboStatistic(score.MaxCombo, score.GetMaximumAchievableCombo()), new PerformanceStatistic(score), }; @@ -101,23 +101,21 @@ namespace osu.Game.Screens.Ranking.Expanded Direction = FillDirection.Vertical, Children = new Drawable[] { - new OsuSpriteText + new TruncatingSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = new RomanisableString(metadata.TitleUnicode, metadata.Title), Font = OsuFont.Torus.With(size: 20, weight: FontWeight.SemiBold), MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2, - Truncate = true, }, - new OsuSpriteText + new TruncatingSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = new RomanisableString(metadata.ArtistUnicode, metadata.Artist), Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold), MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2, - Truncate = true, }, new Container { @@ -156,14 +154,13 @@ namespace osu.Game.Screens.Ranking.Expanded AutoSizeAxes = Axes.Both, Children = new Drawable[] { - new OsuSpriteText + new TruncatingSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = beatmap.DifficultyName, Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold), MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2, - Truncate = true, }, new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12)) { diff --git a/osu.Game/Screens/Ranking/PanelState.cs b/osu.Game/Screens/Ranking/PanelState.cs index 3af74fe0f3..94e2c7cef4 100644 --- a/osu.Game/Screens/Ranking/PanelState.cs +++ b/osu.Game/Screens/Ranking/PanelState.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.Ranking { public enum PanelState diff --git a/osu.Game/Screens/ScorePresentType.cs b/osu.Game/Screens/ScorePresentType.cs index 24105467f1..3216f92091 100644 --- a/osu.Game/Screens/ScorePresentType.cs +++ b/osu.Game/Screens/ScorePresentType.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens { public enum ScorePresentType diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 6ba9843f7b..3d87a57295 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select public Bindable RandomAlgorithm = new Bindable(); private readonly List previouslyVisitedRandomSets = new List(); - private readonly Stack randomSelectedBeatmaps = new Stack(); + private readonly List randomSelectedBeatmaps = new List(); private CarouselRoot root; @@ -348,6 +348,11 @@ namespace osu.Game.Screens.Select if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet)) return; + foreach (var beatmap in existingSet.Beatmaps) + randomSelectedBeatmaps.Remove(beatmap); + + previouslyVisitedRandomSets.Remove(existingSet); + root.RemoveItem(existingSet); itemsCache.Invalidate(); @@ -501,7 +506,7 @@ namespace osu.Game.Screens.Select if (selectedBeatmap != null && selectedBeatmapSet != null) { - randomSelectedBeatmaps.Push(selectedBeatmap); + randomSelectedBeatmaps.Add(selectedBeatmap); // when performing a random, we want to add the current set to the previously visited list // else the user may be "randomised" to the existing selection. @@ -538,9 +543,10 @@ namespace osu.Game.Screens.Select { while (randomSelectedBeatmaps.Any()) { - var beatmap = randomSelectedBeatmaps.Pop(); + var beatmap = randomSelectedBeatmaps[^1]; + randomSelectedBeatmaps.Remove(beatmap); - if (!beatmap.Filtered.Value) + if (!beatmap.Filtered.Value && beatmap.BeatmapInfo.BeatmapSet?.DeletePending != true) { if (selectedBeatmapSet != null) { diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 2102df1022..961f8684ce 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -233,12 +233,11 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, Children = new Drawable[] { - VersionLabel = new OsuSpriteText + VersionLabel = new TruncatingSpriteText { Text = beatmapInfo.DifficultyName, Font = OsuFont.GetFont(size: 24, italics: true), RelativeSizeAxes = Axes.X, - Truncate = true, }, } }, @@ -286,19 +285,17 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, Children = new Drawable[] { - TitleLabel = new OsuSpriteText + TitleLabel = new TruncatingSpriteText { Current = { BindTarget = titleBinding }, Font = OsuFont.GetFont(size: 28, italics: true), RelativeSizeAxes = Axes.X, - Truncate = true, }, - ArtistLabel = new OsuSpriteText + ArtistLabel = new TruncatingSpriteText { Current = { BindTarget = artistBinding }, Font = OsuFont.GetFont(size: 17, italics: true), RelativeSizeAxes = Axes.X, - Truncate = true, }, MapperContainer = new FillFlowContainer { diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 3975bb6bb6..4234184ad1 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -108,14 +108,15 @@ namespace osu.Game.Screens.Select.Carousel Header.Children = new Drawable[] { - background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault())) + // Choice of background image matches BSS implementation (always uses the lowest `beatmap_id` from the set). + background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.MinBy(b => b.OnlineID))) { RelativeSizeAxes = Axes.Both, - }, 300) + }, 200) { RelativeSizeAxes = Axes.Both }, - mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100) + mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 50) { RelativeSizeAxes = Axes.Both }, @@ -125,7 +126,7 @@ namespace osu.Game.Screens.Select.Carousel mainFlow.DelayedLoadComplete += fadeContentIn; } - private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint); + private void fadeContentIn(Drawable d) => d.FadeInFromZero(150); protected override void Deselected() { diff --git a/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs b/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs index 6f13a34bfc..b8729b7174 100644 --- a/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs +++ b/osu.Game/Screens/Select/Carousel/SetPanelBackground.cs @@ -1,12 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; using osuTK; using osuTK.Graphics; @@ -21,7 +23,7 @@ namespace osu.Game.Screens.Select.Carousel Children = new Drawable[] { - new BeatmapBackgroundSprite(working) + new PanelBeatmapBackground(working) { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, @@ -68,5 +70,23 @@ namespace osu.Game.Screens.Select.Carousel }, }; } + + public partial class PanelBeatmapBackground : Sprite + { + private readonly IWorkingBeatmap working; + + public PanelBeatmapBackground(IWorkingBeatmap working) + { + ArgumentNullException.ThrowIfNull(working); + + this.working = working; + } + + [BackgroundDependencyLoader] + private void load() + { + Texture = working.GetPanelBackground(); + } + } } } diff --git a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs index a57a8b0f27..7c632b63db 100644 --- a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs +++ b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs @@ -29,9 +29,6 @@ namespace osu.Game.Screens.Select.Carousel [Resolved] private RealmAccess realm { get; set; } = null!; - [Resolved] - private ScoreManager scoreManager { get; set; } = null!; - [Resolved] private IAPIProvider api { get; set; } = null!; @@ -78,7 +75,7 @@ namespace osu.Game.Screens.Select.Carousel if (changes?.HasCollectionChanges() == false) return; - ScoreInfo? topScore = scoreManager.OrderByTotalScore(sender.Detach()).FirstOrDefault(); + ScoreInfo? topScore = sender.Detach().OrderByTotalScore().FirstOrDefault(); updateable.Rank = topScore?.Rank; updateable.Alpha = topScore != null ? 1 : 0; diff --git a/osu.Game/Screens/Select/Filter/Operator.cs b/osu.Game/Screens/Select/Filter/Operator.cs index a6a53f0c3e..706daf631f 100644 --- a/osu.Game/Screens/Select/Filter/Operator.cs +++ b/osu.Game/Screens/Select/Filter/Operator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - namespace osu.Game.Screens.Select.Filter { /// diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index 2b40b9faf8..4c41ed3622 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -67,9 +67,6 @@ namespace osu.Game.Screens.Select.Leaderboards } } - [Resolved] - private ScoreManager scoreManager { get; set; } = null!; - [Resolved] private IBindable ruleset { get; set; } = null!; @@ -164,7 +161,7 @@ namespace osu.Game.Screens.Select.Leaderboards return; SetScores( - scoreManager.OrderByTotalScore(response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo))), + response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).OrderByTotalScore(), response.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo) ); }); @@ -222,7 +219,7 @@ namespace osu.Game.Screens.Select.Leaderboards scores = scores.Where(s => selectedMods.SetEquals(s.Mods.Select(m => m.Acronym))); } - scores = scoreManager.OrderByTotalScore(scores.Detach()); + scores = scores.Detach().OrderByTotalScore(); SetScores(scores); } diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs index c92dc2e343..5753c268d9 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs @@ -86,8 +86,6 @@ namespace osu.Game.Screens.Select.Options protected override void PopIn() { - base.PopIn(); - this.FadeIn(transition_duration, Easing.OutQuint); if (buttonsContainer.Position.X == 1 || Alpha == 0) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 4d6a5398c5..47e5325baf 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using Humanizer; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; @@ -864,7 +863,7 @@ namespace osu.Game.Screens.Select { // Intentionally not localised until we have proper support for this (see https://github.com/ppy/osu-framework/pull/4918 // but also in this case we want support for formatting a number within a string). - FilterControl.InformationalText = $"{"match".ToQuantity(Carousel.CountDisplayed, "#,0")}"; + FilterControl.InformationalText = Carousel.CountDisplayed != 1 ? $"{Carousel.CountDisplayed:#,0} matches" : $"{Carousel.CountDisplayed:#,0} match"; } private bool boundLocalBindables; diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index 79f629ce49..b57b0daa1b 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -232,7 +232,7 @@ namespace osu.Game.Tests.Beatmaps protected override IBeatmap GetBeatmap() => beatmap; - protected override Texture GetBackground() => throw new NotImplementedException(); + public override Texture GetBackground() => throw new NotImplementedException(); protected override Track GetBeatmapTrack() => throw new NotImplementedException(); diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index 7d2aa99dbe..ba6d9ca8b5 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -39,7 +39,7 @@ namespace osu.Game.Tests.Beatmaps public override Stream? GetStream(string storagePath) => null; - protected override Texture? GetBackground() => null; + public override Texture? GetBackground() => null; protected override Track? GetBeatmapTrack() => null; } diff --git a/osu.Game/Tests/Visual/TestUserLookupCache.cs b/osu.Game/Tests/Visual/TestUserLookupCache.cs index a3028f1a34..261e0fa75c 100644 --- a/osu.Game/Tests/Visual/TestUserLookupCache.cs +++ b/osu.Game/Tests/Visual/TestUserLookupCache.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Threading; using System.Threading.Tasks; using osu.Game.Database; @@ -18,12 +16,12 @@ namespace osu.Game.Tests.Visual /// public const int UNRESOLVED_USER_ID = -1; - protected override Task ComputeValueAsync(int lookup, CancellationToken token = default) + protected override Task ComputeValueAsync(int lookup, CancellationToken token = default) { if (lookup == UNRESOLVED_USER_ID) - return Task.FromResult((APIUser)null); + return Task.FromResult(null); - return Task.FromResult(new APIUser + return Task.FromResult(new APIUser { Id = lookup, Username = $"User {lookup}" diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index e08b09aef9..9cb20ee364 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -1,4 +1,4 @@ - + net6.0 Library @@ -36,7 +36,7 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - + diff --git a/osu.iOS.props b/osu.iOS.props index 9aafec6c50..256d1e43c4 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -16,6 +16,6 @@ iossimulator-x64 - +