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Remove alpha mangling from LegacyDecoder
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@ -104,10 +104,6 @@ namespace osu.Game.Beatmaps.Formats
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try
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{
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byte alpha = split.Length == 4 ? byte.Parse(split[3]) : (byte)255;
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if (alpha == 0)
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alpha = 255;
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colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), alpha);
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}
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catch
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